Morgens Level 19
Water spirits

56 Hit Points

Alteration10Persuasion9Will10

Initiative: d20 Speed: 30


  • Guard 24
  • Toughness 28
  • Resolve 28

You gain advantage 9 on lethal strikes. Up to 25 damage (not to exceed the total damage dealt) is considered lethal damage. Your attacks are considered lethal strikes whenever you fulfill one of the following conditions: Your target is caught off guard or otherwise unaware of the attack, such as when you are hidden from them, disguised as a friend, or have successfully deceived them; Your target is within melee attack range of an ally.

When a target makes a resist roll to shake off your invocation of the chosen bane, they have disadvantage 1.

With the chosen attribute, gain advantage 9 on non-attack, non-invocation rolls.


  • Alteration (+4d8) vs Guard — max 75' range

 

  • Demoralized (Resist (minor) ends (Fail x 3 = 1 minute))
    • Persuasion (+3d10) vs. Resolve at PL 8
  • Disarmed (Instantaneous)
    • Alteration (+4d8) vs. Guard at PL 6
  • Immobile (Resist ends (special) (Fail x 3 = 1 minute))
    • Alteration (+4d8) vs. Guard
  • Polymorph (Resist ends (Fail x 3 = 1 hour))
    • Alteration (+4d8) vs. Toughness at PL 9
  • Provoked (Resist (minor) ends (Fail x 3 = 1 minute))
    • Persuasion (+3d10) vs. Resolve at PL 9
  • Silenced (Resist ends (Fail x 3 = 1 minute))
    • Alteration (+4d8) vs. Toughness

  • Absorb Object
    • Alteration (+4d8)
  • Aura
    • Alteration (+4d8) up to PL 8
  • Blindsight
    • Alteration (+4d8)
  • Bolster
    • Alteration (+4d8) up to PL 8
  • Concealment
    • Alteration (+4d8) up to PL 8
  • Flight
    • Alteration (+4d8) up to PL 8
  • Haste
    • Alteration (+4d8) up to PL 8
  • Insubstantial
    • Alteration (+4d8)
  • Invisible
    • Alteration (+4d8) up to PL 6
  • Regeneration
    • Alteration (+4d8) up to PL 9
  • Resistance
    • Alteration (+4d8) up to PL 9
  • Shapeshift
    • Alteration (+4d8) up to PL 8
  • Summon Creature
    • Alteration (+4d8) up to PL 9
  • Sustenance
    • Alteration (+4d8) up to PL 9
  • Transmutation
    • Alteration (+4d8) up to PL 9

NPC Generator

Every reload creates a new, procedurally generated NPC.

Legendary creature names and descriptions sourced from Wikipedia.