Serpent Level 16
Snake spirit

41 Hit Points

Alteration10Influence9

Initiative: d20 Speed: 30


  • Guard 22
  • Toughness 25
  • Resolve 26

With the chosen attribute, gain advantage 9 on non-attack, non-invocation rolls.

Reduce the multi-attack disadvantage penalty by 6. Before attacking, you may declare that you are multi-attacking, and must state how many extra attacks (maximum of 1 + half your level, rounded up) you would like to make. ALL of your attacks this round suffer disadvantage equal to 3 times the number of additional attacks you declare (i.e., if you make 2 attacks, you suffer disadvantage 3; 3 attacks suffers disadvantage 6).

When a target makes a resist roll to shake off your invocation of the chosen bane, they have disadvantage 1.


  • Alteration (+4d8) vs Guard — max 75' range

 

  • Charmed (Resist ends (special) (Fail x 3 = 24 hours))
    • Influence (+3d10) vs. Resolve at PL 6
  • Demoralized (Resist (minor) ends (Fail x 3 = 1 minute))
    • Influence (+3d10) vs. Resolve at PL 8
  • Disarmed (Instantaneous)
    • Alteration (+4d8) vs. Guard at PL 6
    • Influence (+3d10) vs. Resolve at PL 6
  • Dominated (Special)
    • Influence (+3d10) vs. Resolve at PL 9
  • Fear (Special)
    • Influence (+3d10) vs. Resolve
  • Immobile (Resist ends (special) (Fail x 3 = 1 minute))
    • Alteration (+4d8) vs. Guard
    • Influence (+3d10) vs. Resolve
  • Incapacitated (Resist ends (Fail x 3 = 1 minute))
    • Influence (+3d10) vs. Resolve at PL 9
  • Memory Alteration (Instantaneous)
    • Influence (+3d10) vs. Resolve at PL 8
  • Phantasm (Special)
    • Influence (+3d10) vs. Resolve at PL 9
  • Polymorph (Resist ends (Fail x 3 = 1 hour))
    • Alteration (+4d8) vs. Toughness at PL 9
  • Provoked (Resist (minor) ends (Fail x 3 = 1 minute))
    • Influence (+3d10) vs. Resolve at PL 9
  • Silenced (Resist ends (Fail x 3 = 1 minute))
    • Alteration (+4d8) vs. Toughness
  • Stupefied (Resist ends (Fail x 3 = 1 minute))
    • Influence (+3d10) vs. Resolve
  • Truthfulness (10 minutes (special))
    • Influence (+3d10) vs. Resolve

  • Absorb Object
    • Alteration (+4d8)
  • Aura
    • Alteration (+4d8) up to PL 8
    • Influence (+3d10) up to PL 8
  • Blindsight
    • Alteration (+4d8)
  • Bolster
    • Alteration (+4d8) up to PL 8
  • Darkness
    • Influence (+3d10) up to PL 9
  • Flight
    • Alteration (+4d8) up to PL 8
  • Haste
    • Alteration (+4d8) up to PL 8
  • Insubstantial
    • Alteration (+4d8)
  • Invisible
    • Alteration (+4d8) up to PL 6
    • Influence (+3d10) up to PL 6
  • Regeneration
    • Alteration (+4d8) up to PL 9
  • Resistance
    • Alteration (+4d8) up to PL 9
  • Shapeshift
    • Alteration (+4d8) up to PL 8
  • Summon Creature
    • Alteration (+4d8) up to PL 9
  • Sustenance
    • Alteration (+4d8) up to PL 9
  • Telepathy
    • Influence (+3d10) up to PL 7
  • Transmutation
    • Alteration (+4d8) up to PL 9

NPC Generator

Every reload creates a new, procedurally generated NPC.

Legendary creature names and descriptions sourced from Wikipedia.