Myrmecoleon Level 15
Ant-lion hybrid

40 Hit Points

Might10Perception10Protection9

Initiative: d20 Speed: 30


  • Guard 27
  • Toughness 27
  • Resolve 21

Your defense scores are increased by 9 against the chosen damage type.

With the chosen attack type, gain advantage 9. This bonus does not apply to bane attacks or boon invocations.

Whenever a damaging attack exceeds the target's defense by 5 or more, you may automatically inflict that bane. When making a bane attack to inflict the chosen bane, you gain advantage 2 on the bane attack roll.


  • Might (+4d8) vs Guard
    • Long Spear
    • Mace

 

  • Demoralized (Resist (minor) ends (Fail x 3 = 1 minute))
    • Might (+4d8) vs. Resolve at PL 8
  • Disarmed (Instantaneous)
    • Might (+4d8) vs. Guard at PL 6
  • Fear (Special)
    • Might (+4d8) vs. Resolve
  • Forced Move (Instantaneous)
    • Might (+4d8) vs. Guard at PL 8
  • Immobile (Resist ends (special) (Fail x 3 = 1 minute))
    • Might (+4d8) vs. Guard
  • Knockdown (Instantaneous)
    • Might (+4d8) vs. Guard
  • Nullify (Instantaneous)
    • Protection (+3d10) vs. Resolve at PL 9
  • Provoked (Resist (minor) ends (Fail x 3 = 1 minute))
    • Might (+4d8) vs. Resolve at PL 9
  • Silenced (Resist ends (Fail x 3 = 1 minute))
    • Might (+4d8) vs. Toughness
  • Slowed (Resist ends (Fail x 3 = 1 minute))
    • Might (+4d8) vs. Guard
  • Stunned (Resist ends (Fail x 3 = 1 minute))
    • Might (+4d8) vs. Toughness

  • Aura
    • Protection (+3d10) up to PL 8
  • Barrier
    • Protection (+3d10) up to PL 9
  • Blindsight
    • Perception (+4d8)
  • Resistance
    • Protection (+3d10) up to PL 9
  • Restoration
    • Protection (+3d10) up to PL 9
  • Sustenance
    • Protection (+3d10) up to PL 9

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Legendary creature names and descriptions sourced from Wikipedia.