NPC Generator

Quetzalcoatl Level 3
Important god of the Aztec people; name meaning "feathered serpent", not to be confused with the quetzal, which is a type of bird

23 Hit Points

Agility5Alteration5Entropy4

Initiative: d20+2d6 Speed: 30


  • Guard 17
  • Toughness 16
  • Resolve 17

Reduce the multi-attack disadvantage penalty by 3. Before attacking, you may declare that you are multi-attacking, and must state how many extra attacks (maximum of 3) you would like to make. ALL of your attacks this round suffer disadvantage equal to 3 times the number of additional attacks you declare (i.e., if you make 2 attacks, you suffer disadvantage 3; 3 attacks suffers disadvantage 6).

Reduce the disadvantage penalty associated with multi-targeting by 3.


  • Agility (+2d6) vs Guard
    • Longsword
    • Pump Shotgun
  • Entropy (+1d10) vs Guard — max 50' range
  • Alteration (+2d6) vs Guard — max 50' range

 

  • Blinded (Resist ends (Fail x 3 = 1 minute))
    • Agility (+2d6) vs. Guard
  • Deafened (Resist ends (Fail x 3 = 1 minute))
    • Agility (+2d6) vs. Guard
    • Entropy (+1d10) vs. Toughness
  • Demoralized (Resist (minor) ends (Fail x 3 = 1 minute))
    • Agility (+2d6) vs. Resolve at PL 3
    • Entropy (+1d10) vs. Resolve at PL 3
  • Disarmed (Instantaneous)
    • Agility (+2d6) vs. Guard at PL 3
    • Alteration (+2d6) vs. Guard at PL 3
    • Entropy (+1d10) vs. Toughness at PL 3
  • Forced Move (Instantaneous)
    • Agility (+2d6) vs. Guard at PL 4
  • Immobile (Resist ends (special) (Fail x 3 = 1 minute))
    • Agility (+2d6) vs. Guard
    • Alteration (+2d6) vs. Guard
    • Entropy (+1d10) vs. Toughness
  • Incapacitated (Resist ends (Fail x 3 = 1 minute))
    • Agility (+2d6) vs. Toughness at PL 5
  • Knockdown (Instantaneous)
    • Agility (+2d6) vs. Guard
  • Persistent Damage (Resist ends (Fail x 3 = 1 minute))
    • Agility (+2d6) vs. Guard at PL 4
    • Entropy (+1d10) vs. Toughness at PL 4
  • Polymorph (Resist ends (Fail x 3 = 1 hour))
    • Alteration (+2d6) vs. Toughness at PL 5
  • Provoked (Resist (minor) ends (Fail x 3 = 1 minute))
    • Agility (+2d6) vs. Resolve at PL 5
  • Silenced (Resist ends (Fail x 3 = 1 minute))
    • Agility (+2d6) vs. Toughness
    • Alteration (+2d6) vs. Toughness
    • Entropy (+1d10) vs. Toughness
  • Slowed (Resist ends (Fail x 3 = 1 minute))
    • Agility (+2d6) vs. Guard
    • Entropy (+1d10) vs. Toughness
  • Stunned (Resist ends (Fail x 3 = 1 minute))
    • Agility (+2d6) vs. Toughness
    • Entropy (+1d10) vs. Toughness

  • Absorb Object
    • Alteration (+2d6)
  • Aura
    • Alteration (+2d6) up to PL 4
    • Entropy (+1d10) up to PL 4
  • Barrier
    • Entropy (+1d10) up to PL 3
  • Blindsight
    • Alteration (+2d6)
  • Bolster
    • Alteration (+2d6) up to PL 3
  • Darkness
    • Entropy (+1d10) up to PL 4
  • Flight
    • Alteration (+2d6) up to PL 5
  • Haste
    • Alteration (+2d6) up to PL 4
  • Invisible
    • Alteration (+2d6) up to PL 5
  • Regeneration
    • Alteration (+2d6) up to PL 5
  • Resistance
    • Alteration (+2d6) up to PL 5
  • Shapeshift
    • Alteration (+2d6) up to PL 5
  • Summon Creature
    • Alteration (+2d6) up to PL 5
    • Entropy (+1d10) up to PL 4
  • Sustenance
    • Alteration (+2d6) up to PL 5
  • Transmutation
    • Alteration (+2d6) up to PL 5

NPC Generator

Every reload creates a new, procedurally generated NPC.

Legendary creature names and descriptions sourced from Wikipedia.