Žiburinis
Level 1
Forest spirit in the form of a glowing skeleton
11 Hit Points
Entropy3Logic3Might4
Initiative: d20 Speed: 30
- Guard 14
- Toughness 12
- Resolve 13
Feats
You are immune to damage and harmful effects from the chosen energy type.
Favored Attacks
Banes
- Demoralized (Resist (minor) ends (Fail x 3 = 1 minute))
- Entropy (+1d8) vs. Resolve at PL 3
- Might (+1d10) vs. Resolve at PL 3
- Disarmed (Instantaneous)
- Entropy (+1d8) vs. Toughness at PL 3
- Might (+1d10) vs. Guard at PL 3
- Forced Move (Instantaneous)
- Might (+1d10) vs. Guard at PL 4
- Immobile (Resist ends (special) (Fail x 3 = 1 minute))
- Entropy (+1d8) vs. Toughness
- Might (+1d10) vs. Guard
- Knockdown (Instantaneous)
- Might (+1d10) vs. Guard
- Persistent Damage (Resist ends (Fail x 3 = 1 minute))
- Entropy (+1d8) vs. Toughness at PL 2
- Provoked (Resist (minor) ends (Fail x 3 = 1 minute))
- Might (+1d10) vs. Resolve at PL 4
- Silenced (Resist ends (Fail x 3 = 1 minute))
- Entropy (+1d8) vs. Toughness
- Might (+1d10) vs. Toughness
- Slowed (Resist ends (Fail x 3 = 1 minute))
- Entropy (+1d8) vs. Toughness
- Might (+1d10) vs. Guard
- Stunned (Resist ends (Fail x 3 = 1 minute))
- Might (+1d10) vs. Toughness
Boons
- Barrier
- Entropy (+1d8) up to PL 3
- Darkness
- Entropy (+1d8) up to PL 3
- Heal
- Logic (+1d8) up to PL 3
NPC Generator
Every reload creates a new, procedurally generated NPC.
Legendary creature names and descriptions sourced from Wikipedia.
