Meliae
Level 1
Ash tree nymph
15 Hit Points
Initiative: d20+1d10 Speed: 30
- Guard 16
- Toughness 12
- Resolve 13
Feats
With the chosen attribute, gain advantage 1 on non-attack, non-invocation rolls.
With the chosen attack type, gain advantage 1. This bonus does not apply to bane attacks or boon invocations.
Favored Attacks
Banes
- Deafened (Resist ends (Fail x 3 = 1 minute))
- Agility (+1d10) vs. Guard
- Energy (+1d10) vs. Toughness
- Demoralized (Resist (minor) ends (Fail x 3 = 1 minute))
- Agility (+1d10) vs. Resolve at PL 3
- Energy (+1d10) vs. Resolve at PL 3
- Presence (+1d10) vs. Resolve at PL 3
- Disarmed (Instantaneous)
- Agility (+1d10) vs. Guard at PL 3
- Energy (+1d10) vs. Guard at PL 3
- Forced Move (Instantaneous)
- Agility (+1d10) vs. Guard at PL 4
- Energy (+1d10) vs. Guard at PL 4
- Immobile (Resist ends (special) (Fail x 3 = 1 minute))
- Agility (+1d10) vs. Guard
- Energy (+1d10) vs. Toughness
- Knockdown (Instantaneous)
- Agility (+1d10) vs. Guard
- Energy (+1d10) vs. Guard
- Persistent Damage (Resist ends (Fail x 3 = 1 minute))
- Agility (+1d10) vs. Guard at PL 4
- Energy (+1d10) vs. Guard at PL 4
- Provoked (Resist (minor) ends (Fail x 3 = 1 minute))
- Agility (+1d10) vs. Resolve at PL 4
- Energy (+1d10) vs. Resolve at PL 4
- Presence (+1d10) vs. Resolve at PL 4
- Silenced (Resist ends (Fail x 3 = 1 minute))
- Agility (+1d10) vs. Toughness
- Slowed (Resist ends (Fail x 3 = 1 minute))
- Agility (+1d10) vs. Guard
- Energy (+1d10) vs. Guard
- Stunned (Resist ends (Fail x 3 = 1 minute))
- Agility (+1d10) vs. Toughness
- Energy (+1d10) vs. Toughness
Boons
- Aura
- Energy (+1d10) up to PL 4
- Presence (+1d10) up to PL 4
- Barrier
- Energy (+1d10) up to PL 3
- Bolster
- Presence (+1d10) up to PL 3
- Heal
- Presence (+1d10) up to PL 4
- Light
- Energy (+1d10) up to PL 4
- Resistance
- Energy (+1d10) up to PL 3
- Summon Creature
- Energy (+1d10) up to PL 4
NPC Generator
Every reload creates a new, procedurally generated NPC.
Legendary creature names and descriptions sourced from Wikipedia.
