Ao Ao
Level 2
Anthropophagous peccary or sheep
17 Hit Points
Initiative: d20 Speed: 30
- Guard 14
- Toughness 14
- Resolve 14
Feats
You are able to inflict both banes with a single attack. The combined power level of each bane must not exceed the attribute score. If the banes target different defenses, you choose which defense your attack targets. On a successful attack roll, the target is inflicted with both banes. They each persist independently of one another and must be resisted separately.
Gain +5 to your defense against the chosen bane.
Your defense scores are increased by 6 against the chosen energy type.
Favored Attacks
Banes
- Blinded (Resist ends (Fail x 3 = 1 minute))
- Entropy (+2d6) vs. Toughness
- Deafened (Resist ends (Fail x 3 = 1 minute))
- Entropy (+2d6) vs. Toughness
- Demoralized (Resist (minor) ends (Fail x 3 = 1 minute))
- Entropy (+2d6) vs. Resolve at PL 3
- Might (+2d6) vs. Resolve at PL 3
- Disarmed (Instantaneous)
- Entropy (+2d6) vs. Toughness at PL 3
- Might (+2d6) vs. Guard at PL 3
- Fatigued (Special)
- Entropy (+2d6) vs. Toughness
- Fear (Special)
- Entropy (+2d6) vs. Resolve
- Might (+2d6) vs. Resolve
- Forced Move (Instantaneous)
- Might (+2d6) vs. Guard at PL 4
- Immobile (Resist ends (special) (Fail x 3 = 1 minute))
- Entropy (+2d6) vs. Toughness
- Might (+2d6) vs. Guard
- Incapacitated (Resist ends (Fail x 3 = 1 minute))
- Entropy (+2d6) vs. Toughness at PL 5
- Knockdown (Instantaneous)
- Might (+2d6) vs. Guard
- Persistent Damage (Resist ends (Fail x 3 = 1 minute))
- Entropy (+2d6) vs. Toughness at PL 4
- Provoked (Resist (minor) ends (Fail x 3 = 1 minute))
- Might (+2d6) vs. Resolve at PL 5
- Sickened (Resist ends (Fail x 3 = 1 minute))
- Entropy (+2d6) vs. Toughness
- Silenced (Resist ends (Fail x 3 = 1 minute))
- Entropy (+2d6) vs. Toughness
- Might (+2d6) vs. Toughness
- Slowed (Resist ends (Fail x 3 = 1 minute))
- Entropy (+2d6) vs. Toughness
- Might (+2d6) vs. Guard
- Stunned (Resist ends (Fail x 3 = 1 minute))
- Entropy (+2d6) vs. Toughness
- Might (+2d6) vs. Toughness
Boons
- Aura
- Entropy (+2d6) up to PL 4
- Barrier
- Entropy (+2d6) up to PL 5
- Blindsight
- Entropy (+2d6)
- Darkness
- Entropy (+2d6) up to PL 5
- Life Drain
- Entropy (+2d6)
- Summon Creature
- Entropy (+2d6) up to PL 5
NPC Generator
Every reload creates a new, procedurally generated NPC.
Legendary creature names and descriptions sourced from Wikipedia.