Mogwai
Level 19
Vengeful ghost or demon
47 Hit Points
Initiative: d20+4d8 Speed: 30
- Guard 29
- Toughness 24
- Resolve 26
Feats
You are immune to the chosen bane.
You are immune to damage of the chosen damage type.
With the chosen attack type, gain advantage 9. This bonus does not apply to bane attacks or boon invocations.
Favored Attacks
- Agility (+4d8) vs Guard
- Might (+4d8) vs Guard
- Movement (+4d8) vs Guard — max 75' range
Banes
- Blinded (Resist ends (Fail x 3 = 1 minute))
- Agility (+4d8) vs. Guard
- Deafened (Resist ends (Fail x 3 = 1 minute))
- Agility (+4d8) vs. Guard
- Death (Resist ends (special) (Fail x 3 = Permanent))
- Agility (+4d8) vs. Toughness
- Demoralized (Resist (minor) ends (Fail x 3 = 1 minute))
- Agility (+4d8) vs. Resolve at PL 8
- Might (+4d8) vs. Resolve at PL 8
- Disarmed (Instantaneous)
- Agility (+4d8) vs. Guard at PL 6
- Might (+4d8) vs. Guard at PL 6
- Movement (+4d8) vs. Guard at PL 6
- Fear (Special)
- Might (+4d8) vs. Resolve
- Forced Move (Instantaneous)
- Agility (+4d8) vs. Guard at PL 8
- Might (+4d8) vs. Guard at PL 8
- Movement (+4d8) vs. Guard at PL 8
- Immobile (Resist ends (special) (Fail x 3 = 1 minute))
- Agility (+4d8) vs. Guard
- Might (+4d8) vs. Guard
- Movement (+4d8) vs. Guard
- Incapacitated (Resist ends (Fail x 3 = 1 minute))
- Agility (+4d8) vs. Toughness at PL 9
- Knockdown (Instantaneous)
- Agility (+4d8) vs. Guard
- Might (+4d8) vs. Guard
- Movement (+4d8) vs. Guard
- Persistent Damage (Resist ends (Fail x 3 = 1 minute))
- Agility (+4d8) vs. Guard at PL 9
- Provoked (Resist (minor) ends (Fail x 3 = 1 minute))
- Agility (+4d8) vs. Resolve at PL 9
- Might (+4d8) vs. Resolve at PL 9
- Silenced (Resist ends (Fail x 3 = 1 minute))
- Agility (+4d8) vs. Toughness
- Might (+4d8) vs. Toughness
- Slowed (Resist ends (Fail x 3 = 1 minute))
- Agility (+4d8) vs. Guard
- Might (+4d8) vs. Guard
- Movement (+4d8) vs. Guard
- Stunned (Resist ends (Fail x 3 = 1 minute))
- Agility (+4d8) vs. Toughness
- Might (+4d8) vs. Toughness
Boons
- Absorb Object
- Movement (+4d8)
- Aura
- Movement (+4d8) up to PL 8
- Flight
- Movement (+4d8) up to PL 8
- Haste
- Movement (+4d8) up to PL 8
- Resistance
- Movement (+4d8) up to PL 9
- Telekinesis
- Movement (+4d8) up to PL 9
- Teleport
- Movement (+4d8) up to PL 9
NPC Generator
Every reload creates a new, procedurally generated NPC.
Legendary creature names and descriptions sourced from Wikipedia.