Shikigami
Level 1
Child-sized servant spirit
20 Hit Points
Initiative: d20 Speed: 30
- Guard 14
- Toughness 12
- Resolve 10
Feats
With the chosen attack type, gain advantage 1. This bonus does not apply to bane attacks or boon invocations.
When a target makes a resist roll to shake off your invocation of the chosen bane, they have disadvantage 1.
Reduce the multi-attack disadvantage penalty by 1. Before attacking, you may declare that you are multi-attacking, and must state how many extra attacks (maximum of 2) you would like to make. ALL of your attacks this round suffer disadvantage equal to 3 times the number of additional attacks you declare (i.e., if you make 2 attacks, you suffer disadvantage 3; 3 attacks suffers disadvantage 6).
Favored Attacks
- Movement (+1d10) vs Guard — max 50' range
Banes
- Disarmed (Instantaneous)
- Movement (+1d10) vs. Guard at PL 3
- Forced Move (Instantaneous)
- Movement (+1d10) vs. Guard at PL 4
- Immobile (Resist ends (special) (Fail x 3 = 1 minute))
- Movement (+1d10) vs. Guard
- Knockdown (Instantaneous)
- Movement (+1d10) vs. Guard
- Slowed (Resist ends (Fail x 3 = 1 minute))
- Movement (+1d10) vs. Guard
Boons
- Absorb Object
- Movement (+1d10)
- Aura
- Movement (+1d10) up to PL 4
- Haste
- Movement (+1d10) up to PL 4
- Heal
- Logic (+1d10) up to PL 4
- Resistance
- Movement (+1d10) up to PL 3
- Telekinesis
- Movement (+1d10) up to PL 3
- Teleport
- Movement (+1d10) up to PL 3
NPC Generator
Every reload creates a new, procedurally generated NPC.
Legendary creature names and descriptions sourced from Wikipedia.
