Bonnacon
Level 1
Bull-horse hybrid with flaming dung
14 Hit Points
Initiative: d20 Speed: 30
- Guard 14
- Toughness 14
- Resolve 12
Feats
Whenever a damaging attack exceeds the target's defense by 1 or more, you may automatically inflict that bane. When making a bane attack to inflict the chosen bane, you gain advantage 3 on the bane attack roll.
Favored Attacks
- Entropy (+1d10) vs Guard — max 50' range
Banes
- Deafened (Resist ends (Fail x 3 = 1 minute))
- Entropy (+1d10) vs. Toughness
- Demoralized (Resist (minor) ends (Fail x 3 = 1 minute))
- Entropy (+1d10) vs. Resolve at PL 3
- Presence (+1d8) vs. Resolve at PL 3
- Disarmed (Instantaneous)
- Entropy (+1d10) vs. Toughness at PL 3
- Immobile (Resist ends (special) (Fail x 3 = 1 minute))
- Entropy (+1d10) vs. Toughness
- Persistent Damage (Resist ends (Fail x 3 = 1 minute))
- Entropy (+1d10) vs. Toughness at PL 4
- Silenced (Resist ends (Fail x 3 = 1 minute))
- Entropy (+1d10) vs. Toughness
- Slowed (Resist ends (Fail x 3 = 1 minute))
- Entropy (+1d10) vs. Toughness
- Stunned (Resist ends (Fail x 3 = 1 minute))
- Entropy (+1d10) vs. Toughness
Boons
- Aura
- Entropy (+1d10) up to PL 4
- Barrier
- Entropy (+1d10) up to PL 3
- Bolster
- Presence (+1d8) up to PL 3
- Darkness
- Entropy (+1d10) up to PL 4
- Heal
- Presence (+1d8) up to PL 3
- Summon Creature
- Entropy (+1d10) up to PL 4
NPC Generator
Every reload creates a new, procedurally generated NPC.
Legendary creature names and descriptions sourced from Wikipedia.