Lubber fiend
Level 3
House spirit
22 Hit Points
Fortitude4Influence4Might5
Initiative: d20 Speed: 30
- Guard 17
- Toughness 15
- Resolve 15
Feats
With the chosen attack type, gain advantage 3. This bonus does not apply to bane attacks or boon invocations.
Favored Attacks
Banes
- Charmed (Resist ends (special) (Fail x 3 = 24 hours))
- Influence (+1d10) vs. Resolve at PL 4
- Demoralized (Resist (minor) ends (Fail x 3 = 1 minute))
- Influence (+1d10) vs. Resolve at PL 3
- Might (+2d6) vs. Resolve at PL 3
- Disarmed (Instantaneous)
- Influence (+1d10) vs. Resolve at PL 3
- Might (+2d6) vs. Guard at PL 3
- Dominated (Special)
- Influence (+1d10) vs. Resolve at PL 3
- Fear (Special)
- Might (+2d6) vs. Resolve
- Forced Move (Instantaneous)
- Might (+2d6) vs. Guard at PL 4
- Immobile (Resist ends (special) (Fail x 3 = 1 minute))
- Influence (+1d10) vs. Resolve
- Might (+2d6) vs. Guard
- Knockdown (Instantaneous)
- Might (+2d6) vs. Guard
- Phantasm (Special)
- Influence (+1d10) vs. Resolve at PL 4
- Provoked (Resist (minor) ends (Fail x 3 = 1 minute))
- Influence (+1d10) vs. Resolve at PL 4
- Might (+2d6) vs. Resolve at PL 5
- Silenced (Resist ends (Fail x 3 = 1 minute))
- Might (+2d6) vs. Toughness
- Slowed (Resist ends (Fail x 3 = 1 minute))
- Might (+2d6) vs. Guard
- Stunned (Resist ends (Fail x 3 = 1 minute))
- Might (+2d6) vs. Toughness
Boons
- Aura
- Influence (+1d10) up to PL 4
- Concealment
- Influence (+1d10) up to PL 4
- Darkness
- Influence (+1d10) up to PL 4
- Telepathy
- Influence (+1d10) up to PL 3
NPC Generator
Every reload creates a new, procedurally generated NPC.
Legendary creature names and descriptions sourced from Wikipedia.
