Bakezōri Level 12
Animated straw sandal

38 Hit Points

Entropy10Persuasion8Protection10

Initiative: d20 Speed: 30


  • Guard 26
  • Toughness 26
  • Resolve 26

Any time you make a resist roll, you have advantage 1 on the roll.

You gain advantage 9 on lethal strikes. Up to 25 damage (not to exceed the total damage dealt) is considered lethal damage. Your attacks are considered lethal strikes whenever you fulfill one of the following conditions: Your target is caught off guard or otherwise unaware of the attack, such as when you are hidden from them, disguised as a friend, or have successfully deceived them; Your target is within melee attack range of an ally.


  • Entropy (+4d8) vs Guard — max 75' range

 

  • Blinded (Resist ends (Fail x 3 = 1 minute))
    • Entropy (+4d8) vs. Toughness
  • Deafened (Resist ends (Fail x 3 = 1 minute))
    • Entropy (+4d8) vs. Toughness
  • Death (Resist ends (special) (Fail x 3 = Permanent))
    • Entropy (+4d8) vs. Toughness
  • Demoralized (Resist (minor) ends (Fail x 3 = 1 minute))
    • Entropy (+4d8) vs. Resolve at PL 8
    • Persuasion (+3d8) vs. Resolve at PL 8
  • Disarmed (Instantaneous)
    • Entropy (+4d8) vs. Toughness at PL 6
  • Fatigued (Special)
    • Entropy (+4d8) vs. Toughness
  • Fear (Special)
    • Entropy (+4d8) vs. Resolve
  • Immobile (Resist ends (special) (Fail x 3 = 1 minute))
    • Entropy (+4d8) vs. Toughness
  • Incapacitated (Resist ends (Fail x 3 = 1 minute))
    • Entropy (+4d8) vs. Toughness at PL 9
  • Nullify (Instantaneous)
    • Protection (+4d8) vs. Resolve at PL 9
  • Persistent Damage (Resist ends (Fail x 3 = 1 minute))
    • Entropy (+4d8) vs. Toughness at PL 9
  • Provoked (Resist (minor) ends (Fail x 3 = 1 minute))
    • Persuasion (+3d8) vs. Resolve at PL 8
  • Sickened (Resist ends (Fail x 3 = 1 minute))
    • Entropy (+4d8) vs. Toughness
  • Silenced (Resist ends (Fail x 3 = 1 minute))
    • Entropy (+4d8) vs. Toughness
  • Slowed (Resist ends (Fail x 3 = 1 minute))
    • Entropy (+4d8) vs. Toughness
  • Stunned (Resist ends (Fail x 3 = 1 minute))
    • Entropy (+4d8) vs. Toughness

  • Animation
    • Entropy (+4d8) up to PL 8
  • Aura
    • Entropy (+4d8) up to PL 8
    • Protection (+4d8) up to PL 8
  • Barrier
    • Entropy (+4d8) up to PL 9
    • Protection (+4d8) up to PL 9
  • Blindsight
    • Entropy (+4d8)
  • Darkness
    • Entropy (+4d8) up to PL 9
  • Insubstantial
    • Entropy (+4d8)
  • Life Drain
    • Entropy (+4d8)
  • Resistance
    • Protection (+4d8) up to PL 9
  • Restoration
    • Protection (+4d8) up to PL 9
  • Summon Creature
    • Entropy (+4d8) up to PL 9
  • Sustenance
    • Protection (+4d8) up to PL 9

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Legendary creature names and descriptions sourced from Wikipedia.