Bakunawa
Level 5
Sea serpent that causes eclipses
27 Hit Points
Initiative: d20 Speed: 30
- Guard 15
- Toughness 18
- Resolve 18
Feats
You are immune to damage of the chosen damage type.
When you move from a space adjacent to an enemy to another space not adjacent to that enemy, the enemy does not get the usual opportunity attack.
Favored Attacks
- Movement (+2d8) vs Guard — max 50' range
Banes
- Disarmed (Instantaneous)
- Movement (+2d8) vs. Guard at PL 6
- Forced Move (Instantaneous)
- Movement (+2d8) vs. Guard at PL 6
- Immobile (Resist ends (special) (Fail x 3 = 1 minute))
- Movement (+2d8) vs. Guard
- Knockdown (Instantaneous)
- Movement (+2d8) vs. Guard
- Slowed (Resist ends (Fail x 3 = 1 minute))
- Movement (+2d8) vs. Guard
Boons
- Absorb Object
- Movement (+2d8)
- Animation
- Logic (+2d8) up to PL 6
- Aura
- Movement (+2d8) up to PL 6
- Flight
- Movement (+2d8) up to PL 6
- Haste
- Movement (+2d8) up to PL 6
- Heal
- Logic (+2d8) up to PL 6
- Resistance
- Movement (+2d8) up to PL 5
- Telekinesis
- Movement (+2d8) up to PL 5
- Teleport
- Movement (+2d8) up to PL 5
NPC Generator
Every reload creates a new, procedurally generated NPC.
Legendary creature names and descriptions sourced from Wikipedia.