Cyclops
Level 1
One-eyed giant
15 Hit Points
Initiative: d20 Speed: 30
- Guard 15
- Toughness 15
- Resolve 13
Feats
When a target makes a resist roll to shake off your invocation of the chosen bane, they have disadvantage 1.
You are able to inflict both banes with a single attack. The combined power level of each bane must not exceed the attribute score. If the banes target different defenses, you choose which defense your attack targets. On a successful attack roll, the target is inflicted with both banes. They each persist independently of one another and must be resisted separately.
Favored Attacks
- Entropy (+1d10) vs Guard — max 50' range
Banes
- Deafened (Resist ends (Fail x 3 = 1 minute))
- Entropy (+1d10) vs. Toughness
- Demoralized (Resist (minor) ends (Fail x 3 = 1 minute))
- Entropy (+1d10) vs. Resolve at PL 3
- Disarmed (Instantaneous)
- Entropy (+1d10) vs. Toughness at PL 3
- Immobile (Resist ends (special) (Fail x 3 = 1 minute))
- Entropy (+1d10) vs. Toughness
- Persistent Damage (Resist ends (Fail x 3 = 1 minute))
- Entropy (+1d10) vs. Toughness at PL 4
- Silenced (Resist ends (Fail x 3 = 1 minute))
- Entropy (+1d10) vs. Toughness
- Slowed (Resist ends (Fail x 3 = 1 minute))
- Entropy (+1d10) vs. Toughness
- Stunned (Resist ends (Fail x 3 = 1 minute))
- Entropy (+1d10) vs. Toughness
Boons
- Aura
- Entropy (+1d10) up to PL 4
- Barrier
- Entropy (+1d10) up to PL 3
- Darkness
- Entropy (+1d10) up to PL 4
- Summon Creature
- Entropy (+1d10) up to PL 4
NPC Generator
Every reload creates a new, procedurally generated NPC.
Legendary creature names and descriptions sourced from Wikipedia.
