Gallu Level 6
Underworld demons

31 Hit Points

Agility7Alteration5Movement7

Initiative: d20+2d10 Speed: 30


  • Guard 21
  • Toughness 15
  • Resolve 15

When a target makes a resist roll to shake off your invocation of the chosen bane, they have disadvantage 1.


  • Agility (+2d10) vs Guard
    • Machete
    • Multi-tool
  • Alteration (+2d6) vs Guard — max 50' range
  • Movement (+2d10) vs Guard — max 75' range

 

  • Blinded (Resist ends (Fail x 3 = 1 minute))
    • Agility (+2d10) vs. Guard
  • Deafened (Resist ends (Fail x 3 = 1 minute))
    • Agility (+2d10) vs. Guard
  • Demoralized (Resist (minor) ends (Fail x 3 = 1 minute))
    • Agility (+2d10) vs. Resolve at PL 6
  • Disarmed (Instantaneous)
    • Agility (+2d10) vs. Guard at PL 6
    • Alteration (+2d6) vs. Guard at PL 3
    • Movement (+2d10) vs. Guard at PL 6
  • Forced Move (Instantaneous)
    • Agility (+2d10) vs. Guard at PL 6
    • Movement (+2d10) vs. Guard at PL 6
  • Immobile (Resist ends (special) (Fail x 3 = 1 minute))
    • Agility (+2d10) vs. Guard
    • Alteration (+2d6) vs. Guard
    • Movement (+2d10) vs. Guard
  • Incapacitated (Resist ends (Fail x 3 = 1 minute))
    • Agility (+2d10) vs. Toughness at PL 7
  • Knockdown (Instantaneous)
    • Agility (+2d10) vs. Guard
    • Movement (+2d10) vs. Guard
  • Persistent Damage (Resist ends (Fail x 3 = 1 minute))
    • Agility (+2d10) vs. Guard at PL 6
  • Polymorph (Resist ends (Fail x 3 = 1 hour))
    • Alteration (+2d6) vs. Toughness at PL 5
  • Provoked (Resist (minor) ends (Fail x 3 = 1 minute))
    • Agility (+2d10) vs. Resolve at PL 7
  • Silenced (Resist ends (Fail x 3 = 1 minute))
    • Agility (+2d10) vs. Toughness
    • Alteration (+2d6) vs. Toughness
  • Slowed (Resist ends (Fail x 3 = 1 minute))
    • Agility (+2d10) vs. Guard
    • Movement (+2d10) vs. Guard
  • Stunned (Resist ends (Fail x 3 = 1 minute))
    • Agility (+2d10) vs. Toughness

  • Absorb Object
    • Alteration (+2d6)
    • Movement (+2d10)
  • Aura
    • Alteration (+2d6) up to PL 4
    • Movement (+2d10) up to PL 6
  • Blindsight
    • Alteration (+2d6)
  • Bolster
    • Alteration (+2d6) up to PL 3
  • Concealment
    • Alteration (+2d6) up to PL 5
  • Flight
    • Alteration (+2d6) up to PL 5
    • Movement (+2d10) up to PL 6
  • Haste
    • Alteration (+2d6) up to PL 4
    • Movement (+2d10) up to PL 6
  • Invisible
    • Alteration (+2d6) up to PL 5
  • Regeneration
    • Alteration (+2d6) up to PL 5
  • Resistance
    • Alteration (+2d6) up to PL 5
    • Movement (+2d10) up to PL 7
  • Shapeshift
    • Alteration (+2d6) up to PL 5
  • Summon Creature
    • Alteration (+2d6) up to PL 5
  • Sustenance
    • Alteration (+2d6) up to PL 5
  • Telekinesis
    • Movement (+2d10) up to PL 7
  • Teleport
    • Movement (+2d10) up to PL 7
  • Transmutation
    • Alteration (+2d6) up to PL 5

NPC Generator

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Legendary creature names and descriptions sourced from Wikipedia.