Wa-won-dee-a-megw
Level 1
Shapeshifting snail spirit
17 Hit Points
Initiative: d20+1d10 Speed: 30
- Guard 16
- Toughness 16
- Resolve 14
Feats
Reduce the disadvantage penalty associated with multi-targeting by 1.
Gain +5 to your defense against the chosen bane.
Whenever a damaging attack exceeds the target's defense by 5 or more, you may automatically inflict that bane. When making a bane attack to inflict the chosen bane, you gain advantage 2 on the bane attack roll.
Favored Attacks
Banes
- Charmed (Resist ends (special) (Fail x 3 = 24 hours))
- Influence (+1d8) vs. Resolve at PL 3
- Deafened (Resist ends (Fail x 3 = 1 minute))
- Agility (+1d10) vs. Guard
- Demoralized (Resist (minor) ends (Fail x 3 = 1 minute))
- Agility (+1d10) vs. Resolve at PL 3
- Influence (+1d8) vs. Resolve at PL 3
- Disarmed (Instantaneous)
- Agility (+1d10) vs. Guard at PL 3
- Influence (+1d8) vs. Resolve at PL 3
- Dominated (Special)
- Influence (+1d8) vs. Resolve at PL 3
- Forced Move (Instantaneous)
- Agility (+1d10) vs. Guard at PL 4
- Immobile (Resist ends (special) (Fail x 3 = 1 minute))
- Agility (+1d10) vs. Guard
- Influence (+1d8) vs. Resolve
- Knockdown (Instantaneous)
- Agility (+1d10) vs. Guard
- Persistent Damage (Resist ends (Fail x 3 = 1 minute))
- Agility (+1d10) vs. Guard at PL 4
- Phantasm (Special)
- Influence (+1d8) vs. Resolve at PL 3
- Provoked (Resist (minor) ends (Fail x 3 = 1 minute))
- Agility (+1d10) vs. Resolve at PL 4
- Silenced (Resist ends (Fail x 3 = 1 minute))
- Agility (+1d10) vs. Toughness
- Slowed (Resist ends (Fail x 3 = 1 minute))
- Agility (+1d10) vs. Guard
- Stunned (Resist ends (Fail x 3 = 1 minute))
- Agility (+1d10) vs. Toughness
Boons
- Concealment
- Influence (+1d8) up to PL 3
- Darkness
- Influence (+1d8) up to PL 3
- Telepathy
- Influence (+1d8) up to PL 3
NPC Generator
Every reload creates a new, procedurally generated NPC.
Legendary creature names and descriptions sourced from Wikipedia.
