Merlion
Level 1
Combination of a lion and a fish, the symbol of Singapore
17 Hit Points
Initiative: d20 Speed: 30
- Guard 16
- Toughness 12
- Resolve 11
Feats
Reduce the multi-attack disadvantage penalty by 1. Before attacking, you may declare that you are multi-attacking, and must state how many extra attacks (maximum of 2) you would like to make. ALL of your attacks this round suffer disadvantage equal to 3 times the number of additional attacks you declare (i.e., if you make 2 attacks, you suffer disadvantage 3; 3 attacks suffers disadvantage 6).
Your defense scores are increased by 3 against the chosen energy type.
Favored Attacks
Banes
- Demoralized (Resist (minor) ends (Fail x 3 = 1 minute))
- Might (+1d10) vs. Resolve at PL 3
- Presence (+1d8) vs. Resolve at PL 3
- Disarmed (Instantaneous)
- Might (+1d10) vs. Guard at PL 3
- Movement (+1d8) vs. Guard at PL 3
- Forced Move (Instantaneous)
- Might (+1d10) vs. Guard at PL 4
- Movement (+1d8) vs. Guard at PL 2
- Immobile (Resist ends (special) (Fail x 3 = 1 minute))
- Might (+1d10) vs. Guard
- Movement (+1d8) vs. Guard
- Knockdown (Instantaneous)
- Might (+1d10) vs. Guard
- Movement (+1d8) vs. Guard
- Provoked (Resist (minor) ends (Fail x 3 = 1 minute))
- Might (+1d10) vs. Resolve at PL 4
- Silenced (Resist ends (Fail x 3 = 1 minute))
- Might (+1d10) vs. Toughness
- Slowed (Resist ends (Fail x 3 = 1 minute))
- Might (+1d10) vs. Guard
- Movement (+1d8) vs. Guard
- Stunned (Resist ends (Fail x 3 = 1 minute))
- Might (+1d10) vs. Toughness
Boons
- Bolster
- Presence (+1d8) up to PL 3
- Haste
- Movement (+1d8) up to PL 2
- Heal
- Presence (+1d8) up to PL 3
- Resistance
- Movement (+1d8) up to PL 3
- Telekinesis
- Movement (+1d8) up to PL 3
- Teleport
- Movement (+1d8) up to PL 3
NPC Generator
Every reload creates a new, procedurally generated NPC.
Legendary creature names and descriptions sourced from Wikipedia.
