Bergrisar
Level 7
Mountain giants who live alongside the Hrimthursar (lit. "Rime-Giants") in Jotunheim
29 Hit Points
Initiative: d20+2d10 Speed: 30
- Guard 22
- Toughness 20
- Resolve 20
Feats
You are immune to damage of the chosen damage type.
Any time you make a resist roll, you have advantage 1 on the roll.
You are able to inflict both banes with a single attack. The combined power level of each bane must not exceed the attribute score. If the banes target different defenses, you choose which defense your attack targets. On a successful attack roll, the target is inflicted with both banes. They each persist independently of one another and must be resisted separately.
Favored Attacks
Banes
- Blinded (Resist ends (Fail x 3 = 1 minute))
- Agility (+2d10) vs. Guard
- Charmed (Resist ends (special) (Fail x 3 = 24 hours))
- Influence (+2d8) vs. Resolve at PL 6
- Deafened (Resist ends (Fail x 3 = 1 minute))
- Agility (+2d10) vs. Guard
- Demoralized (Resist (minor) ends (Fail x 3 = 1 minute))
- Agility (+2d10) vs. Resolve at PL 6
- Influence (+2d8) vs. Resolve at PL 6
- Disarmed (Instantaneous)
- Agility (+2d10) vs. Guard at PL 6
- Influence (+2d8) vs. Resolve at PL 6
- Dominated (Special)
- Influence (+2d8) vs. Resolve at PL 5
- Fear (Special)
- Influence (+2d8) vs. Resolve
- Forced Move (Instantaneous)
- Agility (+2d10) vs. Guard at PL 6
- Immobile (Resist ends (special) (Fail x 3 = 1 minute))
- Agility (+2d10) vs. Guard
- Influence (+2d8) vs. Resolve
- Incapacitated (Resist ends (Fail x 3 = 1 minute))
- Agility (+2d10) vs. Toughness at PL 7
- Influence (+2d8) vs. Resolve at PL 5
- Knockdown (Instantaneous)
- Agility (+2d10) vs. Guard
- Memory Alteration (Instantaneous)
- Influence (+2d8) vs. Resolve at PL 6
- Persistent Damage (Resist ends (Fail x 3 = 1 minute))
- Agility (+2d10) vs. Guard at PL 6
- Phantasm (Special)
- Influence (+2d8) vs. Resolve at PL 6
- Provoked (Resist (minor) ends (Fail x 3 = 1 minute))
- Agility (+2d10) vs. Resolve at PL 7
- Influence (+2d8) vs. Resolve at PL 6
- Silenced (Resist ends (Fail x 3 = 1 minute))
- Agility (+2d10) vs. Toughness
- Slowed (Resist ends (Fail x 3 = 1 minute))
- Agility (+2d10) vs. Guard
- Stunned (Resist ends (Fail x 3 = 1 minute))
- Agility (+2d10) vs. Toughness
- Truthfulness (10 minutes (special))
- Influence (+2d8) vs. Resolve
Boons
- Aura
- Influence (+2d8) up to PL 6
- Concealment
- Influence (+2d8) up to PL 6
- Darkness
- Influence (+2d8) up to PL 6
- Invisible
- Influence (+2d8) up to PL 6
- Telepathy
- Influence (+2d8) up to PL 6
NPC Generator
Every reload creates a new, procedurally generated NPC.
Legendary creature names and descriptions sourced from Wikipedia.
