Taimatsumaru Level 1
Tengu surrounded in demon fire

20 Hit Points

Agility3Might3Movement4

Initiative: d20+1d8 Speed: 30


  • Guard 15
  • Toughness 16
  • Resolve 14

When you move from a space adjacent to an enemy to another space not adjacent to that enemy, the enemy does not get the usual opportunity attack.


  • Agility (+1d8) vs Guard
    • Laser Pistol
    • Shortbow
  • Might (+1d8) vs Guard
    • Great Axe
    • Great Axe
  • Movement (+1d10) vs Guard — max 50' range

 

  • Demoralized (Resist (minor) ends (Fail x 3 = 1 minute))
    • Agility (+1d8) vs. Resolve at PL 3
    • Might (+1d8) vs. Resolve at PL 3
  • Disarmed (Instantaneous)
    • Agility (+1d8) vs. Guard at PL 3
    • Might (+1d8) vs. Guard at PL 3
    • Movement (+1d10) vs. Guard at PL 3
  • Forced Move (Instantaneous)
    • Agility (+1d8) vs. Guard at PL 2
    • Might (+1d8) vs. Guard at PL 2
    • Movement (+1d10) vs. Guard at PL 4
  • Immobile (Resist ends (special) (Fail x 3 = 1 minute))
    • Agility (+1d8) vs. Guard
    • Might (+1d8) vs. Guard
    • Movement (+1d10) vs. Guard
  • Knockdown (Instantaneous)
    • Agility (+1d8) vs. Guard
    • Might (+1d8) vs. Guard
    • Movement (+1d10) vs. Guard
  • Persistent Damage (Resist ends (Fail x 3 = 1 minute))
    • Agility (+1d8) vs. Guard at PL 2
  • Silenced (Resist ends (Fail x 3 = 1 minute))
    • Agility (+1d8) vs. Toughness
    • Might (+1d8) vs. Toughness
  • Slowed (Resist ends (Fail x 3 = 1 minute))
    • Agility (+1d8) vs. Guard
    • Might (+1d8) vs. Guard
    • Movement (+1d10) vs. Guard

  • Absorb Object
    • Movement (+1d10)
  • Aura
    • Movement (+1d10) up to PL 4
  • Haste
    • Movement (+1d10) up to PL 4
  • Resistance
    • Movement (+1d10) up to PL 3
  • Telekinesis
    • Movement (+1d10) up to PL 3
  • Teleport
    • Movement (+1d10) up to PL 3

NPC Generator

Every reload creates a new, procedurally generated NPC.

Legendary creature names and descriptions sourced from Wikipedia.