Tennin Level 1
Angelic humanoid

20 Hit Points

Might4Perception4Will4

Initiative: d20 Speed: 30


  • Guard 15
  • Toughness 13
  • Resolve 16

Any time you make a resist roll, you have advantage 1 on the roll.

With the chosen attack type, gain advantage 1. This bonus does not apply to bane attacks or boon invocations.


  • Might (+1d10) vs Guard
    • Sledge Hammer
    • Sawblade

 

  • Demoralized (Resist (minor) ends (Fail x 3 = 1 minute))
    • Might (+1d10) vs. Resolve at PL 3
  • Disarmed (Instantaneous)
    • Might (+1d10) vs. Guard at PL 3
  • Forced Move (Instantaneous)
    • Might (+1d10) vs. Guard at PL 4
  • Immobile (Resist ends (special) (Fail x 3 = 1 minute))
    • Might (+1d10) vs. Guard
  • Knockdown (Instantaneous)
    • Might (+1d10) vs. Guard
  • Provoked (Resist (minor) ends (Fail x 3 = 1 minute))
    • Might (+1d10) vs. Resolve at PL 4
  • Silenced (Resist ends (Fail x 3 = 1 minute))
    • Might (+1d10) vs. Toughness
  • Slowed (Resist ends (Fail x 3 = 1 minute))
    • Might (+1d10) vs. Guard
  • Stunned (Resist ends (Fail x 3 = 1 minute))
    • Might (+1d10) vs. Toughness

NPC Generator

Every reload creates a new, procedurally generated NPC.

Legendary creature names and descriptions sourced from Wikipedia.