Shibaten
Level 12
Water spirit from Shikoku
33 Hit Points
Might10Persuasion10Protection10
Initiative: d20 Speed: 30
- Guard 25
- Toughness 20
- Resolve 26
Feats
Any time you make a resist roll, you have advantage 1 on the roll.
With the chosen attribute, gain advantage 9 on non-attack, non-invocation rolls.
Favored Attacks
Banes
- Demoralized (Resist (minor) ends (Fail x 3 = 1 minute))
- Might (+4d8) vs. Resolve at PL 8
- Persuasion (+4d8) vs. Resolve at PL 8
- Disarmed (Instantaneous)
- Might (+4d8) vs. Guard at PL 6
- Fear (Special)
- Might (+4d8) vs. Resolve
- Forced Move (Instantaneous)
- Might (+4d8) vs. Guard at PL 8
- Immobile (Resist ends (special) (Fail x 3 = 1 minute))
- Might (+4d8) vs. Guard
- Knockdown (Instantaneous)
- Might (+4d8) vs. Guard
- Nullify (Instantaneous)
- Protection (+4d8) vs. Resolve at PL 9
- Provoked (Resist (minor) ends (Fail x 3 = 1 minute))
- Might (+4d8) vs. Resolve at PL 9
- Persuasion (+4d8) vs. Resolve at PL 9
- Silenced (Resist ends (Fail x 3 = 1 minute))
- Might (+4d8) vs. Toughness
- Slowed (Resist ends (Fail x 3 = 1 minute))
- Might (+4d8) vs. Guard
- Stunned (Resist ends (Fail x 3 = 1 minute))
- Might (+4d8) vs. Toughness
Boons
- Aura
- Protection (+4d8) up to PL 8
- Barrier
- Protection (+4d8) up to PL 9
- Resistance
- Protection (+4d8) up to PL 9
- Restoration
- Protection (+4d8) up to PL 9
- Sustenance
- Protection (+4d8) up to PL 9
NPC Generator
Every reload creates a new, procedurally generated NPC.
Legendary creature names and descriptions sourced from Wikipedia.