Dwarf
Level 19
Little people nature spirits
54 Hit Points
Initiative: d20 Speed: 30
- Guard 27
- Toughness 27
- Resolve 29
Feats
Reduce the disadvantage penalty associated with multi-targeting by 5.
You are immune to damage and harmful effects from the chosen energy type.
With the chosen attribute, gain advantage 9 on non-attack, non-invocation rolls.
Favored Attacks
Banes
- Blinded (Resist ends (Fail x 3 = 1 minute))
- Creation (+3d10) vs. Guard
- Demoralized (Resist (minor) ends (Fail x 3 = 1 minute))
- Might (+4d8) vs. Resolve at PL 8
- Disarmed (Instantaneous)
- Might (+4d8) vs. Guard at PL 6
- Fear (Special)
- Creation (+3d10) vs. Resolve
- Might (+4d8) vs. Resolve
- Forced Move (Instantaneous)
- Might (+4d8) vs. Guard at PL 8
- Immobile (Resist ends (special) (Fail x 3 = 1 minute))
- Creation (+3d10) vs. Toughness
- Might (+4d8) vs. Guard
- Knockdown (Instantaneous)
- Might (+4d8) vs. Guard
- Provoked (Resist (minor) ends (Fail x 3 = 1 minute))
- Creation (+3d10) vs. Resolve at PL 9
- Deception (+4d8) vs. Resolve at PL 9
- Might (+4d8) vs. Resolve at PL 9
- Silenced (Resist ends (Fail x 3 = 1 minute))
- Might (+4d8) vs. Toughness
- Slowed (Resist ends (Fail x 3 = 1 minute))
- Might (+4d8) vs. Guard
- Stunned (Resist ends (Fail x 3 = 1 minute))
- Might (+4d8) vs. Toughness
Boons
- Animation
- Creation (+3d10) up to PL 8
- Aura
- Creation (+3d10) up to PL 8
- Barrier
- Creation (+3d10) up to PL 9
- Bolster
- Creation (+3d10) up to PL 8
- Genesis
- Creation (+3d10) up to PL 9
- Heal
- Creation (+3d10) up to PL 9
- Light
- Creation (+3d10) up to PL 9
- Regeneration
- Creation (+3d10) up to PL 9
- Restoration
- Creation (+3d10) up to PL 9
- Summon Creature
- Creation (+3d10) up to PL 9
- Sustenance
- Creation (+3d10) up to PL 9
NPC Generator
Every reload creates a new, procedurally generated NPC.
Legendary creature names and descriptions sourced from Wikipedia.
