Sunekosuri
Level 1
Small dog- or cat-like creature that rubs against a person's legs at night
18 Hit Points
Initiative: d20 Speed: 30
- Guard 13
- Toughness 16
- Resolve 16
Feats
You gain advantage 1 on lethal strikes. Up to 5 damage (not to exceed the total damage dealt) is considered lethal damage. Your attacks are considered lethal strikes whenever you fulfill one of the following conditions: Your target is caught off guard or otherwise unaware of the attack, such as when you are hidden from them, disguised as a friend, or have successfully deceived them; Your target is within melee attack range of an ally.
When you move from a space adjacent to an enemy to another space not adjacent to that enemy, the enemy does not get the usual opportunity attack.
Your defense scores are increased by 9 against the chosen energy type.
Favored Attacks
Banes
- Deafened (Resist ends (Fail x 3 = 1 minute))
- Entropy (+1d10) vs. Toughness
- Demoralized (Resist (minor) ends (Fail x 3 = 1 minute))
- Entropy (+1d10) vs. Resolve at PL 3
- Might (+1d10) vs. Resolve at PL 3
- Disarmed (Instantaneous)
- Entropy (+1d10) vs. Toughness at PL 3
- Might (+1d10) vs. Guard at PL 3
- Forced Move (Instantaneous)
- Might (+1d10) vs. Guard at PL 4
- Immobile (Resist ends (special) (Fail x 3 = 1 minute))
- Creation (+1d10) vs. Toughness
- Entropy (+1d10) vs. Toughness
- Might (+1d10) vs. Guard
- Knockdown (Instantaneous)
- Might (+1d10) vs. Guard
- Persistent Damage (Resist ends (Fail x 3 = 1 minute))
- Entropy (+1d10) vs. Toughness at PL 4
- Provoked (Resist (minor) ends (Fail x 3 = 1 minute))
- Creation (+1d10) vs. Resolve at PL 4
- Might (+1d10) vs. Resolve at PL 4
- Silenced (Resist ends (Fail x 3 = 1 minute))
- Entropy (+1d10) vs. Toughness
- Might (+1d10) vs. Toughness
- Slowed (Resist ends (Fail x 3 = 1 minute))
- Entropy (+1d10) vs. Toughness
- Might (+1d10) vs. Guard
- Stunned (Resist ends (Fail x 3 = 1 minute))
- Entropy (+1d10) vs. Toughness
- Might (+1d10) vs. Toughness
Boons
- Aura
- Creation (+1d10) up to PL 4
- Entropy (+1d10) up to PL 4
- Barrier
- Creation (+1d10) up to PL 3
- Entropy (+1d10) up to PL 3
- Bolster
- Creation (+1d10) up to PL 3
- Darkness
- Entropy (+1d10) up to PL 4
- Genesis
- Creation (+1d10) up to PL 3
- Heal
- Creation (+1d10) up to PL 4
- Light
- Creation (+1d10) up to PL 4
- Regeneration
- Creation (+1d10) up to PL 3
- Restoration
- Creation (+1d10) up to PL 4
- Summon Creature
- Creation (+1d10) up to PL 4
- Entropy (+1d10) up to PL 4
- Sustenance
- Creation (+1d10) up to PL 4
NPC Generator
Every reload creates a new, procedurally generated NPC.
Legendary creature names and descriptions sourced from Wikipedia.
