Crinaeae Level 2
Fountain nymph

20 Hit Points

Movement5Persuasion3Will3

Initiative: d20 Speed: 30


  • Guard 17
  • Toughness 13
  • Resolve 14

Reduce the disadvantage penalty associated with multi-targeting by 2.

When you move from a space adjacent to an enemy to another space not adjacent to that enemy, the enemy does not get the usual opportunity attack.

Gain +5 to your defense against the chosen bane.


  • Movement (+2d6) vs Guard — max 50' range

 

  • Demoralized (Resist (minor) ends (Fail x 3 = 1 minute))
    • Persuasion (+1d8) vs. Resolve at PL 3
  • Disarmed (Instantaneous)
    • Movement (+2d6) vs. Guard at PL 3
  • Forced Move (Instantaneous)
    • Movement (+2d6) vs. Guard at PL 4
  • Immobile (Resist ends (special) (Fail x 3 = 1 minute))
    • Movement (+2d6) vs. Guard
  • Knockdown (Instantaneous)
    • Movement (+2d6) vs. Guard
  • Slowed (Resist ends (Fail x 3 = 1 minute))
    • Movement (+2d6) vs. Guard

  • Absorb Object
    • Movement (+2d6)
  • Aura
    • Movement (+2d6) up to PL 4
  • Flight
    • Movement (+2d6) up to PL 5
  • Haste
    • Movement (+2d6) up to PL 4
  • Resistance
    • Movement (+2d6) up to PL 5
  • Telekinesis
    • Movement (+2d6) up to PL 5
  • Teleport
    • Movement (+2d6) up to PL 5

NPC Generator

Every reload creates a new, procedurally generated NPC.

Legendary creature names and descriptions sourced from Wikipedia.