Churel
Level 18
Vampiric, female ghost
54 Hit Points
Initiative: d20 Speed: 30
- Guard 23
- Toughness 28
- Resolve 28
Feats
Any time you make a resist roll, you have advantage 1 on the roll.
You are immune to damage of the chosen damage type.
With the chosen attack type, gain advantage 9. This bonus does not apply to bane attacks or boon invocations.
Favored Attacks
- Energy (+4d8) vs Guard — max 75' range
- Entropy (+4d8) vs Guard — max 75' range
Banes
- Blinded (Resist ends (Fail x 3 = 1 minute))
- Energy (+4d8) vs. Guard
- Entropy (+4d8) vs. Toughness
- Deafened (Resist ends (Fail x 3 = 1 minute))
- Energy (+4d8) vs. Toughness
- Entropy (+4d8) vs. Toughness
- Death (Resist ends (special) (Fail x 3 = Permanent))
- Entropy (+4d8) vs. Toughness
- Demoralized (Resist (minor) ends (Fail x 3 = 1 minute))
- Energy (+4d8) vs. Resolve at PL 8
- Entropy (+4d8) vs. Resolve at PL 8
- Disarmed (Instantaneous)
- Energy (+4d8) vs. Guard at PL 6
- Entropy (+4d8) vs. Toughness at PL 6
- Fatigued (Special)
- Entropy (+4d8) vs. Toughness
- Fear (Special)
- Entropy (+4d8) vs. Resolve
- Forced Move (Instantaneous)
- Energy (+4d8) vs. Guard at PL 8
- Immobile (Resist ends (special) (Fail x 3 = 1 minute))
- Energy (+4d8) vs. Toughness
- Entropy (+4d8) vs. Toughness
- Incapacitated (Resist ends (Fail x 3 = 1 minute))
- Entropy (+4d8) vs. Toughness at PL 9
- Knockdown (Instantaneous)
- Energy (+4d8) vs. Guard
- Persistent Damage (Resist ends (Fail x 3 = 1 minute))
- Energy (+4d8) vs. Guard at PL 9
- Entropy (+4d8) vs. Toughness at PL 9
- Provoked (Resist (minor) ends (Fail x 3 = 1 minute))
- Energy (+4d8) vs. Resolve at PL 9
- Sickened (Resist ends (Fail x 3 = 1 minute))
- Entropy (+4d8) vs. Toughness
- Silenced (Resist ends (Fail x 3 = 1 minute))
- Entropy (+4d8) vs. Toughness
- Slowed (Resist ends (Fail x 3 = 1 minute))
- Energy (+4d8) vs. Guard
- Entropy (+4d8) vs. Toughness
- Stunned (Resist ends (Fail x 3 = 1 minute))
- Energy (+4d8) vs. Toughness
- Entropy (+4d8) vs. Toughness
Boons
- Animation
- Entropy (+4d8) up to PL 8
- Aura
- Energy (+4d8) up to PL 8
- Entropy (+4d8) up to PL 8
- Barrier
- Energy (+4d8) up to PL 9
- Entropy (+4d8) up to PL 9
- Blindsight
- Entropy (+4d8)
- Darkness
- Entropy (+4d8) up to PL 9
- Insubstantial
- Entropy (+4d8)
- Life Drain
- Entropy (+4d8)
- Light
- Energy (+4d8) up to PL 9
- Resistance
- Energy (+4d8) up to PL 9
- Summon Creature
- Entropy (+4d8) up to PL 9
- Energy (+4d8) up to PL 9
NPC Generator
Every reload creates a new, procedurally generated NPC.
Legendary creature names and descriptions sourced from Wikipedia.