Bluecap Level 13
Mine-dwelling fairy

37 Hit Points

Alteration10Creation9Energy10

Initiative: d20 Speed: 30


  • Guard 20
  • Toughness 25
  • Resolve 26

You are able to inflict both banes with a single attack. The combined power level of each bane must not exceed the attribute score. If the banes target different defenses, you choose which defense your attack targets. On a successful attack roll, the target is inflicted with both banes. They each persist independently of one another and must be resisted separately.

Your defense scores are increased by 9 against the chosen damage type.


  • Energy (+4d8) vs Guard — max 75' range
  • Alteration (+4d8) vs Guard — max 75' range

 

  • Blinded (Resist ends (Fail x 3 = 1 minute))
    • Creation (+3d10) vs. Guard
    • Energy (+4d8) vs. Guard
  • Deafened (Resist ends (Fail x 3 = 1 minute))
    • Energy (+4d8) vs. Toughness
  • Demoralized (Resist (minor) ends (Fail x 3 = 1 minute))
    • Energy (+4d8) vs. Resolve at PL 8
  • Disarmed (Instantaneous)
    • Alteration (+4d8) vs. Guard at PL 6
    • Energy (+4d8) vs. Guard at PL 6
  • Fear (Special)
    • Creation (+3d10) vs. Resolve
  • Forced Move (Instantaneous)
    • Energy (+4d8) vs. Guard at PL 8
  • Immobile (Resist ends (special) (Fail x 3 = 1 minute))
    • Alteration (+4d8) vs. Guard
    • Creation (+3d10) vs. Toughness
    • Energy (+4d8) vs. Toughness
  • Knockdown (Instantaneous)
    • Energy (+4d8) vs. Guard
  • Persistent Damage (Resist ends (Fail x 3 = 1 minute))
    • Energy (+4d8) vs. Guard at PL 9
  • Polymorph (Resist ends (Fail x 3 = 1 hour))
    • Alteration (+4d8) vs. Toughness at PL 9
  • Provoked (Resist (minor) ends (Fail x 3 = 1 minute))
    • Creation (+3d10) vs. Resolve at PL 9
    • Energy (+4d8) vs. Resolve at PL 9
  • Silenced (Resist ends (Fail x 3 = 1 minute))
    • Alteration (+4d8) vs. Toughness
  • Slowed (Resist ends (Fail x 3 = 1 minute))
    • Energy (+4d8) vs. Guard
  • Stunned (Resist ends (Fail x 3 = 1 minute))
    • Energy (+4d8) vs. Toughness

  • Absorb Object
    • Alteration (+4d8)
  • Animation
    • Creation (+3d10) up to PL 8
  • Aura
    • Alteration (+4d8) up to PL 8
    • Creation (+3d10) up to PL 8
    • Energy (+4d8) up to PL 8
  • Barrier
    • Creation (+3d10) up to PL 9
    • Energy (+4d8) up to PL 9
  • Blindsight
    • Alteration (+4d8)
  • Bolster
    • Alteration (+4d8) up to PL 8
    • Creation (+3d10) up to PL 8
  • Flight
    • Alteration (+4d8) up to PL 8
  • Genesis
    • Creation (+3d10) up to PL 9
  • Haste
    • Alteration (+4d8) up to PL 8
  • Heal
    • Creation (+3d10) up to PL 9
  • Insubstantial
    • Alteration (+4d8)
  • Invisible
    • Alteration (+4d8) up to PL 6
  • Light
    • Creation (+3d10) up to PL 9
    • Energy (+4d8) up to PL 9
  • Regeneration
    • Alteration (+4d8) up to PL 9
    • Creation (+3d10) up to PL 9
  • Resistance
    • Alteration (+4d8) up to PL 9
    • Energy (+4d8) up to PL 9
  • Restoration
    • Creation (+3d10) up to PL 9
  • Shapeshift
    • Alteration (+4d8) up to PL 8
  • Summon Creature
    • Alteration (+4d8) up to PL 9
    • Creation (+3d10) up to PL 9
    • Energy (+4d8) up to PL 9
  • Sustenance
    • Alteration (+4d8) up to PL 9
    • Creation (+3d10) up to PL 9
  • Transmutation
    • Alteration (+4d8) up to PL 9

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Legendary creature names and descriptions sourced from Wikipedia.