Kurage-no-hinotama
Level 19
Jellyfish which floats through the air as a fireball
55 Hit Points
Initiative: d20 Speed: 30
- Guard 27
- Toughness 29
- Resolve 27
Feats
Any time you make a resist roll, you have advantage 1 on the roll.
You are immune to the chosen bane.
When a target makes a resist roll to shake off your invocation of the chosen bane, they have disadvantage 1.
Favored Attacks
- Entropy (+4d8) vs Guard — max 75' range
- Alteration (+4d8) vs Guard — max 75' range
Banes
- Blinded (Resist ends (Fail x 3 = 1 minute))
- Entropy (+4d8) vs. Toughness
- Deafened (Resist ends (Fail x 3 = 1 minute))
- Entropy (+4d8) vs. Toughness
- Death (Resist ends (special) (Fail x 3 = Permanent))
- Entropy (+4d8) vs. Toughness
- Demoralized (Resist (minor) ends (Fail x 3 = 1 minute))
- Entropy (+4d8) vs. Resolve at PL 8
- Disarmed (Instantaneous)
- Alteration (+4d8) vs. Guard at PL 6
- Entropy (+4d8) vs. Toughness at PL 6
- Fatigued (Special)
- Entropy (+4d8) vs. Toughness
- Fear (Special)
- Entropy (+4d8) vs. Resolve
- Immobile (Resist ends (special) (Fail x 3 = 1 minute))
- Alteration (+4d8) vs. Guard
- Entropy (+4d8) vs. Toughness
- Incapacitated (Resist ends (Fail x 3 = 1 minute))
- Entropy (+4d8) vs. Toughness at PL 9
- Persistent Damage (Resist ends (Fail x 3 = 1 minute))
- Entropy (+4d8) vs. Toughness at PL 9
- Polymorph (Resist ends (Fail x 3 = 1 hour))
- Alteration (+4d8) vs. Toughness at PL 9
- Sickened (Resist ends (Fail x 3 = 1 minute))
- Entropy (+4d8) vs. Toughness
- Silenced (Resist ends (Fail x 3 = 1 minute))
- Alteration (+4d8) vs. Toughness
- Entropy (+4d8) vs. Toughness
- Slowed (Resist ends (Fail x 3 = 1 minute))
- Entropy (+4d8) vs. Toughness
- Stunned (Resist ends (Fail x 3 = 1 minute))
- Entropy (+4d8) vs. Toughness
Boons
- Absorb Object
- Alteration (+4d8)
- Animation
- Entropy (+4d8) up to PL 8
- Aura
- Alteration (+4d8) up to PL 8
- Entropy (+4d8) up to PL 8
- Barrier
- Entropy (+4d8) up to PL 9
- Blindsight
- Alteration (+4d8)
- Entropy (+4d8)
- Bolster
- Alteration (+4d8) up to PL 8
- Concealment
- Alteration (+4d8) up to PL 8
- Darkness
- Entropy (+4d8) up to PL 9
- Flight
- Alteration (+4d8) up to PL 8
- Haste
- Alteration (+4d8) up to PL 8
- Insubstantial
- Alteration (+4d8)
- Entropy (+4d8)
- Invisible
- Alteration (+4d8) up to PL 6
- Life Drain
- Entropy (+4d8)
- Regeneration
- Alteration (+4d8) up to PL 9
- Resistance
- Alteration (+4d8) up to PL 9
- Shapeshift
- Alteration (+4d8) up to PL 8
- Summon Creature
- Alteration (+4d8) up to PL 9
- Entropy (+4d8) up to PL 9
- Sustenance
- Alteration (+4d8) up to PL 9
- Transmutation
- Alteration (+4d8) up to PL 9
NPC Generator
Every reload creates a new, procedurally generated NPC.
Legendary creature names and descriptions sourced from Wikipedia.