Asobibi Level 7
Spectral fire from Kōchi Prefecture

33 Hit Points

Energy7Entropy6Influence7

Initiative: d20 Speed: 30


  • Guard 18
  • Toughness 18
  • Resolve 22

You are able to inflict both banes with a single attack. The combined power level of each bane must not exceed the attribute score. If the banes target different defenses, you choose which defense your attack targets. On a successful attack roll, the target is inflicted with both banes. They each persist independently of one another and must be resisted separately.


  • Energy (+2d10) vs Guard — max 75' range
  • Entropy (+2d8) vs Guard — max 50' range

 

  • Blinded (Resist ends (Fail x 3 = 1 minute))
    • Energy (+2d10) vs. Guard
    • Entropy (+2d8) vs. Toughness
  • Charmed (Resist ends (special) (Fail x 3 = 24 hours))
    • Influence (+2d10) vs. Resolve at PL 6
  • Deafened (Resist ends (Fail x 3 = 1 minute))
    • Energy (+2d10) vs. Toughness
    • Entropy (+2d8) vs. Toughness
  • Demoralized (Resist (minor) ends (Fail x 3 = 1 minute))
    • Energy (+2d10) vs. Resolve at PL 6
    • Entropy (+2d8) vs. Resolve at PL 6
    • Influence (+2d10) vs. Resolve at PL 6
  • Disarmed (Instantaneous)
    • Energy (+2d10) vs. Guard at PL 6
    • Entropy (+2d8) vs. Toughness at PL 6
    • Influence (+2d10) vs. Resolve at PL 6
  • Dominated (Special)
    • Influence (+2d10) vs. Resolve at PL 5
  • Fatigued (Special)
    • Entropy (+2d8) vs. Toughness
  • Fear (Special)
    • Entropy (+2d8) vs. Resolve
    • Influence (+2d10) vs. Resolve
  • Forced Move (Instantaneous)
    • Energy (+2d10) vs. Guard at PL 6
  • Immobile (Resist ends (special) (Fail x 3 = 1 minute))
    • Energy (+2d10) vs. Toughness
    • Entropy (+2d8) vs. Toughness
    • Influence (+2d10) vs. Resolve
  • Incapacitated (Resist ends (Fail x 3 = 1 minute))
    • Entropy (+2d8) vs. Toughness at PL 5
    • Influence (+2d10) vs. Resolve at PL 7
  • Knockdown (Instantaneous)
    • Energy (+2d10) vs. Guard
  • Memory Alteration (Instantaneous)
    • Influence (+2d10) vs. Resolve at PL 6
  • Persistent Damage (Resist ends (Fail x 3 = 1 minute))
    • Energy (+2d10) vs. Guard at PL 6
    • Entropy (+2d8) vs. Toughness at PL 6
  • Phantasm (Special)
    • Influence (+2d10) vs. Resolve at PL 7
  • Provoked (Resist (minor) ends (Fail x 3 = 1 minute))
    • Energy (+2d10) vs. Resolve at PL 7
    • Influence (+2d10) vs. Resolve at PL 7
  • Sickened (Resist ends (Fail x 3 = 1 minute))
    • Entropy (+2d8) vs. Toughness
  • Silenced (Resist ends (Fail x 3 = 1 minute))
    • Entropy (+2d8) vs. Toughness
  • Slowed (Resist ends (Fail x 3 = 1 minute))
    • Energy (+2d10) vs. Guard
    • Entropy (+2d8) vs. Toughness
  • Stunned (Resist ends (Fail x 3 = 1 minute))
    • Energy (+2d10) vs. Toughness
    • Entropy (+2d8) vs. Toughness
  • Stupefied (Resist ends (Fail x 3 = 1 minute))
    • Influence (+2d10) vs. Resolve
  • Truthfulness (10 minutes (special))
    • Influence (+2d10) vs. Resolve

  • Animation
    • Entropy (+2d8) up to PL 6
  • Aura
    • Energy (+2d10) up to PL 6
    • Entropy (+2d8) up to PL 6
    • Influence (+2d10) up to PL 6
  • Barrier
    • Energy (+2d10) up to PL 7
    • Entropy (+2d8) up to PL 5
  • Blindsight
    • Entropy (+2d8)
  • Darkness
    • Entropy (+2d8) up to PL 6
    • Influence (+2d10) up to PL 7
  • Invisible
    • Influence (+2d10) up to PL 6
  • Life Drain
    • Entropy (+2d8)
  • Light
    • Energy (+2d10) up to PL 7
  • Resistance
    • Energy (+2d10) up to PL 7
  • Summon Creature
    • Entropy (+2d8) up to PL 6
    • Energy (+2d10) up to PL 7
  • Telepathy
    • Influence (+2d10) up to PL 7

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