Nāga Level 7
Nature and water spirits, serpentine or human-serpent hybrids

30 Hit Points

Agility7Fortitude7Protection7

Initiative: d20+2d10 Speed: 30


  • Guard 21
  • Toughness 21
  • Resolve 18

You are immune to the chosen bane.


  • Agility (+2d10) vs Guard
    • Handgun
    • No-dachi

 

  • Blinded (Resist ends (Fail x 3 = 1 minute))
    • Agility (+2d10) vs. Guard
  • Deafened (Resist ends (Fail x 3 = 1 minute))
    • Agility (+2d10) vs. Guard
  • Demoralized (Resist (minor) ends (Fail x 3 = 1 minute))
    • Agility (+2d10) vs. Resolve at PL 6
  • Disarmed (Instantaneous)
    • Agility (+2d10) vs. Guard at PL 6
  • Forced Move (Instantaneous)
    • Agility (+2d10) vs. Guard at PL 6
  • Immobile (Resist ends (special) (Fail x 3 = 1 minute))
    • Agility (+2d10) vs. Guard
  • Incapacitated (Resist ends (Fail x 3 = 1 minute))
    • Agility (+2d10) vs. Toughness at PL 7
  • Knockdown (Instantaneous)
    • Agility (+2d10) vs. Guard
  • Nullify (Instantaneous)
    • Protection (+2d10) vs. Resolve at PL 7
  • Persistent Damage (Resist ends (Fail x 3 = 1 minute))
    • Agility (+2d10) vs. Guard at PL 6
  • Provoked (Resist (minor) ends (Fail x 3 = 1 minute))
    • Agility (+2d10) vs. Resolve at PL 7
  • Silenced (Resist ends (Fail x 3 = 1 minute))
    • Agility (+2d10) vs. Toughness
  • Slowed (Resist ends (Fail x 3 = 1 minute))
    • Agility (+2d10) vs. Guard
  • Stunned (Resist ends (Fail x 3 = 1 minute))
    • Agility (+2d10) vs. Toughness

  • Aura
    • Protection (+2d10) up to PL 6
  • Barrier
    • Protection (+2d10) up to PL 7
  • Resistance
    • Protection (+2d10) up to PL 7
  • Restoration
    • Protection (+2d10) up to PL 7
  • Sustenance
    • Protection (+2d10) up to PL 7

NPC Generator

Every reload creates a new, procedurally generated NPC.

Legendary creature names and descriptions sourced from Wikipedia.