Bonnacon Level 1
Bull-horse hybrid with flaming dung

14 Hit Points

Entropy4Presence3

Initiative: d20 Speed: 30


  • Guard 14
  • Toughness 14
  • Resolve 12

Whenever a damaging attack exceeds the target's defense by 1 or more, you may automatically inflict that bane. When making a bane attack to inflict the chosen bane, you gain advantage 3 on the bane attack roll.


  • Entropy (+1d10) vs Guard — max 50' range

 

  • Deafened (Resist ends (Fail x 3 = 1 minute))
    • Entropy (+1d10) vs. Toughness
  • Demoralized (Resist (minor) ends (Fail x 3 = 1 minute))
    • Entropy (+1d10) vs. Resolve at PL 3
    • Presence (+1d8) vs. Resolve at PL 3
  • Disarmed (Instantaneous)
    • Entropy (+1d10) vs. Toughness at PL 3
  • Immobile (Resist ends (special) (Fail x 3 = 1 minute))
    • Entropy (+1d10) vs. Toughness
  • Persistent Damage (Resist ends (Fail x 3 = 1 minute))
    • Entropy (+1d10) vs. Toughness at PL 4
  • Silenced (Resist ends (Fail x 3 = 1 minute))
    • Entropy (+1d10) vs. Toughness
  • Slowed (Resist ends (Fail x 3 = 1 minute))
    • Entropy (+1d10) vs. Toughness
  • Stunned (Resist ends (Fail x 3 = 1 minute))
    • Entropy (+1d10) vs. Toughness

  • Aura
    • Entropy (+1d10) up to PL 4
  • Barrier
    • Entropy (+1d10) up to PL 3
  • Bolster
    • Presence (+1d8) up to PL 3
  • Darkness
    • Entropy (+1d10) up to PL 4
  • Heal
    • Presence (+1d8) up to PL 3
  • Summon Creature
    • Entropy (+1d10) up to PL 4

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Legendary creature names and descriptions sourced from Wikipedia.