Vila Level 7
Weather spirit

26 Hit Points

Deception6Might7Persuasion7

Initiative: d20 Speed: 30


  • Guard 22
  • Toughness 16
  • Resolve 22

With the chosen attack type, gain advantage 7. This bonus does not apply to bane attacks or boon invocations.

You are immune to the chosen bane.

Reduce the disadvantage penalty associated with multi-targeting by 5.


  • Might (+2d10) vs Guard
    • Short Spear
    • Hatchet

 

  • Demoralized (Resist (minor) ends (Fail x 3 = 1 minute))
    • Might (+2d10) vs. Resolve at PL 6
    • Persuasion (+2d10) vs. Resolve at PL 6
  • Disarmed (Instantaneous)
    • Might (+2d10) vs. Guard at PL 6
  • Fear (Special)
    • Might (+2d10) vs. Resolve
  • Forced Move (Instantaneous)
    • Might (+2d10) vs. Guard at PL 6
  • Immobile (Resist ends (special) (Fail x 3 = 1 minute))
    • Might (+2d10) vs. Guard
  • Knockdown (Instantaneous)
    • Might (+2d10) vs. Guard
  • Provoked (Resist (minor) ends (Fail x 3 = 1 minute))
    • Deception (+2d8) vs. Resolve at PL 6
    • Might (+2d10) vs. Resolve at PL 7
    • Persuasion (+2d10) vs. Resolve at PL 7
  • Silenced (Resist ends (Fail x 3 = 1 minute))
    • Might (+2d10) vs. Toughness
  • Slowed (Resist ends (Fail x 3 = 1 minute))
    • Might (+2d10) vs. Guard
  • Stunned (Resist ends (Fail x 3 = 1 minute))
    • Might (+2d10) vs. Toughness

NPC Generator

Every reload creates a new, procedurally generated NPC.

Legendary creature names and descriptions sourced from Wikipedia.