Alû Level 2
Leprous demon

19 Hit Points

Agility5Energy5Presence5

Initiative: d20+2d6 Speed: 30


  • Guard 15
  • Toughness 14
  • Resolve 16

Your defense scores are increased by 9 against the chosen damage type.


  • Agility (+2d6) vs Guard
    • Bastard Sword
    • Longsword
  • Energy (+2d6) vs Guard — max 50' range

 

  • Blinded (Resist ends (Fail x 3 = 1 minute))
    • Agility (+2d6) vs. Guard
    • Energy (+2d6) vs. Guard
  • Deafened (Resist ends (Fail x 3 = 1 minute))
    • Agility (+2d6) vs. Guard
    • Energy (+2d6) vs. Toughness
  • Demoralized (Resist (minor) ends (Fail x 3 = 1 minute))
    • Agility (+2d6) vs. Resolve at PL 3
    • Energy (+2d6) vs. Resolve at PL 3
    • Presence (+2d6) vs. Resolve at PL 3
  • Disarmed (Instantaneous)
    • Agility (+2d6) vs. Guard at PL 3
    • Energy (+2d6) vs. Guard at PL 3
  • Forced Move (Instantaneous)
    • Agility (+2d6) vs. Guard at PL 4
    • Energy (+2d6) vs. Guard at PL 4
  • Immobile (Resist ends (special) (Fail x 3 = 1 minute))
    • Agility (+2d6) vs. Guard
    • Energy (+2d6) vs. Toughness
  • Incapacitated (Resist ends (Fail x 3 = 1 minute))
    • Agility (+2d6) vs. Toughness at PL 5
  • Knockdown (Instantaneous)
    • Agility (+2d6) vs. Guard
    • Energy (+2d6) vs. Guard
  • Persistent Damage (Resist ends (Fail x 3 = 1 minute))
    • Agility (+2d6) vs. Guard at PL 4
    • Energy (+2d6) vs. Guard at PL 4
  • Provoked (Resist (minor) ends (Fail x 3 = 1 minute))
    • Agility (+2d6) vs. Resolve at PL 5
    • Energy (+2d6) vs. Resolve at PL 5
    • Presence (+2d6) vs. Resolve at PL 5
  • Silenced (Resist ends (Fail x 3 = 1 minute))
    • Agility (+2d6) vs. Toughness
  • Slowed (Resist ends (Fail x 3 = 1 minute))
    • Agility (+2d6) vs. Guard
    • Energy (+2d6) vs. Guard
  • Stunned (Resist ends (Fail x 3 = 1 minute))
    • Agility (+2d6) vs. Toughness
    • Energy (+2d6) vs. Toughness

  • Aura
    • Energy (+2d6) up to PL 4
    • Presence (+2d6) up to PL 4
  • Barrier
    • Energy (+2d6) up to PL 5
  • Bolster
    • Presence (+2d6) up to PL 3
  • Heal
    • Presence (+2d6) up to PL 5
  • Light
    • Energy (+2d6) up to PL 5
  • Resistance
    • Energy (+2d6) up to PL 5
  • Summon Creature
    • Energy (+2d6) up to PL 5

NPC Generator

Every reload creates a new, procedurally generated NPC.

Legendary creature names and descriptions sourced from Wikipedia.