Inugami Level 6
Dog spirit

31 Hit Points

Fortitude7Might7Persuasion5

Initiative: d20 Speed: 30


  • Guard 19
  • Toughness 21
  • Resolve 19

Gain +5 to your defense against the chosen bane.

Reduce the multi-attack disadvantage penalty by 6. Before attacking, you may declare that you are multi-attacking, and must state how many extra attacks (maximum of 1 + half your level, rounded up) you would like to make. ALL of your attacks this round suffer disadvantage equal to 3 times the number of additional attacks you declare (i.e., if you make 2 attacks, you suffer disadvantage 3; 3 attacks suffers disadvantage 6).


  • Might (+2d10) vs Guard
    • Maul
    • Riot Shield

 

  • Demoralized (Resist (minor) ends (Fail x 3 = 1 minute))
    • Might (+2d10) vs. Resolve at PL 6
    • Persuasion (+2d6) vs. Resolve at PL 3
  • Disarmed (Instantaneous)
    • Might (+2d10) vs. Guard at PL 6
  • Fear (Special)
    • Might (+2d10) vs. Resolve
  • Forced Move (Instantaneous)
    • Might (+2d10) vs. Guard at PL 6
  • Immobile (Resist ends (special) (Fail x 3 = 1 minute))
    • Might (+2d10) vs. Guard
  • Knockdown (Instantaneous)
    • Might (+2d10) vs. Guard
  • Provoked (Resist (minor) ends (Fail x 3 = 1 minute))
    • Might (+2d10) vs. Resolve at PL 7
    • Persuasion (+2d6) vs. Resolve at PL 5
  • Silenced (Resist ends (Fail x 3 = 1 minute))
    • Might (+2d10) vs. Toughness
  • Slowed (Resist ends (Fail x 3 = 1 minute))
    • Might (+2d10) vs. Guard
  • Stunned (Resist ends (Fail x 3 = 1 minute))
    • Might (+2d10) vs. Toughness

NPC Generator

Every reload creates a new, procedurally generated NPC.

Legendary creature names and descriptions sourced from Wikipedia.