Alux Level 6
Little people

32 Hit Points

Creation5Entropy7Protection7

Initiative: d20 Speed: 30


  • Guard 21
  • Toughness 21
  • Resolve 21

When you move from a space adjacent to an enemy to another space not adjacent to that enemy, the enemy does not get the usual opportunity attack.


  • Entropy (+2d10) vs Guard — max 75' range

 

  • Blinded (Resist ends (Fail x 3 = 1 minute))
    • Creation (+2d6) vs. Guard
    • Entropy (+2d10) vs. Toughness
  • Deafened (Resist ends (Fail x 3 = 1 minute))
    • Entropy (+2d10) vs. Toughness
  • Demoralized (Resist (minor) ends (Fail x 3 = 1 minute))
    • Entropy (+2d10) vs. Resolve at PL 6
  • Disarmed (Instantaneous)
    • Entropy (+2d10) vs. Toughness at PL 6
  • Fatigued (Special)
    • Entropy (+2d10) vs. Toughness
  • Fear (Special)
    • Creation (+2d6) vs. Resolve
    • Entropy (+2d10) vs. Resolve
  • Immobile (Resist ends (special) (Fail x 3 = 1 minute))
    • Creation (+2d6) vs. Toughness
    • Entropy (+2d10) vs. Toughness
  • Incapacitated (Resist ends (Fail x 3 = 1 minute))
    • Entropy (+2d10) vs. Toughness at PL 7
  • Nullify (Instantaneous)
    • Protection (+2d10) vs. Resolve at PL 7
  • Persistent Damage (Resist ends (Fail x 3 = 1 minute))
    • Entropy (+2d10) vs. Toughness at PL 6
  • Provoked (Resist (minor) ends (Fail x 3 = 1 minute))
    • Creation (+2d6) vs. Resolve at PL 5
  • Sickened (Resist ends (Fail x 3 = 1 minute))
    • Entropy (+2d10) vs. Toughness
  • Silenced (Resist ends (Fail x 3 = 1 minute))
    • Entropy (+2d10) vs. Toughness
  • Slowed (Resist ends (Fail x 3 = 1 minute))
    • Entropy (+2d10) vs. Toughness
  • Stunned (Resist ends (Fail x 3 = 1 minute))
    • Entropy (+2d10) vs. Toughness

  • Animation
    • Entropy (+2d10) up to PL 6
  • Aura
    • Creation (+2d6) up to PL 4
    • Entropy (+2d10) up to PL 6
    • Protection (+2d10) up to PL 6
  • Barrier
    • Creation (+2d6) up to PL 5
    • Entropy (+2d10) up to PL 7
    • Protection (+2d10) up to PL 7
  • Blindsight
    • Entropy (+2d10)
  • Bolster
    • Creation (+2d6) up to PL 3
  • Darkness
    • Entropy (+2d10) up to PL 7
  • Genesis
    • Creation (+2d6) up to PL 5
  • Heal
    • Creation (+2d6) up to PL 5
  • Insubstantial
    • Entropy (+2d10)
  • Life Drain
    • Entropy (+2d10)
  • Light
    • Creation (+2d6) up to PL 5
  • Regeneration
    • Creation (+2d6) up to PL 5
  • Resistance
    • Protection (+2d10) up to PL 7
  • Restoration
    • Creation (+2d6) up to PL 5
    • Protection (+2d10) up to PL 7
  • Summon Creature
    • Creation (+2d6) up to PL 5
    • Entropy (+2d10) up to PL 7
  • Sustenance
    • Creation (+2d6) up to PL 5
    • Protection (+2d10) up to PL 7

NPC Generator

Every reload creates a new, procedurally generated NPC.

Legendary creature names and descriptions sourced from Wikipedia.