Hai-uri Level 6
Male, anthropophagous, partially invisible monster

31 Hit Points

Logic7Might7Will5

Initiative: d20 Speed: 30


  • Guard 21
  • Toughness 21
  • Resolve 18

When you move from a space adjacent to an enemy to another space not adjacent to that enemy, the enemy does not get the usual opportunity attack.

You are immune to the chosen bane.

With the chosen attack type, gain advantage 6. This bonus does not apply to bane attacks or boon invocations.


  • Might (+2d10) vs Guard
    • Great Axe
    • Improvised Weapon

 

  • Demoralized (Resist (minor) ends (Fail x 3 = 1 minute))
    • Might (+2d10) vs. Resolve at PL 6
  • Disarmed (Instantaneous)
    • Might (+2d10) vs. Guard at PL 6
  • Fear (Special)
    • Might (+2d10) vs. Resolve
  • Forced Move (Instantaneous)
    • Might (+2d10) vs. Guard at PL 6
  • Immobile (Resist ends (special) (Fail x 3 = 1 minute))
    • Might (+2d10) vs. Guard
  • Knockdown (Instantaneous)
    • Might (+2d10) vs. Guard
  • Provoked (Resist (minor) ends (Fail x 3 = 1 minute))
    • Might (+2d10) vs. Resolve at PL 7
  • Silenced (Resist ends (Fail x 3 = 1 minute))
    • Might (+2d10) vs. Toughness
  • Slowed (Resist ends (Fail x 3 = 1 minute))
    • Might (+2d10) vs. Guard
  • Stunned (Resist ends (Fail x 3 = 1 minute))
    • Might (+2d10) vs. Toughness

  • Animation
    • Logic (+2d10) up to PL 6
  • Heal
    • Logic (+2d10) up to PL 7

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Legendary creature names and descriptions sourced from Wikipedia.