Azukibabaa
Level 2
Bean-grinding hag who devours people
24 Hit Points
Initiative: d20 Speed: 30
- Guard 16
- Toughness 11
- Resolve 16
Feats
When a target makes a resist roll to shake off your invocation of the chosen bane, they have disadvantage 1.
You are able to inflict both banes with a single attack. The combined power level of each bane must not exceed the attribute score. If the banes target different defenses, you choose which defense your attack targets. On a successful attack roll, the target is inflicted with both banes. They each persist independently of one another and must be resisted separately.
Favored Attacks
Banes
- Demoralized (Resist (minor) ends (Fail x 3 = 1 minute))
- Might (+2d6) vs. Resolve at PL 3
- Presence (+1d8) vs. Resolve at PL 3
- Disarmed (Instantaneous)
- Might (+2d6) vs. Guard at PL 3
- Fear (Special)
- Might (+2d6) vs. Resolve
- Forced Move (Instantaneous)
- Might (+2d6) vs. Guard at PL 4
- Immobile (Resist ends (special) (Fail x 3 = 1 minute))
- Might (+2d6) vs. Guard
- Knockdown (Instantaneous)
- Might (+2d6) vs. Guard
- Nullify (Instantaneous)
- Protection (+1d8) vs. Resolve at PL 3
- Provoked (Resist (minor) ends (Fail x 3 = 1 minute))
- Might (+2d6) vs. Resolve at PL 5
- Silenced (Resist ends (Fail x 3 = 1 minute))
- Might (+2d6) vs. Toughness
- Slowed (Resist ends (Fail x 3 = 1 minute))
- Might (+2d6) vs. Guard
- Stunned (Resist ends (Fail x 3 = 1 minute))
- Might (+2d6) vs. Toughness
Boons
- Barrier
- Protection (+1d8) up to PL 3
- Bolster
- Presence (+1d8) up to PL 3
- Heal
- Presence (+1d8) up to PL 3
- Resistance
- Protection (+1d8) up to PL 3
- Restoration
- Protection (+1d8) up to PL 3
- Sustenance
- Protection (+1d8) up to PL 3
NPC Generator
Every reload creates a new, procedurally generated NPC.
Legendary creature names and descriptions sourced from Wikipedia.
