Fir Bolg Level 1
Ancestral race

17 Hit Points

Agility4Logic4Presence3

Initiative: d20+1d10 Speed: 30


  • Guard 14
  • Toughness 10
  • Resolve 13

Reduce the disadvantage penalty associated with multi-targeting by 1.

With the chosen attribute, gain advantage 1 on non-attack, non-invocation rolls.


  • Agility (+1d10) vs Guard
    • Sawblade
    • Claymore

 

  • Deafened (Resist ends (Fail x 3 = 1 minute))
    • Agility (+1d10) vs. Guard
  • Demoralized (Resist (minor) ends (Fail x 3 = 1 minute))
    • Agility (+1d10) vs. Resolve at PL 3
    • Presence (+1d8) vs. Resolve at PL 3
  • Disarmed (Instantaneous)
    • Agility (+1d10) vs. Guard at PL 3
  • Forced Move (Instantaneous)
    • Agility (+1d10) vs. Guard at PL 4
  • Immobile (Resist ends (special) (Fail x 3 = 1 minute))
    • Agility (+1d10) vs. Guard
  • Knockdown (Instantaneous)
    • Agility (+1d10) vs. Guard
  • Persistent Damage (Resist ends (Fail x 3 = 1 minute))
    • Agility (+1d10) vs. Guard at PL 4
  • Provoked (Resist (minor) ends (Fail x 3 = 1 minute))
    • Agility (+1d10) vs. Resolve at PL 4
  • Silenced (Resist ends (Fail x 3 = 1 minute))
    • Agility (+1d10) vs. Toughness
  • Slowed (Resist ends (Fail x 3 = 1 minute))
    • Agility (+1d10) vs. Guard
  • Stunned (Resist ends (Fail x 3 = 1 minute))
    • Agility (+1d10) vs. Toughness

  • Bolster
    • Presence (+1d8) up to PL 3
  • Heal
    • Logic (+1d10) up to PL 4
    • Presence (+1d8) up to PL 3

NPC Generator

Every reload creates a new, procedurally generated NPC.

Legendary creature names and descriptions sourced from Wikipedia.