NPC Generator

Werecat Level 8
Feline-human shapeshifter

34 Hit Points

Agility8Learning6Presence6

Initiative: d20+3d8 Speed: 30


  • Guard 22
  • Toughness 17
  • Resolve 20

Whenever a damaging attack exceeds the target's defense by 1 or more, you may automatically inflict that bane. When making a bane attack to inflict the chosen bane, you gain advantage 3 on the bane attack roll.

You gain advantage 8 on lethal strikes. Up to 25 damage (not to exceed the total damage dealt) is considered lethal damage. Your attacks are considered lethal strikes whenever you fulfill one of the following conditions: Your target is caught off guard or otherwise unaware of the attack, such as when you are hidden from them, disguised as a friend, or have successfully deceived them; Your target is within melee attack range of an ally.

With the chosen attribute, gain advantage 8 on non-attack, non-invocation rolls.


  • Agility (+3d8) vs Guard
    • Unarmed Strike
    • Hand Crossbow

 

  • Blinded (Resist ends (Fail x 3 = 1 minute))
    • Agility (+3d8) vs. Guard
  • Deafened (Resist ends (Fail x 3 = 1 minute))
    • Agility (+3d8) vs. Guard
  • Demoralized (Resist (minor) ends (Fail x 3 = 1 minute))
    • Agility (+3d8) vs. Resolve at PL 8
    • Presence (+2d8) vs. Resolve at PL 6
  • Disarmed (Instantaneous)
    • Agility (+3d8) vs. Guard at PL 6
  • Forced Move (Instantaneous)
    • Agility (+3d8) vs. Guard at PL 8
  • Immobile (Resist ends (special) (Fail x 3 = 1 minute))
    • Agility (+3d8) vs. Guard
  • Incapacitated (Resist ends (Fail x 3 = 1 minute))
    • Agility (+3d8) vs. Toughness at PL 7
  • Knockdown (Instantaneous)
    • Agility (+3d8) vs. Guard
  • Persistent Damage (Resist ends (Fail x 3 = 1 minute))
    • Agility (+3d8) vs. Guard at PL 8
  • Provoked (Resist (minor) ends (Fail x 3 = 1 minute))
    • Agility (+3d8) vs. Resolve at PL 8
    • Presence (+2d8) vs. Resolve at PL 6
  • Silenced (Resist ends (Fail x 3 = 1 minute))
    • Agility (+3d8) vs. Toughness
  • Slowed (Resist ends (Fail x 3 = 1 minute))
    • Agility (+3d8) vs. Guard
  • Stunned (Resist ends (Fail x 3 = 1 minute))
    • Agility (+3d8) vs. Toughness

  • Aura
    • Presence (+2d8) up to PL 6
  • Bolster
    • Presence (+2d8) up to PL 6
  • Heal
    • Learning (+2d8) up to PL 6
    • Presence (+2d8) up to PL 6

NPC Generator

Every reload creates a new, procedurally generated NPC.

Legendary creature names and descriptions sourced from Wikipedia.