Changeling Level 5
Humanoid child (fairy, elf, troll, etc.) substituted for a kidnapped human child

24 Hit Points

Entropy6Presence5

Initiative: d20 Speed: 30


  • Guard 17
  • Toughness 18
  • Resolve 17

With the chosen attack type, gain advantage 5. This bonus does not apply to bane attacks or boon invocations.

Your defense scores are increased by 9 against the chosen damage type.


  • Entropy (+2d8) vs Guard — max 50' range

 

  • Blinded (Resist ends (Fail x 3 = 1 minute))
    • Entropy (+2d8) vs. Toughness
  • Deafened (Resist ends (Fail x 3 = 1 minute))
    • Entropy (+2d8) vs. Toughness
  • Demoralized (Resist (minor) ends (Fail x 3 = 1 minute))
    • Entropy (+2d8) vs. Resolve at PL 6
    • Presence (+2d6) vs. Resolve at PL 3
  • Disarmed (Instantaneous)
    • Entropy (+2d8) vs. Toughness at PL 6
  • Fatigued (Special)
    • Entropy (+2d8) vs. Toughness
  • Fear (Special)
    • Entropy (+2d8) vs. Resolve
  • Immobile (Resist ends (special) (Fail x 3 = 1 minute))
    • Entropy (+2d8) vs. Toughness
  • Incapacitated (Resist ends (Fail x 3 = 1 minute))
    • Entropy (+2d8) vs. Toughness at PL 5
  • Persistent Damage (Resist ends (Fail x 3 = 1 minute))
    • Entropy (+2d8) vs. Toughness at PL 6
  • Provoked (Resist (minor) ends (Fail x 3 = 1 minute))
    • Presence (+2d6) vs. Resolve at PL 5
  • Sickened (Resist ends (Fail x 3 = 1 minute))
    • Entropy (+2d8) vs. Toughness
  • Silenced (Resist ends (Fail x 3 = 1 minute))
    • Entropy (+2d8) vs. Toughness
  • Slowed (Resist ends (Fail x 3 = 1 minute))
    • Entropy (+2d8) vs. Toughness
  • Stunned (Resist ends (Fail x 3 = 1 minute))
    • Entropy (+2d8) vs. Toughness

  • Animation
    • Entropy (+2d8) up to PL 6
  • Aura
    • Entropy (+2d8) up to PL 6
    • Presence (+2d6) up to PL 4
  • Barrier
    • Entropy (+2d8) up to PL 5
  • Blindsight
    • Entropy (+2d8)
  • Bolster
    • Presence (+2d6) up to PL 3
  • Darkness
    • Entropy (+2d8) up to PL 6
  • Heal
    • Presence (+2d6) up to PL 5
  • Life Drain
    • Entropy (+2d8)
  • Summon Creature
    • Entropy (+2d8) up to PL 6

NPC Generator

Every reload creates a new, procedurally generated NPC.

Legendary creature names and descriptions sourced from Wikipedia.