Keukegen
Level 9
Disease spirit
26 Hit Points
Initiative: d20+3d8 Speed: 30
- Guard 23
- Toughness 18
- Resolve 24
Feats
Your defense scores are increased by 9 against the chosen damage type.
With the chosen attribute, gain advantage 9 on non-attack, non-invocation rolls.
Any time you make a resist roll, you have advantage 1 on the roll.
Favored Attacks
Banes
- Blinded (Resist ends (Fail x 3 = 1 minute))
- Agility (+3d8) vs. Guard
- Creation (+3d8) vs. Guard
- Deafened (Resist ends (Fail x 3 = 1 minute))
- Agility (+3d8) vs. Guard
- Demoralized (Resist (minor) ends (Fail x 3 = 1 minute))
- Agility (+3d8) vs. Resolve at PL 8
- Might (+3d8) vs. Resolve at PL 8
- Disarmed (Instantaneous)
- Agility (+3d8) vs. Guard at PL 6
- Might (+3d8) vs. Guard at PL 6
- Fear (Special)
- Creation (+3d8) vs. Resolve
- Might (+3d8) vs. Resolve
- Forced Move (Instantaneous)
- Agility (+3d8) vs. Guard at PL 8
- Might (+3d8) vs. Guard at PL 8
- Immobile (Resist ends (special) (Fail x 3 = 1 minute))
- Agility (+3d8) vs. Guard
- Creation (+3d8) vs. Toughness
- Might (+3d8) vs. Guard
- Incapacitated (Resist ends (Fail x 3 = 1 minute))
- Agility (+3d8) vs. Toughness at PL 7
- Knockdown (Instantaneous)
- Agility (+3d8) vs. Guard
- Might (+3d8) vs. Guard
- Persistent Damage (Resist ends (Fail x 3 = 1 minute))
- Agility (+3d8) vs. Guard at PL 8
- Provoked (Resist (minor) ends (Fail x 3 = 1 minute))
- Agility (+3d8) vs. Resolve at PL 8
- Creation (+3d8) vs. Resolve at PL 8
- Might (+3d8) vs. Resolve at PL 8
- Silenced (Resist ends (Fail x 3 = 1 minute))
- Agility (+3d8) vs. Toughness
- Might (+3d8) vs. Toughness
- Slowed (Resist ends (Fail x 3 = 1 minute))
- Agility (+3d8) vs. Guard
- Might (+3d8) vs. Guard
- Stunned (Resist ends (Fail x 3 = 1 minute))
- Agility (+3d8) vs. Toughness
- Might (+3d8) vs. Toughness
Boons
- Animation
- Creation (+3d8) up to PL 8
- Aura
- Creation (+3d8) up to PL 8
- Barrier
- Creation (+3d8) up to PL 7
- Bolster
- Creation (+3d8) up to PL 8
- Genesis
- Creation (+3d8) up to PL 7
- Heal
- Creation (+3d8) up to PL 8
- Light
- Creation (+3d8) up to PL 8
- Regeneration
- Creation (+3d8) up to PL 7
- Restoration
- Creation (+3d8) up to PL 8
- Summon Creature
- Creation (+3d8) up to PL 8
- Sustenance
- Creation (+3d8) up to PL 7
NPC Generator
Every reload creates a new, procedurally generated NPC.
Legendary creature names and descriptions sourced from Wikipedia.