Scorpion Man Level 20
Human-scorpion hybrid

58 Hit Points

Might10Prescience9Will10

Initiative: d20 Speed: 30


  • Guard 29
  • Toughness 28
  • Resolve 28

When a target makes a resist roll to shake off your invocation of the chosen bane, they have disadvantage 1.

With the chosen attack type, gain advantage 9. This bonus does not apply to bane attacks or boon invocations.

You are able to inflict both banes with a single attack. The combined power level of each bane must not exceed the attribute score. If the banes target different defenses, you choose which defense your attack targets. On a successful attack roll, the target is inflicted with both banes. They each persist independently of one another and must be resisted separately.


  • Might (+4d8) vs Guard
    • Warhammer
    • Dagger

 

  • Demoralized (Resist (minor) ends (Fail x 3 = 1 minute))
    • Might (+4d8) vs. Resolve at PL 8
  • Disarmed (Instantaneous)
    • Might (+4d8) vs. Guard at PL 6
  • Fear (Special)
    • Might (+4d8) vs. Resolve
  • Forced Move (Instantaneous)
    • Might (+4d8) vs. Guard at PL 8
  • Immobile (Resist ends (special) (Fail x 3 = 1 minute))
    • Might (+4d8) vs. Guard
  • Knockdown (Instantaneous)
    • Might (+4d8) vs. Guard
  • Mind Dredge (Resist ends (Fail x 3 = 1 minute))
    • Prescience (+3d10) vs. Resolve at PL 9
  • Provoked (Resist (minor) ends (Fail x 3 = 1 minute))
    • Might (+4d8) vs. Resolve at PL 9
  • Spying (10 minutes (special))
    • Prescience (+3d10) vs. Resolve (special) at PL 9
  • Silenced (Resist ends (Fail x 3 = 1 minute))
    • Might (+4d8) vs. Toughness
  • Slowed (Resist ends (Fail x 3 = 1 minute))
    • Might (+4d8) vs. Guard
  • Stunned (Resist ends (Fail x 3 = 1 minute))
    • Might (+4d8) vs. Toughness

  • Aura
    • Prescience (+3d10) up to PL 8
  • Blindsight
    • Prescience (+3d10)
  • Bolster
    • Prescience (+3d10) up to PL 8
  • Detection
    • Prescience (+3d10)
  • Precognition
    • Prescience (+3d10) up to PL 7
  • Reading
    • Prescience (+3d10) up to PL 9
  • Seeing
    • Prescience (+3d10) up to PL 6
  • Telepathy
    • Prescience (+3d10) up to PL 7
  • Tongues
    • Prescience (+3d10) up to PL 6
  • Truesight
    • Prescience (+3d10) up to PL 9

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Legendary creature names and descriptions sourced from Wikipedia.