Uma-no-ashi
Level 1
Horse's leg which dangles from a tree and kicks passersby
10 Hit Points
Alteration3Entropy4Movement4
Initiative: d20 Speed: 30
- Guard 16
- Toughness 14
- Resolve 13
Feats
Your defense scores are increased by 6 against the chosen energy type.
Favored Attacks
- Entropy (+1d10) vs Guard — max 50' range
- Alteration (+1d8) vs Guard — max 25' range
- Movement (+1d10) vs Guard — max 50' range
Banes
- Deafened (Resist ends (Fail x 3 = 1 minute))
- Entropy (+1d10) vs. Toughness
- Demoralized (Resist (minor) ends (Fail x 3 = 1 minute))
- Entropy (+1d10) vs. Resolve at PL 3
- Disarmed (Instantaneous)
- Alteration (+1d8) vs. Guard at PL 3
- Entropy (+1d10) vs. Toughness at PL 3
- Movement (+1d10) vs. Guard at PL 3
- Forced Move (Instantaneous)
- Movement (+1d10) vs. Guard at PL 4
- Immobile (Resist ends (special) (Fail x 3 = 1 minute))
- Alteration (+1d8) vs. Guard
- Entropy (+1d10) vs. Toughness
- Movement (+1d10) vs. Guard
- Knockdown (Instantaneous)
- Movement (+1d10) vs. Guard
- Persistent Damage (Resist ends (Fail x 3 = 1 minute))
- Entropy (+1d10) vs. Toughness at PL 4
- Silenced (Resist ends (Fail x 3 = 1 minute))
- Alteration (+1d8) vs. Toughness
- Entropy (+1d10) vs. Toughness
- Slowed (Resist ends (Fail x 3 = 1 minute))
- Entropy (+1d10) vs. Toughness
- Movement (+1d10) vs. Guard
- Stunned (Resist ends (Fail x 3 = 1 minute))
- Entropy (+1d10) vs. Toughness
Boons
- Absorb Object
- Movement (+1d10)
- Aura
- Entropy (+1d10) up to PL 4
- Movement (+1d10) up to PL 4
- Barrier
- Entropy (+1d10) up to PL 3
- Bolster
- Alteration (+1d8) up to PL 3
- Concealment
- Alteration (+1d8) up to PL 3
- Darkness
- Entropy (+1d10) up to PL 4
- Haste
- Alteration (+1d8) up to PL 2
- Movement (+1d10) up to PL 4
- Regeneration
- Alteration (+1d8) up to PL 3
- Resistance
- Alteration (+1d8) up to PL 3
- Movement (+1d10) up to PL 3
- Shapeshift
- Alteration (+1d8) up to PL 3
- Summon Creature
- Entropy (+1d10) up to PL 4
- Sustenance
- Alteration (+1d8) up to PL 3
- Telekinesis
- Movement (+1d10) up to PL 3
- Teleport
- Movement (+1d10) up to PL 3
- Transmutation
- Alteration (+1d8) up to PL 3
NPC Generator
Every reload creates a new, procedurally generated NPC.
Legendary creature names and descriptions sourced from Wikipedia.
