Nang Takian Level 7
Tree spirit

22 Hit Points

Agility6Energy7Movement6

Initiative: d20+2d8 Speed: 30


  • Guard 22
  • Toughness 19
  • Resolve 18

When a target makes a resist roll to shake off your invocation of the chosen bane, they have disadvantage 1.


  • Agility (+2d8) vs Guard
    • Flamethrower
    • Unarmed Strike
  • Energy (+2d10) vs Guard — max 75' range
  • Movement (+2d8) vs Guard — max 50' range

 

  • Blinded (Resist ends (Fail x 3 = 1 minute))
    • Agility (+2d8) vs. Guard
    • Energy (+2d10) vs. Guard
  • Deafened (Resist ends (Fail x 3 = 1 minute))
    • Agility (+2d8) vs. Guard
    • Energy (+2d10) vs. Toughness
  • Demoralized (Resist (minor) ends (Fail x 3 = 1 minute))
    • Agility (+2d8) vs. Resolve at PL 6
    • Energy (+2d10) vs. Resolve at PL 6
  • Disarmed (Instantaneous)
    • Agility (+2d8) vs. Guard at PL 6
    • Energy (+2d10) vs. Guard at PL 6
    • Movement (+2d8) vs. Guard at PL 6
  • Forced Move (Instantaneous)
    • Agility (+2d8) vs. Guard at PL 6
    • Energy (+2d10) vs. Guard at PL 6
    • Movement (+2d8) vs. Guard at PL 6
  • Immobile (Resist ends (special) (Fail x 3 = 1 minute))
    • Agility (+2d8) vs. Guard
    • Energy (+2d10) vs. Toughness
    • Movement (+2d8) vs. Guard
  • Incapacitated (Resist ends (Fail x 3 = 1 minute))
    • Agility (+2d8) vs. Toughness at PL 5
  • Knockdown (Instantaneous)
    • Agility (+2d8) vs. Guard
    • Energy (+2d10) vs. Guard
    • Movement (+2d8) vs. Guard
  • Persistent Damage (Resist ends (Fail x 3 = 1 minute))
    • Agility (+2d8) vs. Guard at PL 6
    • Energy (+2d10) vs. Guard at PL 6
  • Provoked (Resist (minor) ends (Fail x 3 = 1 minute))
    • Agility (+2d8) vs. Resolve at PL 6
    • Energy (+2d10) vs. Resolve at PL 7
  • Silenced (Resist ends (Fail x 3 = 1 minute))
    • Agility (+2d8) vs. Toughness
  • Slowed (Resist ends (Fail x 3 = 1 minute))
    • Agility (+2d8) vs. Guard
    • Energy (+2d10) vs. Guard
    • Movement (+2d8) vs. Guard
  • Stunned (Resist ends (Fail x 3 = 1 minute))
    • Agility (+2d8) vs. Toughness
    • Energy (+2d10) vs. Toughness

  • Absorb Object
    • Movement (+2d8)
  • Aura
    • Energy (+2d10) up to PL 6
    • Movement (+2d8) up to PL 6
  • Barrier
    • Energy (+2d10) up to PL 7
  • Flight
    • Movement (+2d8) up to PL 6
  • Haste
    • Movement (+2d8) up to PL 6
  • Light
    • Energy (+2d10) up to PL 7
  • Resistance
    • Energy (+2d10) up to PL 7
    • Movement (+2d8) up to PL 5
  • Summon Creature
    • Energy (+2d10) up to PL 7
  • Telekinesis
    • Movement (+2d8) up to PL 5
  • Teleport
    • Movement (+2d8) up to PL 5

NPC Generator

Every reload creates a new, procedurally generated NPC.

Legendary creature names and descriptions sourced from Wikipedia.