Rain Bird
Level 5
Rain spirit
30 Hit Points
Initiative: d20 Speed: 30
- Guard 18
- Toughness 20
- Resolve 20
Feats
Whenever a damaging attack exceeds the target's defense by 1 or more, you may automatically inflict that bane. When making a bane attack to inflict the chosen bane, you gain advantage 3 on the bane attack roll.
Reduce the multi-attack disadvantage penalty by 5. Before attacking, you may declare that you are multi-attacking, and must state how many extra attacks (maximum of 4) you would like to make. ALL of your attacks this round suffer disadvantage equal to 3 times the number of additional attacks you declare (i.e., if you make 2 attacks, you suffer disadvantage 3; 3 attacks suffers disadvantage 6).
You gain advantage 5 on lethal strikes. Up to 15 damage (not to exceed the total damage dealt) is considered lethal damage. Your attacks are considered lethal strikes whenever you fulfill one of the following conditions: Your target is caught off guard or otherwise unaware of the attack, such as when you are hidden from them, disguised as a friend, or have successfully deceived them; Your target is within melee attack range of an ally.
Favored Attacks
Banes
- Demoralized (Resist (minor) ends (Fail x 3 = 1 minute))
- Might (+2d8) vs. Resolve at PL 6
- Disarmed (Instantaneous)
- Might (+2d8) vs. Guard at PL 6
- Fear (Special)
- Might (+2d8) vs. Resolve
- Forced Move (Instantaneous)
- Might (+2d8) vs. Guard at PL 6
- Immobile (Resist ends (special) (Fail x 3 = 1 minute))
- Might (+2d8) vs. Guard
- Knockdown (Instantaneous)
- Might (+2d8) vs. Guard
- Provoked (Resist (minor) ends (Fail x 3 = 1 minute))
- Might (+2d8) vs. Resolve at PL 6
- Silenced (Resist ends (Fail x 3 = 1 minute))
- Might (+2d8) vs. Toughness
- Slowed (Resist ends (Fail x 3 = 1 minute))
- Might (+2d8) vs. Guard
- Stunned (Resist ends (Fail x 3 = 1 minute))
- Might (+2d8) vs. Toughness
NPC Generator
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Legendary creature names and descriptions sourced from Wikipedia.
