Phoenix Level 19
Regenerative bird

54 Hit Points

Might10Movement9Persuasion10

Initiative: d20 Speed: 30


  • Guard 29
  • Toughness 25
  • Resolve 28

Any time you make a resist roll, you have advantage 1 on the roll.

With the chosen attribute, gain advantage 9 on non-attack, non-invocation rolls.

With the chosen attack type, gain advantage 9. This bonus does not apply to bane attacks or boon invocations.


  • Might (+4d8) vs Guard
    • Sawblade
    • Glaive
  • Movement (+3d10) vs Guard — max 75' range

 

  • Demoralized (Resist (minor) ends (Fail x 3 = 1 minute))
    • Might (+4d8) vs. Resolve at PL 8
    • Persuasion (+4d8) vs. Resolve at PL 8
  • Disarmed (Instantaneous)
    • Might (+4d8) vs. Guard at PL 6
    • Movement (+3d10) vs. Guard at PL 6
  • Fear (Special)
    • Might (+4d8) vs. Resolve
  • Forced Move (Instantaneous)
    • Might (+4d8) vs. Guard at PL 8
    • Movement (+3d10) vs. Guard at PL 8
  • Immobile (Resist ends (special) (Fail x 3 = 1 minute))
    • Might (+4d8) vs. Guard
    • Movement (+3d10) vs. Guard
  • Knockdown (Instantaneous)
    • Might (+4d8) vs. Guard
    • Movement (+3d10) vs. Guard
  • Provoked (Resist (minor) ends (Fail x 3 = 1 minute))
    • Might (+4d8) vs. Resolve at PL 9
    • Persuasion (+4d8) vs. Resolve at PL 9
  • Silenced (Resist ends (Fail x 3 = 1 minute))
    • Might (+4d8) vs. Toughness
  • Slowed (Resist ends (Fail x 3 = 1 minute))
    • Might (+4d8) vs. Guard
    • Movement (+3d10) vs. Guard
  • Stunned (Resist ends (Fail x 3 = 1 minute))
    • Might (+4d8) vs. Toughness

  • Absorb Object
    • Movement (+3d10)
  • Aura
    • Movement (+3d10) up to PL 8
  • Flight
    • Movement (+3d10) up to PL 8
  • Haste
    • Movement (+3d10) up to PL 8
  • Resistance
    • Movement (+3d10) up to PL 9
  • Telekinesis
    • Movement (+3d10) up to PL 9
  • Teleport
    • Movement (+3d10) up to PL 9

NPC Generator

Every reload creates a new, procedurally generated NPC.

Legendary creature names and descriptions sourced from Wikipedia.