Giant Level 3
Humanoid creatures of immense size and strength

17 Hit Points

Agility4Learning4Might5

Initiative: d20+1d10 Speed: 30


  • Guard 17
  • Toughness 16
  • Resolve 18

You are immune to damage of the chosen damage type.


  • Agility (+1d10) vs Guard
    • Unarmed Strike
    • Bastard Sword
  • Might (+2d6) vs Guard
    • Glaive
    • Staff

 

  • Deafened (Resist ends (Fail x 3 = 1 minute))
    • Agility (+1d10) vs. Guard
  • Demoralized (Resist (minor) ends (Fail x 3 = 1 minute))
    • Agility (+1d10) vs. Resolve at PL 3
    • Might (+2d6) vs. Resolve at PL 3
  • Disarmed (Instantaneous)
    • Agility (+1d10) vs. Guard at PL 3
    • Might (+2d6) vs. Guard at PL 3
  • Fear (Special)
    • Might (+2d6) vs. Resolve
  • Forced Move (Instantaneous)
    • Agility (+1d10) vs. Guard at PL 4
    • Might (+2d6) vs. Guard at PL 4
  • Immobile (Resist ends (special) (Fail x 3 = 1 minute))
    • Agility (+1d10) vs. Guard
    • Might (+2d6) vs. Guard
  • Knockdown (Instantaneous)
    • Agility (+1d10) vs. Guard
    • Might (+2d6) vs. Guard
  • Persistent Damage (Resist ends (Fail x 3 = 1 minute))
    • Agility (+1d10) vs. Guard at PL 4
  • Provoked (Resist (minor) ends (Fail x 3 = 1 minute))
    • Agility (+1d10) vs. Resolve at PL 4
    • Might (+2d6) vs. Resolve at PL 5
  • Silenced (Resist ends (Fail x 3 = 1 minute))
    • Agility (+1d10) vs. Toughness
    • Might (+2d6) vs. Toughness
  • Slowed (Resist ends (Fail x 3 = 1 minute))
    • Agility (+1d10) vs. Guard
    • Might (+2d6) vs. Guard
  • Stunned (Resist ends (Fail x 3 = 1 minute))
    • Agility (+1d10) vs. Toughness
    • Might (+2d6) vs. Toughness

  • Heal
    • Learning (+1d10) up to PL 4

NPC Generator

Every reload creates a new, procedurally generated NPC.

Legendary creature names and descriptions sourced from Wikipedia.