Chickcharney Level 3
Bird-mammal hybrid

17 Hit Points

Energy4Entropy5Protection4

Initiative: d20 Speed: 30


  • Guard 15
  • Toughness 15
  • Resolve 15

Any time you make a resist roll, you have advantage 1 on the roll.


  • Energy (+1d10) vs Guard — max 50' range
  • Entropy (+2d6) vs Guard — max 50' range

 

  • Blinded (Resist ends (Fail x 3 = 1 minute))
    • Entropy (+2d6) vs. Toughness
  • Deafened (Resist ends (Fail x 3 = 1 minute))
    • Energy (+1d10) vs. Toughness
    • Entropy (+2d6) vs. Toughness
  • Demoralized (Resist (minor) ends (Fail x 3 = 1 minute))
    • Energy (+1d10) vs. Resolve at PL 3
    • Entropy (+2d6) vs. Resolve at PL 3
  • Disarmed (Instantaneous)
    • Energy (+1d10) vs. Guard at PL 3
    • Entropy (+2d6) vs. Toughness at PL 3
  • Fatigued (Special)
    • Entropy (+2d6) vs. Toughness
  • Fear (Special)
    • Entropy (+2d6) vs. Resolve
  • Forced Move (Instantaneous)
    • Energy (+1d10) vs. Guard at PL 4
  • Immobile (Resist ends (special) (Fail x 3 = 1 minute))
    • Energy (+1d10) vs. Toughness
    • Entropy (+2d6) vs. Toughness
  • Incapacitated (Resist ends (Fail x 3 = 1 minute))
    • Entropy (+2d6) vs. Toughness at PL 5
  • Knockdown (Instantaneous)
    • Energy (+1d10) vs. Guard
  • Nullify (Instantaneous)
    • Protection (+1d10) vs. Resolve at PL 4
  • Persistent Damage (Resist ends (Fail x 3 = 1 minute))
    • Energy (+1d10) vs. Guard at PL 4
    • Entropy (+2d6) vs. Toughness at PL 4
  • Provoked (Resist (minor) ends (Fail x 3 = 1 minute))
    • Energy (+1d10) vs. Resolve at PL 4
  • Sickened (Resist ends (Fail x 3 = 1 minute))
    • Entropy (+2d6) vs. Toughness
  • Silenced (Resist ends (Fail x 3 = 1 minute))
    • Entropy (+2d6) vs. Toughness
  • Slowed (Resist ends (Fail x 3 = 1 minute))
    • Energy (+1d10) vs. Guard
    • Entropy (+2d6) vs. Toughness
  • Stunned (Resist ends (Fail x 3 = 1 minute))
    • Energy (+1d10) vs. Toughness
    • Entropy (+2d6) vs. Toughness

  • Aura
    • Energy (+1d10) up to PL 4
    • Entropy (+2d6) up to PL 4
    • Protection (+1d10) up to PL 4
  • Barrier
    • Energy (+1d10) up to PL 3
    • Entropy (+2d6) up to PL 5
    • Protection (+1d10) up to PL 3
  • Blindsight
    • Entropy (+2d6)
  • Darkness
    • Entropy (+2d6) up to PL 5
  • Life Drain
    • Entropy (+2d6)
  • Light
    • Energy (+1d10) up to PL 4
  • Resistance
    • Energy (+1d10) up to PL 3
    • Protection (+1d10) up to PL 3
  • Restoration
    • Protection (+1d10) up to PL 4
  • Summon Creature
    • Entropy (+2d6) up to PL 5
    • Energy (+1d10) up to PL 4
  • Sustenance
    • Protection (+1d10) up to PL 4

NPC Generator

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Legendary creature names and descriptions sourced from Wikipedia.