Shen Level 3
Shapeshifing sea monster

23 Hit Points

Agility4Deception5Might5

Initiative: d20+1d10 Speed: 30


  • Guard 17
  • Toughness 15
  • Resolve 14

Gain +5 to your defense against the chosen bane.


  • Agility (+1d10) vs Guard
    • Unarmed Strike
    • Sawed-off Shotgun
  • Might (+2d6) vs Guard
    • Club
    • Longsword

 

  • Deafened (Resist ends (Fail x 3 = 1 minute))
    • Agility (+1d10) vs. Guard
  • Demoralized (Resist (minor) ends (Fail x 3 = 1 minute))
    • Agility (+1d10) vs. Resolve at PL 3
    • Might (+2d6) vs. Resolve at PL 3
  • Disarmed (Instantaneous)
    • Agility (+1d10) vs. Guard at PL 3
    • Might (+2d6) vs. Guard at PL 3
  • Fear (Special)
    • Might (+2d6) vs. Resolve
  • Forced Move (Instantaneous)
    • Agility (+1d10) vs. Guard at PL 4
    • Might (+2d6) vs. Guard at PL 4
  • Immobile (Resist ends (special) (Fail x 3 = 1 minute))
    • Agility (+1d10) vs. Guard
    • Might (+2d6) vs. Guard
  • Knockdown (Instantaneous)
    • Agility (+1d10) vs. Guard
    • Might (+2d6) vs. Guard
  • Persistent Damage (Resist ends (Fail x 3 = 1 minute))
    • Agility (+1d10) vs. Guard at PL 4
  • Provoked (Resist (minor) ends (Fail x 3 = 1 minute))
    • Agility (+1d10) vs. Resolve at PL 4
    • Deception (+2d6) vs. Resolve at PL 5
    • Might (+2d6) vs. Resolve at PL 5
  • Silenced (Resist ends (Fail x 3 = 1 minute))
    • Agility (+1d10) vs. Toughness
    • Might (+2d6) vs. Toughness
  • Slowed (Resist ends (Fail x 3 = 1 minute))
    • Agility (+1d10) vs. Guard
    • Might (+2d6) vs. Guard
  • Stunned (Resist ends (Fail x 3 = 1 minute))
    • Agility (+1d10) vs. Toughness
    • Might (+2d6) vs. Toughness

NPC Generator

Every reload creates a new, procedurally generated NPC.

Legendary creature names and descriptions sourced from Wikipedia.