Panis
Level 7
Demons with herds of stolen cows
31 Hit Points
Initiative: d20+2d10 Speed: 30
- Guard 22
- Toughness 16
- Resolve 22
Feats
Whenever a damaging attack exceeds the target's defense by 5 or more, you may automatically inflict that bane. When making a bane attack to inflict the chosen bane, you gain advantage 2 on the bane attack roll.
Whenever a damaging attack exceeds the target's defense by 1 or more, you may automatically inflict that bane. When making a bane attack to inflict the chosen bane, you gain advantage 3 on the bane attack roll.
Reduce the disadvantage penalty associated with multi-targeting by 5.
Favored Attacks
Banes
- Blinded (Resist ends (Fail x 3 = 1 minute))
- Agility (+2d10) vs. Guard
- Creation (+2d8) vs. Guard
- Deafened (Resist ends (Fail x 3 = 1 minute))
- Agility (+2d10) vs. Guard
- Demoralized (Resist (minor) ends (Fail x 3 = 1 minute))
- Agility (+2d10) vs. Resolve at PL 6
- Presence (+2d10) vs. Resolve at PL 6
- Disarmed (Instantaneous)
- Agility (+2d10) vs. Guard at PL 6
- Fear (Special)
- Creation (+2d8) vs. Resolve
- Forced Move (Instantaneous)
- Agility (+2d10) vs. Guard at PL 6
- Immobile (Resist ends (special) (Fail x 3 = 1 minute))
- Agility (+2d10) vs. Guard
- Creation (+2d8) vs. Toughness
- Incapacitated (Resist ends (Fail x 3 = 1 minute))
- Agility (+2d10) vs. Toughness at PL 7
- Knockdown (Instantaneous)
- Agility (+2d10) vs. Guard
- Persistent Damage (Resist ends (Fail x 3 = 1 minute))
- Agility (+2d10) vs. Guard at PL 6
- Provoked (Resist (minor) ends (Fail x 3 = 1 minute))
- Agility (+2d10) vs. Resolve at PL 7
- Creation (+2d8) vs. Resolve at PL 6
- Presence (+2d10) vs. Resolve at PL 7
- Silenced (Resist ends (Fail x 3 = 1 minute))
- Agility (+2d10) vs. Toughness
- Slowed (Resist ends (Fail x 3 = 1 minute))
- Agility (+2d10) vs. Guard
- Stunned (Resist ends (Fail x 3 = 1 minute))
- Agility (+2d10) vs. Toughness
Boons
- Animation
- Creation (+2d8) up to PL 6
- Aura
- Creation (+2d8) up to PL 6
- Presence (+2d10) up to PL 6
- Barrier
- Creation (+2d8) up to PL 5
- Bolster
- Creation (+2d8) up to PL 6
- Presence (+2d10) up to PL 6
- Genesis
- Creation (+2d8) up to PL 5
- Heal
- Creation (+2d8) up to PL 6
- Presence (+2d10) up to PL 7
- Light
- Creation (+2d8) up to PL 6
- Regeneration
- Creation (+2d8) up to PL 5
- Restoration
- Creation (+2d8) up to PL 6
- Summon Creature
- Creation (+2d8) up to PL 6
- Sustenance
- Creation (+2d8) up to PL 5
NPC Generator
Every reload creates a new, procedurally generated NPC.
Legendary creature names and descriptions sourced from Wikipedia.
