Vilkacis
Level 2
Animalistic, werewolf-like monster
20 Hit Points
Initiative: d20 Speed: 30
- Guard 13
- Toughness 16
- Resolve 16
Feats
Your defense scores are increased by 6 against the chosen damage type.
Reduce the disadvantage penalty associated with multi-targeting by 2.
With the chosen attribute, gain advantage 2 on non-attack, non-invocation rolls.
Favored Attacks
- Movement (+2d6) vs Guard — max 50' range
Banes
- Demoralized (Resist (minor) ends (Fail x 3 = 1 minute))
- Persuasion (+2d6) vs. Resolve at PL 3
- Disarmed (Instantaneous)
- Movement (+2d6) vs. Guard at PL 3
- Forced Move (Instantaneous)
- Movement (+2d6) vs. Guard at PL 4
- Immobile (Resist ends (special) (Fail x 3 = 1 minute))
- Movement (+2d6) vs. Guard
- Knockdown (Instantaneous)
- Movement (+2d6) vs. Guard
- Provoked (Resist (minor) ends (Fail x 3 = 1 minute))
- Persuasion (+2d6) vs. Resolve at PL 5
- Slowed (Resist ends (Fail x 3 = 1 minute))
- Movement (+2d6) vs. Guard
Boons
- Absorb Object
- Movement (+2d6)
- Aura
- Movement (+2d6) up to PL 4
- Flight
- Movement (+2d6) up to PL 5
- Haste
- Movement (+2d6) up to PL 4
- Resistance
- Movement (+2d6) up to PL 5
- Telekinesis
- Movement (+2d6) up to PL 5
- Teleport
- Movement (+2d6) up to PL 5
NPC Generator
Every reload creates a new, procedurally generated NPC.
Legendary creature names and descriptions sourced from Wikipedia.