Alux
Level 6
Little people
32 Hit Points
Creation5Entropy7Protection7
Initiative: d20 Speed: 30
- Guard 21
- Toughness 21
- Resolve 21
Feats
When you move from a space adjacent to an enemy to another space not adjacent to that enemy, the enemy does not get the usual opportunity attack.
Favored Attacks
- Entropy (+2d10) vs Guard — max 75' range
Banes
- Blinded (Resist ends (Fail x 3 = 1 minute))
- Creation (+2d6) vs. Guard
- Entropy (+2d10) vs. Toughness
- Deafened (Resist ends (Fail x 3 = 1 minute))
- Entropy (+2d10) vs. Toughness
- Demoralized (Resist (minor) ends (Fail x 3 = 1 minute))
- Entropy (+2d10) vs. Resolve at PL 6
- Disarmed (Instantaneous)
- Entropy (+2d10) vs. Toughness at PL 6
- Fatigued (Special)
- Entropy (+2d10) vs. Toughness
- Fear (Special)
- Creation (+2d6) vs. Resolve
- Entropy (+2d10) vs. Resolve
- Immobile (Resist ends (special) (Fail x 3 = 1 minute))
- Creation (+2d6) vs. Toughness
- Entropy (+2d10) vs. Toughness
- Incapacitated (Resist ends (Fail x 3 = 1 minute))
- Entropy (+2d10) vs. Toughness at PL 7
- Nullify (Instantaneous)
- Protection (+2d10) vs. Resolve at PL 7
- Persistent Damage (Resist ends (Fail x 3 = 1 minute))
- Entropy (+2d10) vs. Toughness at PL 6
- Provoked (Resist (minor) ends (Fail x 3 = 1 minute))
- Creation (+2d6) vs. Resolve at PL 5
- Sickened (Resist ends (Fail x 3 = 1 minute))
- Entropy (+2d10) vs. Toughness
- Silenced (Resist ends (Fail x 3 = 1 minute))
- Entropy (+2d10) vs. Toughness
- Slowed (Resist ends (Fail x 3 = 1 minute))
- Entropy (+2d10) vs. Toughness
- Stunned (Resist ends (Fail x 3 = 1 minute))
- Entropy (+2d10) vs. Toughness
Boons
- Animation
- Entropy (+2d10) up to PL 6
- Aura
- Creation (+2d6) up to PL 4
- Entropy (+2d10) up to PL 6
- Protection (+2d10) up to PL 6
- Barrier
- Creation (+2d6) up to PL 5
- Entropy (+2d10) up to PL 7
- Protection (+2d10) up to PL 7
- Blindsight
- Entropy (+2d10)
- Bolster
- Creation (+2d6) up to PL 3
- Darkness
- Entropy (+2d10) up to PL 7
- Genesis
- Creation (+2d6) up to PL 5
- Heal
- Creation (+2d6) up to PL 5
- Insubstantial
- Entropy (+2d10)
- Life Drain
- Entropy (+2d10)
- Light
- Creation (+2d6) up to PL 5
- Regeneration
- Creation (+2d6) up to PL 5
- Resistance
- Protection (+2d10) up to PL 7
- Restoration
- Creation (+2d6) up to PL 5
- Protection (+2d10) up to PL 7
- Summon Creature
- Creation (+2d6) up to PL 5
- Entropy (+2d10) up to PL 7
- Sustenance
- Creation (+2d6) up to PL 5
- Protection (+2d10) up to PL 7
NPC Generator
Every reload creates a new, procedurally generated NPC.
Legendary creature names and descriptions sourced from Wikipedia.
