Nephilim Level 19
Gigantic sons of Grigori and human women

58 Hit Points

Fortitude10Might10Persuasion10

Initiative: d20 Speed: 30


  • Guard 27
  • Toughness 27
  • Resolve 24

With the chosen attack type, gain advantage 9. This bonus does not apply to bane attacks or boon invocations.

You are immune to the chosen bane.

Whenever a damaging attack exceeds the target's defense by 5 or more, you may automatically inflict that bane. When making a bane attack to inflict the chosen bane, you gain advantage 2 on the bane attack roll.


  • Might (+4d8) vs Guard
    • Maul
    • Club

 

  • Demoralized (Resist (minor) ends (Fail x 3 = 1 minute))
    • Might (+4d8) vs. Resolve at PL 8
    • Persuasion (+4d8) vs. Resolve at PL 8
  • Disarmed (Instantaneous)
    • Might (+4d8) vs. Guard at PL 6
  • Fear (Special)
    • Might (+4d8) vs. Resolve
  • Forced Move (Instantaneous)
    • Might (+4d8) vs. Guard at PL 8
  • Immobile (Resist ends (special) (Fail x 3 = 1 minute))
    • Might (+4d8) vs. Guard
  • Knockdown (Instantaneous)
    • Might (+4d8) vs. Guard
  • Provoked (Resist (minor) ends (Fail x 3 = 1 minute))
    • Might (+4d8) vs. Resolve at PL 9
    • Persuasion (+4d8) vs. Resolve at PL 9
  • Silenced (Resist ends (Fail x 3 = 1 minute))
    • Might (+4d8) vs. Toughness
  • Slowed (Resist ends (Fail x 3 = 1 minute))
    • Might (+4d8) vs. Guard
  • Stunned (Resist ends (Fail x 3 = 1 minute))
    • Might (+4d8) vs. Toughness

NPC Generator

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Legendary creature names and descriptions sourced from Wikipedia.