Kamaitachi
Level 18
Wind spirit
54 Hit Points
Initiative: d20 Speed: 30
- Guard 27
- Toughness 23
- Resolve 27
Feats
Whenever a damaging attack exceeds the target's defense by 1 or more, you may automatically inflict that bane. When making a bane attack to inflict the chosen bane, you gain advantage 3 on the bane attack roll.
With the chosen attribute, gain advantage 9 on non-attack, non-invocation rolls.
Reduce the disadvantage penalty associated with multi-targeting by 5.
Favored Attacks
- Entropy (+4d8) vs Guard — max 75' range
Banes
- Blinded (Resist ends (Fail x 3 = 1 minute))
- Entropy (+4d8) vs. Toughness
- Deafened (Resist ends (Fail x 3 = 1 minute))
- Entropy (+4d8) vs. Toughness
- Death (Resist ends (special) (Fail x 3 = Permanent))
- Entropy (+4d8) vs. Toughness
- Demoralized (Resist (minor) ends (Fail x 3 = 1 minute))
- Entropy (+4d8) vs. Resolve at PL 8
- Disarmed (Instantaneous)
- Entropy (+4d8) vs. Toughness at PL 6
- Fatigued (Special)
- Entropy (+4d8) vs. Toughness
- Fear (Special)
- Entropy (+4d8) vs. Resolve
- Immobile (Resist ends (special) (Fail x 3 = 1 minute))
- Entropy (+4d8) vs. Toughness
- Incapacitated (Resist ends (Fail x 3 = 1 minute))
- Entropy (+4d8) vs. Toughness at PL 9
- Mind Dredge (Resist ends (Fail x 3 = 1 minute))
- Prescience (+4d8) vs. Resolve at PL 9
- Persistent Damage (Resist ends (Fail x 3 = 1 minute))
- Entropy (+4d8) vs. Toughness at PL 9
- Spying (10 minutes (special))
- Prescience (+4d8) vs. Resolve (special) at PL 9
- Sickened (Resist ends (Fail x 3 = 1 minute))
- Entropy (+4d8) vs. Toughness
- Silenced (Resist ends (Fail x 3 = 1 minute))
- Entropy (+4d8) vs. Toughness
- Slowed (Resist ends (Fail x 3 = 1 minute))
- Entropy (+4d8) vs. Toughness
- Stunned (Resist ends (Fail x 3 = 1 minute))
- Entropy (+4d8) vs. Toughness
Boons
- Animation
- Entropy (+4d8) up to PL 8
- Logic (+4d8) up to PL 8
- Aura
- Entropy (+4d8) up to PL 8
- Prescience (+4d8) up to PL 8
- Barrier
- Entropy (+4d8) up to PL 9
- Blindsight
- Entropy (+4d8)
- Prescience (+4d8)
- Bolster
- Prescience (+4d8) up to PL 8
- Darkness
- Entropy (+4d8) up to PL 9
- Detection
- Prescience (+4d8)
- Heal
- Logic (+4d8) up to PL 9
- Insubstantial
- Entropy (+4d8)
- Life Drain
- Entropy (+4d8)
- Precognition
- Prescience (+4d8) up to PL 7
- Reading
- Prescience (+4d8) up to PL 9
- Seeing
- Prescience (+4d8) up to PL 6
- Summon Creature
- Entropy (+4d8) up to PL 9
- Telepathy
- Prescience (+4d8) up to PL 7
- Tongues
- Prescience (+4d8) up to PL 6
- Truesight
- Prescience (+4d8) up to PL 9
NPC Generator
Every reload creates a new, procedurally generated NPC.
Legendary creature names and descriptions sourced from Wikipedia.