Wana-games-ak
Level 13
Water spirits
41 Hit Points
Initiative: d20 Speed: 30
- Guard 24
- Toughness 24
- Resolve 23
Feats
Any time you make a resist roll, you have advantage 1 on the roll.
Whenever a damaging attack exceeds the target's defense by 1 or more, you may automatically inflict that bane. When making a bane attack to inflict the chosen bane, you gain advantage 3 on the bane attack roll.
Favored Attacks
Banes
- Blinded (Resist ends (Fail x 3 = 1 minute))
- Creation (+4d8) vs. Guard
- Demoralized (Resist (minor) ends (Fail x 3 = 1 minute))
- Might (+4d8) vs. Resolve at PL 8
- Disarmed (Instantaneous)
- Might (+4d8) vs. Guard at PL 6
- Fear (Special)
- Creation (+4d8) vs. Resolve
- Might (+4d8) vs. Resolve
- Forced Move (Instantaneous)
- Might (+4d8) vs. Guard at PL 8
- Immobile (Resist ends (special) (Fail x 3 = 1 minute))
- Creation (+4d8) vs. Toughness
- Might (+4d8) vs. Guard
- Knockdown (Instantaneous)
- Might (+4d8) vs. Guard
- Provoked (Resist (minor) ends (Fail x 3 = 1 minute))
- Creation (+4d8) vs. Resolve at PL 9
- Might (+4d8) vs. Resolve at PL 9
- Silenced (Resist ends (Fail x 3 = 1 minute))
- Might (+4d8) vs. Toughness
- Slowed (Resist ends (Fail x 3 = 1 minute))
- Might (+4d8) vs. Guard
- Stunned (Resist ends (Fail x 3 = 1 minute))
- Might (+4d8) vs. Toughness
Boons
- Animation
- Creation (+4d8) up to PL 8
- Aura
- Creation (+4d8) up to PL 8
- Barrier
- Creation (+4d8) up to PL 9
- Bolster
- Creation (+4d8) up to PL 8
- Genesis
- Creation (+4d8) up to PL 9
- Heal
- Creation (+4d8) up to PL 9
- Learning (+4d8) up to PL 9
- Light
- Creation (+4d8) up to PL 9
- Regeneration
- Creation (+4d8) up to PL 9
- Restoration
- Creation (+4d8) up to PL 9
- Summon Creature
- Creation (+4d8) up to PL 9
- Sustenance
- Creation (+4d8) up to PL 9
NPC Generator
Every reload creates a new, procedurally generated NPC.
Legendary creature names and descriptions sourced from Wikipedia.
