Giant animal Level 14
Unusually large beasts

37 Hit Points

Agility10Alteration10Creation9

Initiative: d20+4d8 Speed: 30


  • Guard 26
  • Toughness 21
  • Resolve 22

You are immune to damage and harmful effects from the chosen energy type.

You gain advantage 9 on lethal strikes. Up to 25 damage (not to exceed the total damage dealt) is considered lethal damage. Your attacks are considered lethal strikes whenever you fulfill one of the following conditions: Your target is caught off guard or otherwise unaware of the attack, such as when you are hidden from them, disguised as a friend, or have successfully deceived them; Your target is within melee attack range of an ally.


  • Agility (+4d8) vs Guard
    • Firebomb Elixir
    • Sniper Rifle
  • Alteration (+4d8) vs Guard — max 75' range

 

  • Blinded (Resist ends (Fail x 3 = 1 minute))
    • Agility (+4d8) vs. Guard
    • Creation (+3d10) vs. Guard
  • Deafened (Resist ends (Fail x 3 = 1 minute))
    • Agility (+4d8) vs. Guard
  • Death (Resist ends (special) (Fail x 3 = Permanent))
    • Agility (+4d8) vs. Toughness
  • Demoralized (Resist (minor) ends (Fail x 3 = 1 minute))
    • Agility (+4d8) vs. Resolve at PL 8
  • Disarmed (Instantaneous)
    • Agility (+4d8) vs. Guard at PL 6
    • Alteration (+4d8) vs. Guard at PL 6
  • Fear (Special)
    • Creation (+3d10) vs. Resolve
  • Forced Move (Instantaneous)
    • Agility (+4d8) vs. Guard at PL 8
  • Immobile (Resist ends (special) (Fail x 3 = 1 minute))
    • Agility (+4d8) vs. Guard
    • Alteration (+4d8) vs. Guard
    • Creation (+3d10) vs. Toughness
  • Incapacitated (Resist ends (Fail x 3 = 1 minute))
    • Agility (+4d8) vs. Toughness at PL 9
  • Knockdown (Instantaneous)
    • Agility (+4d8) vs. Guard
  • Persistent Damage (Resist ends (Fail x 3 = 1 minute))
    • Agility (+4d8) vs. Guard at PL 9
  • Polymorph (Resist ends (Fail x 3 = 1 hour))
    • Alteration (+4d8) vs. Toughness at PL 9
  • Provoked (Resist (minor) ends (Fail x 3 = 1 minute))
    • Agility (+4d8) vs. Resolve at PL 9
    • Creation (+3d10) vs. Resolve at PL 9
  • Silenced (Resist ends (Fail x 3 = 1 minute))
    • Agility (+4d8) vs. Toughness
    • Alteration (+4d8) vs. Toughness
  • Slowed (Resist ends (Fail x 3 = 1 minute))
    • Agility (+4d8) vs. Guard
  • Stunned (Resist ends (Fail x 3 = 1 minute))
    • Agility (+4d8) vs. Toughness

  • Absorb Object
    • Alteration (+4d8)
  • Animation
    • Creation (+3d10) up to PL 8
  • Aura
    • Alteration (+4d8) up to PL 8
    • Creation (+3d10) up to PL 8
  • Barrier
    • Creation (+3d10) up to PL 9
  • Blindsight
    • Alteration (+4d8)
  • Bolster
    • Alteration (+4d8) up to PL 8
    • Creation (+3d10) up to PL 8
  • Concealment
    • Alteration (+4d8) up to PL 8
  • Flight
    • Alteration (+4d8) up to PL 8
  • Genesis
    • Creation (+3d10) up to PL 9
  • Haste
    • Alteration (+4d8) up to PL 8
  • Heal
    • Creation (+3d10) up to PL 9
  • Insubstantial
    • Alteration (+4d8)
  • Invisible
    • Alteration (+4d8) up to PL 6
  • Light
    • Creation (+3d10) up to PL 9
  • Regeneration
    • Alteration (+4d8) up to PL 9
    • Creation (+3d10) up to PL 9
  • Resistance
    • Alteration (+4d8) up to PL 9
  • Restoration
    • Creation (+3d10) up to PL 9
  • Shapeshift
    • Alteration (+4d8) up to PL 8
  • Summon Creature
    • Alteration (+4d8) up to PL 9
    • Creation (+3d10) up to PL 9
  • Sustenance
    • Alteration (+4d8) up to PL 9
    • Creation (+3d10) up to PL 9
  • Transmutation
    • Alteration (+4d8) up to PL 9

NPC Generator

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Legendary creature names and descriptions sourced from Wikipedia.