Abarimon Level 5
Savage humanoid with backward feet

20 Hit Points

Energy6Entropy5Learning5

Initiative: d20 Speed: 30


  • Guard 20
  • Toughness 17
  • Resolve 18

You are immune to damage of the chosen damage type.

With the chosen attribute, gain advantage 5 on non-attack, non-invocation rolls.


  • Energy (+2d8) vs Guard — max 50' range
  • Entropy (+2d6) vs Guard — max 50' range

 

  • Blinded (Resist ends (Fail x 3 = 1 minute))
    • Energy (+2d8) vs. Guard
    • Entropy (+2d6) vs. Toughness
  • Deafened (Resist ends (Fail x 3 = 1 minute))
    • Energy (+2d8) vs. Toughness
    • Entropy (+2d6) vs. Toughness
  • Demoralized (Resist (minor) ends (Fail x 3 = 1 minute))
    • Energy (+2d8) vs. Resolve at PL 6
    • Entropy (+2d6) vs. Resolve at PL 3
  • Disarmed (Instantaneous)
    • Energy (+2d8) vs. Guard at PL 6
    • Entropy (+2d6) vs. Toughness at PL 3
  • Fatigued (Special)
    • Entropy (+2d6) vs. Toughness
  • Fear (Special)
    • Entropy (+2d6) vs. Resolve
  • Forced Move (Instantaneous)
    • Energy (+2d8) vs. Guard at PL 6
  • Immobile (Resist ends (special) (Fail x 3 = 1 minute))
    • Energy (+2d8) vs. Toughness
    • Entropy (+2d6) vs. Toughness
  • Incapacitated (Resist ends (Fail x 3 = 1 minute))
    • Entropy (+2d6) vs. Toughness at PL 5
  • Knockdown (Instantaneous)
    • Energy (+2d8) vs. Guard
  • Persistent Damage (Resist ends (Fail x 3 = 1 minute))
    • Energy (+2d8) vs. Guard at PL 6
    • Entropy (+2d6) vs. Toughness at PL 4
  • Provoked (Resist (minor) ends (Fail x 3 = 1 minute))
    • Energy (+2d8) vs. Resolve at PL 6
  • Sickened (Resist ends (Fail x 3 = 1 minute))
    • Entropy (+2d6) vs. Toughness
  • Silenced (Resist ends (Fail x 3 = 1 minute))
    • Entropy (+2d6) vs. Toughness
  • Slowed (Resist ends (Fail x 3 = 1 minute))
    • Energy (+2d8) vs. Guard
    • Entropy (+2d6) vs. Toughness
  • Stunned (Resist ends (Fail x 3 = 1 minute))
    • Energy (+2d8) vs. Toughness
    • Entropy (+2d6) vs. Toughness

  • Aura
    • Energy (+2d8) up to PL 6
    • Entropy (+2d6) up to PL 4
  • Barrier
    • Energy (+2d8) up to PL 5
    • Entropy (+2d6) up to PL 5
  • Blindsight
    • Entropy (+2d6)
  • Darkness
    • Entropy (+2d6) up to PL 5
  • Heal
    • Learning (+2d6) up to PL 5
  • Life Drain
    • Entropy (+2d6)
  • Light
    • Energy (+2d8) up to PL 6
  • Resistance
    • Energy (+2d8) up to PL 5
  • Summon Creature
    • Entropy (+2d6) up to PL 5
    • Energy (+2d8) up to PL 6

NPC Generator

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Legendary creature names and descriptions sourced from Wikipedia.