Azukiarai Level 2
Spirit that washes azuki beans along riversides

19 Hit Points

Learning5Movement5Presence3

Initiative: d20 Speed: 30


  • Guard 17
  • Toughness 12
  • Resolve 14

Whenever a damaging attack exceeds the target's defense by 5 or more, you may automatically inflict that bane. When making a bane attack to inflict the chosen bane, you gain advantage 2 on the bane attack roll.

With the chosen attribute, gain advantage 2 on non-attack, non-invocation rolls.


  • Movement (+2d6) vs Guard — max 50' range

 

  • Demoralized (Resist (minor) ends (Fail x 3 = 1 minute))
    • Presence (+1d8) vs. Resolve at PL 3
  • Disarmed (Instantaneous)
    • Movement (+2d6) vs. Guard at PL 3
  • Forced Move (Instantaneous)
    • Movement (+2d6) vs. Guard at PL 4
  • Immobile (Resist ends (special) (Fail x 3 = 1 minute))
    • Movement (+2d6) vs. Guard
  • Knockdown (Instantaneous)
    • Movement (+2d6) vs. Guard
  • Slowed (Resist ends (Fail x 3 = 1 minute))
    • Movement (+2d6) vs. Guard

  • Absorb Object
    • Movement (+2d6)
  • Aura
    • Movement (+2d6) up to PL 4
  • Bolster
    • Presence (+1d8) up to PL 3
  • Flight
    • Movement (+2d6) up to PL 5
  • Haste
    • Movement (+2d6) up to PL 4
  • Heal
    • Learning (+2d6) up to PL 5
    • Presence (+1d8) up to PL 3
  • Resistance
    • Movement (+2d6) up to PL 5
  • Telekinesis
    • Movement (+2d6) up to PL 5
  • Teleport
    • Movement (+2d6) up to PL 5

NPC Generator

Every reload creates a new, procedurally generated NPC.

Legendary creature names and descriptions sourced from Wikipedia.