Leszi
Level 15
Tree spirit
39 Hit Points
Initiative: d20 Speed: 30
- Guard 21
- Toughness 24
- Resolve 24
Feats
Whenever a damaging attack exceeds the target's defense by 1 or more, you may automatically inflict that bane. When making a bane attack to inflict the chosen bane, you gain advantage 3 on the bane attack roll.
With the chosen attack type, gain advantage 9. This bonus does not apply to bane attacks or boon invocations.
You are immune to the chosen bane.
Favored Attacks
- Movement (+4d8) vs Guard — max 75' range
Banes
- Disarmed (Instantaneous)
- Movement (+4d8) vs. Guard at PL 6
- Forced Move (Instantaneous)
- Movement (+4d8) vs. Guard at PL 8
- Immobile (Resist ends (special) (Fail x 3 = 1 minute))
- Movement (+4d8) vs. Guard
- Knockdown (Instantaneous)
- Movement (+4d8) vs. Guard
- Nullify (Instantaneous)
- Protection (+4d8) vs. Resolve at PL 9
- Provoked (Resist (minor) ends (Fail x 3 = 1 minute))
- Deception (+3d10) vs. Resolve at PL 9
- Slowed (Resist ends (Fail x 3 = 1 minute))
- Movement (+4d8) vs. Guard
Boons
- Absorb Object
- Movement (+4d8)
- Aura
- Movement (+4d8) up to PL 8
- Protection (+4d8) up to PL 8
- Barrier
- Protection (+4d8) up to PL 9
- Flight
- Movement (+4d8) up to PL 8
- Haste
- Movement (+4d8) up to PL 8
- Resistance
- Movement (+4d8) up to PL 9
- Protection (+4d8) up to PL 9
- Restoration
- Protection (+4d8) up to PL 9
- Sustenance
- Protection (+4d8) up to PL 9
- Telekinesis
- Movement (+4d8) up to PL 9
- Teleport
- Movement (+4d8) up to PL 9
NPC Generator
Every reload creates a new, procedurally generated NPC.
Legendary creature names and descriptions sourced from Wikipedia.
