Chollima
Level 17
Supernaturally fast horse
54 Hit Points
Initiative: d20 Speed: 30
- Guard 26
- Toughness 26
- Resolve 27
Feats
You are immune to damage of the chosen damage type.
When a target makes a resist roll to shake off your invocation of the chosen bane, they have disadvantage 1.
Reduce the disadvantage penalty associated with multi-targeting by 5.
Favored Attacks
Banes
- Demoralized (Resist (minor) ends (Fail x 3 = 1 minute))
- Might (+4d8) vs. Resolve at PL 8
- Presence (+4d8) vs. Resolve at PL 8
- Disarmed (Instantaneous)
- Might (+4d8) vs. Guard at PL 6
- Fear (Special)
- Might (+4d8) vs. Resolve
- Forced Move (Instantaneous)
- Might (+4d8) vs. Guard at PL 8
- Immobile (Resist ends (special) (Fail x 3 = 1 minute))
- Might (+4d8) vs. Guard
- Knockdown (Instantaneous)
- Might (+4d8) vs. Guard
- Provoked (Resist (minor) ends (Fail x 3 = 1 minute))
- Deception (+4d8) vs. Resolve at PL 9
- Might (+4d8) vs. Resolve at PL 9
- Presence (+4d8) vs. Resolve at PL 9
- Silenced (Resist ends (Fail x 3 = 1 minute))
- Might (+4d8) vs. Toughness
- Slowed (Resist ends (Fail x 3 = 1 minute))
- Might (+4d8) vs. Guard
- Stunned (Resist ends (Fail x 3 = 1 minute))
- Might (+4d8) vs. Toughness
Boons
- Aura
- Presence (+4d8) up to PL 8
- Bolster
- Presence (+4d8) up to PL 8
- Heal
- Presence (+4d8) up to PL 9
NPC Generator
Every reload creates a new, procedurally generated NPC.
Legendary creature names and descriptions sourced from Wikipedia.
