Giant animal
Level 14
Unusually large beasts
37 Hit Points
Initiative: d20+4d8 Speed: 30
- Guard 26
- Toughness 21
- Resolve 22
Feats
You are immune to damage and harmful effects from the chosen energy type.
You gain advantage 9 on lethal strikes. Up to 25 damage (not to exceed the total damage dealt) is considered lethal damage. Your attacks are considered lethal strikes whenever you fulfill one of the following conditions: Your target is caught off guard or otherwise unaware of the attack, such as when you are hidden from them, disguised as a friend, or have successfully deceived them; Your target is within melee attack range of an ally.
Favored Attacks
Banes
- Blinded (Resist ends (Fail x 3 = 1 minute))
- Agility (+4d8) vs. Guard
- Creation (+3d10) vs. Guard
- Deafened (Resist ends (Fail x 3 = 1 minute))
- Agility (+4d8) vs. Guard
- Death (Resist ends (special) (Fail x 3 = Permanent))
- Agility (+4d8) vs. Toughness
- Demoralized (Resist (minor) ends (Fail x 3 = 1 minute))
- Agility (+4d8) vs. Resolve at PL 8
- Disarmed (Instantaneous)
- Agility (+4d8) vs. Guard at PL 6
- Alteration (+4d8) vs. Guard at PL 6
- Fear (Special)
- Creation (+3d10) vs. Resolve
- Forced Move (Instantaneous)
- Agility (+4d8) vs. Guard at PL 8
- Immobile (Resist ends (special) (Fail x 3 = 1 minute))
- Agility (+4d8) vs. Guard
- Alteration (+4d8) vs. Guard
- Creation (+3d10) vs. Toughness
- Incapacitated (Resist ends (Fail x 3 = 1 minute))
- Agility (+4d8) vs. Toughness at PL 9
- Knockdown (Instantaneous)
- Agility (+4d8) vs. Guard
- Persistent Damage (Resist ends (Fail x 3 = 1 minute))
- Agility (+4d8) vs. Guard at PL 9
- Polymorph (Resist ends (Fail x 3 = 1 hour))
- Alteration (+4d8) vs. Toughness at PL 9
- Provoked (Resist (minor) ends (Fail x 3 = 1 minute))
- Agility (+4d8) vs. Resolve at PL 9
- Creation (+3d10) vs. Resolve at PL 9
- Silenced (Resist ends (Fail x 3 = 1 minute))
- Agility (+4d8) vs. Toughness
- Alteration (+4d8) vs. Toughness
- Slowed (Resist ends (Fail x 3 = 1 minute))
- Agility (+4d8) vs. Guard
- Stunned (Resist ends (Fail x 3 = 1 minute))
- Agility (+4d8) vs. Toughness
Boons
- Absorb Object
- Alteration (+4d8)
- Animation
- Creation (+3d10) up to PL 8
- Aura
- Alteration (+4d8) up to PL 8
- Creation (+3d10) up to PL 8
- Barrier
- Creation (+3d10) up to PL 9
- Blindsight
- Alteration (+4d8)
- Bolster
- Alteration (+4d8) up to PL 8
- Creation (+3d10) up to PL 8
- Concealment
- Alteration (+4d8) up to PL 8
- Flight
- Alteration (+4d8) up to PL 8
- Genesis
- Creation (+3d10) up to PL 9
- Haste
- Alteration (+4d8) up to PL 8
- Heal
- Creation (+3d10) up to PL 9
- Insubstantial
- Alteration (+4d8)
- Invisible
- Alteration (+4d8) up to PL 6
- Light
- Creation (+3d10) up to PL 9
- Regeneration
- Alteration (+4d8) up to PL 9
- Creation (+3d10) up to PL 9
- Resistance
- Alteration (+4d8) up to PL 9
- Restoration
- Creation (+3d10) up to PL 9
- Shapeshift
- Alteration (+4d8) up to PL 8
- Summon Creature
- Alteration (+4d8) up to PL 9
- Creation (+3d10) up to PL 9
- Sustenance
- Alteration (+4d8) up to PL 9
- Creation (+3d10) up to PL 9
- Transmutation
- Alteration (+4d8) up to PL 9
NPC Generator
Every reload creates a new, procedurally generated NPC.
Legendary creature names and descriptions sourced from Wikipedia.