Vodyanoy Level 17
Male water spirit

49 Hit Points

Agility10Entropy9Might9

Initiative: d20+4d8 Speed: 30


  • Guard 27
  • Toughness 28
  • Resolve 27

You are immune to the chosen bane.

With the chosen attribute, gain advantage 9 on non-attack, non-invocation rolls.

Whenever a damaging attack exceeds the target's defense by 1 or more, you may automatically inflict that bane. When making a bane attack to inflict the chosen bane, you gain advantage 3 on the bane attack roll.


  • Agility (+4d8) vs Guard
    • Claymore
    • Katana
  • Might (+3d10) vs Guard
    • Short Spear
    • Sawblade
  • Entropy (+3d10) vs Guard — max 75' range

 

  • Blinded (Resist ends (Fail x 3 = 1 minute))
    • Agility (+4d8) vs. Guard
    • Entropy (+3d10) vs. Toughness
  • Deafened (Resist ends (Fail x 3 = 1 minute))
    • Agility (+4d8) vs. Guard
    • Entropy (+3d10) vs. Toughness
  • Death (Resist ends (special) (Fail x 3 = Permanent))
    • Agility (+4d8) vs. Toughness
    • Entropy (+3d10) vs. Toughness
  • Demoralized (Resist (minor) ends (Fail x 3 = 1 minute))
    • Agility (+4d8) vs. Resolve at PL 8
    • Entropy (+3d10) vs. Resolve at PL 8
    • Might (+3d10) vs. Resolve at PL 8
  • Disarmed (Instantaneous)
    • Agility (+4d8) vs. Guard at PL 6
    • Entropy (+3d10) vs. Toughness at PL 6
    • Might (+3d10) vs. Guard at PL 6
  • Fatigued (Special)
    • Entropy (+3d10) vs. Toughness
  • Fear (Special)
    • Entropy (+3d10) vs. Resolve
    • Might (+3d10) vs. Resolve
  • Forced Move (Instantaneous)
    • Agility (+4d8) vs. Guard at PL 8
    • Might (+3d10) vs. Guard at PL 8
  • Immobile (Resist ends (special) (Fail x 3 = 1 minute))
    • Agility (+4d8) vs. Guard
    • Entropy (+3d10) vs. Toughness
    • Might (+3d10) vs. Guard
  • Incapacitated (Resist ends (Fail x 3 = 1 minute))
    • Agility (+4d8) vs. Toughness at PL 9
    • Entropy (+3d10) vs. Toughness at PL 9
  • Knockdown (Instantaneous)
    • Agility (+4d8) vs. Guard
    • Might (+3d10) vs. Guard
  • Persistent Damage (Resist ends (Fail x 3 = 1 minute))
    • Agility (+4d8) vs. Guard at PL 9
    • Entropy (+3d10) vs. Toughness at PL 9
  • Provoked (Resist (minor) ends (Fail x 3 = 1 minute))
    • Agility (+4d8) vs. Resolve at PL 9
    • Might (+3d10) vs. Resolve at PL 9
  • Sickened (Resist ends (Fail x 3 = 1 minute))
    • Entropy (+3d10) vs. Toughness
  • Silenced (Resist ends (Fail x 3 = 1 minute))
    • Agility (+4d8) vs. Toughness
    • Entropy (+3d10) vs. Toughness
    • Might (+3d10) vs. Toughness
  • Slowed (Resist ends (Fail x 3 = 1 minute))
    • Agility (+4d8) vs. Guard
    • Entropy (+3d10) vs. Toughness
    • Might (+3d10) vs. Guard
  • Stunned (Resist ends (Fail x 3 = 1 minute))
    • Agility (+4d8) vs. Toughness
    • Entropy (+3d10) vs. Toughness
    • Might (+3d10) vs. Toughness

  • Animation
    • Entropy (+3d10) up to PL 8
  • Aura
    • Entropy (+3d10) up to PL 8
  • Barrier
    • Entropy (+3d10) up to PL 9
  • Blindsight
    • Entropy (+3d10)
  • Darkness
    • Entropy (+3d10) up to PL 9
  • Insubstantial
    • Entropy (+3d10)
  • Life Drain
    • Entropy (+3d10)
  • Summon Creature
    • Entropy (+3d10) up to PL 9

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Legendary creature names and descriptions sourced from Wikipedia.