Sylvan
Level 7
Forest spirit
32 Hit Points
Initiative: d20 Speed: 30
- Guard 20
- Toughness 21
- Resolve 16
Feats
With the chosen attribute, gain advantage 7 on non-attack, non-invocation rolls.
You gain advantage 7 on lethal strikes. Up to 20 damage (not to exceed the total damage dealt) is considered lethal damage. Your attacks are considered lethal strikes whenever you fulfill one of the following conditions: Your target is caught off guard or otherwise unaware of the attack, such as when you are hidden from them, disguised as a friend, or have successfully deceived them; Your target is within melee attack range of an ally.
When you move from a space adjacent to an enemy to another space not adjacent to that enemy, the enemy does not get the usual opportunity attack.
Favored Attacks
- Movement (+2d10) vs Guard — max 75' range
Banes
- Disarmed (Instantaneous)
- Movement (+2d10) vs. Guard at PL 6
- Forced Move (Instantaneous)
- Movement (+2d10) vs. Guard at PL 6
- Immobile (Resist ends (special) (Fail x 3 = 1 minute))
- Movement (+2d10) vs. Guard
- Knockdown (Instantaneous)
- Movement (+2d10) vs. Guard
- Nullify (Instantaneous)
- Protection (+2d10) vs. Resolve at PL 7
- Slowed (Resist ends (Fail x 3 = 1 minute))
- Movement (+2d10) vs. Guard
Boons
- Absorb Object
- Movement (+2d10)
- Aura
- Movement (+2d10) up to PL 6
- Protection (+2d10) up to PL 6
- Barrier
- Protection (+2d10) up to PL 7
- Flight
- Movement (+2d10) up to PL 6
- Haste
- Movement (+2d10) up to PL 6
- Resistance
- Movement (+2d10) up to PL 7
- Protection (+2d10) up to PL 7
- Restoration
- Protection (+2d10) up to PL 7
- Sustenance
- Protection (+2d10) up to PL 7
- Telekinesis
- Movement (+2d10) up to PL 7
- Teleport
- Movement (+2d10) up to PL 7
NPC Generator
Every reload creates a new, procedurally generated NPC.
Legendary creature names and descriptions sourced from Wikipedia.
