Zashiki-warashi
Level 1
House spirit
17 Hit Points
Initiative: d20 Speed: 30
- Guard 12
- Toughness 11
- Resolve 15
Feats
You are immune to damage of the chosen damage type.
With the chosen attribute, gain advantage 1 on non-attack, non-invocation rolls.
When a target makes a resist roll to shake off your invocation of the chosen bane, they have disadvantage 1.
Favored Attacks
Banes
- Demoralized (Resist (minor) ends (Fail x 3 = 1 minute))
- Entropy (+1d8) vs. Resolve at PL 3
- Might (+1d10) vs. Resolve at PL 3
- Disarmed (Instantaneous)
- Entropy (+1d8) vs. Toughness at PL 3
- Might (+1d10) vs. Guard at PL 3
- Forced Move (Instantaneous)
- Might (+1d10) vs. Guard at PL 4
- Immobile (Resist ends (special) (Fail x 3 = 1 minute))
- Creation (+1d10) vs. Toughness
- Entropy (+1d8) vs. Toughness
- Might (+1d10) vs. Guard
- Knockdown (Instantaneous)
- Might (+1d10) vs. Guard
- Persistent Damage (Resist ends (Fail x 3 = 1 minute))
- Entropy (+1d8) vs. Toughness at PL 2
- Provoked (Resist (minor) ends (Fail x 3 = 1 minute))
- Creation (+1d10) vs. Resolve at PL 4
- Might (+1d10) vs. Resolve at PL 4
- Silenced (Resist ends (Fail x 3 = 1 minute))
- Entropy (+1d8) vs. Toughness
- Might (+1d10) vs. Toughness
- Slowed (Resist ends (Fail x 3 = 1 minute))
- Entropy (+1d8) vs. Toughness
- Might (+1d10) vs. Guard
- Stunned (Resist ends (Fail x 3 = 1 minute))
- Might (+1d10) vs. Toughness
Boons
- Aura
- Creation (+1d10) up to PL 4
- Barrier
- Creation (+1d10) up to PL 3
- Entropy (+1d8) up to PL 3
- Bolster
- Creation (+1d10) up to PL 3
- Darkness
- Entropy (+1d8) up to PL 3
- Genesis
- Creation (+1d10) up to PL 3
- Heal
- Creation (+1d10) up to PL 4
- Light
- Creation (+1d10) up to PL 4
- Regeneration
- Creation (+1d10) up to PL 3
- Restoration
- Creation (+1d10) up to PL 4
- Summon Creature
- Creation (+1d10) up to PL 4
- Sustenance
- Creation (+1d10) up to PL 4
NPC Generator
Every reload creates a new, procedurally generated NPC.
Legendary creature names and descriptions sourced from Wikipedia.
