Cherufe
Level 1
Volcano-dwelling monster
22 Hit Points
Initiative: d20 Speed: 30
- Guard 15
- Toughness 16
- Resolve 16
Feats
Whenever a damaging attack exceeds the target's defense by 1 or more, you may automatically inflict that bane. When making a bane attack to inflict the chosen bane, you gain advantage 3 on the bane attack roll.
When a target makes a resist roll to shake off your invocation of the chosen bane, they have disadvantage 1.
Favored Attacks
- Movement (+1d10) vs Guard — max 50' range
Banes
- Demoralized (Resist (minor) ends (Fail x 3 = 1 minute))
- Presence (+1d10) vs. Resolve at PL 3
- Disarmed (Instantaneous)
- Movement (+1d10) vs. Guard at PL 3
- Forced Move (Instantaneous)
- Movement (+1d10) vs. Guard at PL 4
- Immobile (Resist ends (special) (Fail x 3 = 1 minute))
- Movement (+1d10) vs. Guard
- Knockdown (Instantaneous)
- Movement (+1d10) vs. Guard
- Provoked (Resist (minor) ends (Fail x 3 = 1 minute))
- Presence (+1d10) vs. Resolve at PL 4
- Slowed (Resist ends (Fail x 3 = 1 minute))
- Movement (+1d10) vs. Guard
Boons
- Absorb Object
- Movement (+1d10)
- Aura
- Movement (+1d10) up to PL 4
- Presence (+1d10) up to PL 4
- Bolster
- Presence (+1d10) up to PL 3
- Haste
- Movement (+1d10) up to PL 4
- Heal
- Logic (+1d10) up to PL 4
- Presence (+1d10) up to PL 4
- Resistance
- Movement (+1d10) up to PL 3
- Telekinesis
- Movement (+1d10) up to PL 3
- Teleport
- Movement (+1d10) up to PL 3
NPC Generator
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Legendary creature names and descriptions sourced from Wikipedia.