Akupara Level 1
Giant turtle that supports the world

11 Hit Points

Deception3Entropy4

Initiative: d20 Speed: 30


  • Guard 14
  • Toughness 13
  • Resolve 12

Any time you make a resist roll, you have advantage 1 on the roll.

Gain +5 to your defense against the chosen bane.

When you move from a space adjacent to an enemy to another space not adjacent to that enemy, the enemy does not get the usual opportunity attack.


  • Entropy (+1d10) vs Guard — max 50' range

 

  • Deafened (Resist ends (Fail x 3 = 1 minute))
    • Entropy (+1d10) vs. Toughness
  • Demoralized (Resist (minor) ends (Fail x 3 = 1 minute))
    • Entropy (+1d10) vs. Resolve at PL 3
  • Disarmed (Instantaneous)
    • Entropy (+1d10) vs. Toughness at PL 3
  • Immobile (Resist ends (special) (Fail x 3 = 1 minute))
    • Entropy (+1d10) vs. Toughness
  • Persistent Damage (Resist ends (Fail x 3 = 1 minute))
    • Entropy (+1d10) vs. Toughness at PL 4
  • Silenced (Resist ends (Fail x 3 = 1 minute))
    • Entropy (+1d10) vs. Toughness
  • Slowed (Resist ends (Fail x 3 = 1 minute))
    • Entropy (+1d10) vs. Toughness
  • Stunned (Resist ends (Fail x 3 = 1 minute))
    • Entropy (+1d10) vs. Toughness

  • Aura
    • Entropy (+1d10) up to PL 4
  • Barrier
    • Entropy (+1d10) up to PL 3
  • Darkness
    • Entropy (+1d10) up to PL 4
  • Summon Creature
    • Entropy (+1d10) up to PL 4

NPC Generator

Every reload creates a new, procedurally generated NPC.

Legendary creature names and descriptions sourced from Wikipedia.