Azukibabaa Level 2
Bean-grinding hag who devours people

24 Hit Points

Might5Presence3Protection3

Initiative: d20 Speed: 30


  • Guard 16
  • Toughness 11
  • Resolve 16

When a target makes a resist roll to shake off your invocation of the chosen bane, they have disadvantage 1.

You are able to inflict both banes with a single attack. The combined power level of each bane must not exceed the attribute score. If the banes target different defenses, you choose which defense your attack targets. On a successful attack roll, the target is inflicted with both banes. They each persist independently of one another and must be resisted separately.


  • Might (+2d6) vs Guard
    • Small Shield
    • Warhammer

 

  • Demoralized (Resist (minor) ends (Fail x 3 = 1 minute))
    • Might (+2d6) vs. Resolve at PL 3
    • Presence (+1d8) vs. Resolve at PL 3
  • Disarmed (Instantaneous)
    • Might (+2d6) vs. Guard at PL 3
  • Fear (Special)
    • Might (+2d6) vs. Resolve
  • Forced Move (Instantaneous)
    • Might (+2d6) vs. Guard at PL 4
  • Immobile (Resist ends (special) (Fail x 3 = 1 minute))
    • Might (+2d6) vs. Guard
  • Knockdown (Instantaneous)
    • Might (+2d6) vs. Guard
  • Nullify (Instantaneous)
    • Protection (+1d8) vs. Resolve at PL 3
  • Provoked (Resist (minor) ends (Fail x 3 = 1 minute))
    • Might (+2d6) vs. Resolve at PL 5
  • Silenced (Resist ends (Fail x 3 = 1 minute))
    • Might (+2d6) vs. Toughness
  • Slowed (Resist ends (Fail x 3 = 1 minute))
    • Might (+2d6) vs. Guard
  • Stunned (Resist ends (Fail x 3 = 1 minute))
    • Might (+2d6) vs. Toughness

  • Barrier
    • Protection (+1d8) up to PL 3
  • Bolster
    • Presence (+1d8) up to PL 3
  • Heal
    • Presence (+1d8) up to PL 3
  • Resistance
    • Protection (+1d8) up to PL 3
  • Restoration
    • Protection (+1d8) up to PL 3
  • Sustenance
    • Protection (+1d8) up to PL 3

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Legendary creature names and descriptions sourced from Wikipedia.