Lake monster Level 1
Gigantic animals reputed to inhabit various lakes around the world

22 Hit Points

Entropy4Fortitude4Will4

Initiative: d20 Speed: 30


  • Guard 16
  • Toughness 15
  • Resolve 16

You are immune to the chosen bane.

You gain advantage 1 on lethal strikes. Up to 5 damage (not to exceed the total damage dealt) is considered lethal damage. Your attacks are considered lethal strikes whenever you fulfill one of the following conditions: Your target is caught off guard or otherwise unaware of the attack, such as when you are hidden from them, disguised as a friend, or have successfully deceived them; Your target is within melee attack range of an ally.


  • Entropy (+1d10) vs Guard — max 50' range

 

  • Deafened (Resist ends (Fail x 3 = 1 minute))
    • Entropy (+1d10) vs. Toughness
  • Demoralized (Resist (minor) ends (Fail x 3 = 1 minute))
    • Entropy (+1d10) vs. Resolve at PL 3
  • Disarmed (Instantaneous)
    • Entropy (+1d10) vs. Toughness at PL 3
  • Immobile (Resist ends (special) (Fail x 3 = 1 minute))
    • Entropy (+1d10) vs. Toughness
  • Persistent Damage (Resist ends (Fail x 3 = 1 minute))
    • Entropy (+1d10) vs. Toughness at PL 4
  • Silenced (Resist ends (Fail x 3 = 1 minute))
    • Entropy (+1d10) vs. Toughness
  • Slowed (Resist ends (Fail x 3 = 1 minute))
    • Entropy (+1d10) vs. Toughness
  • Stunned (Resist ends (Fail x 3 = 1 minute))
    • Entropy (+1d10) vs. Toughness

  • Aura
    • Entropy (+1d10) up to PL 4
  • Barrier
    • Entropy (+1d10) up to PL 3
  • Darkness
    • Entropy (+1d10) up to PL 4
  • Summon Creature
    • Entropy (+1d10) up to PL 4

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Legendary creature names and descriptions sourced from Wikipedia.