Churel Level 6
Vampiric, female ghost

20 Hit Points

Entropy7Logic5Perception5

Initiative: d20 Speed: 30


  • Guard 18
  • Toughness 16
  • Resolve 20

When a target makes a resist roll to shake off your invocation of the chosen bane, they have disadvantage 1.


  • Entropy (+2d10) vs Guard — max 75' range

 

  • Blinded (Resist ends (Fail x 3 = 1 minute))
    • Entropy (+2d10) vs. Toughness
  • Deafened (Resist ends (Fail x 3 = 1 minute))
    • Entropy (+2d10) vs. Toughness
  • Demoralized (Resist (minor) ends (Fail x 3 = 1 minute))
    • Entropy (+2d10) vs. Resolve at PL 6
  • Disarmed (Instantaneous)
    • Entropy (+2d10) vs. Toughness at PL 6
  • Fatigued (Special)
    • Entropy (+2d10) vs. Toughness
  • Fear (Special)
    • Entropy (+2d10) vs. Resolve
  • Immobile (Resist ends (special) (Fail x 3 = 1 minute))
    • Entropy (+2d10) vs. Toughness
  • Incapacitated (Resist ends (Fail x 3 = 1 minute))
    • Entropy (+2d10) vs. Toughness at PL 7
  • Persistent Damage (Resist ends (Fail x 3 = 1 minute))
    • Entropy (+2d10) vs. Toughness at PL 6
  • Sickened (Resist ends (Fail x 3 = 1 minute))
    • Entropy (+2d10) vs. Toughness
  • Silenced (Resist ends (Fail x 3 = 1 minute))
    • Entropy (+2d10) vs. Toughness
  • Slowed (Resist ends (Fail x 3 = 1 minute))
    • Entropy (+2d10) vs. Toughness
  • Stunned (Resist ends (Fail x 3 = 1 minute))
    • Entropy (+2d10) vs. Toughness

  • Animation
    • Entropy (+2d10) up to PL 6
  • Aura
    • Entropy (+2d10) up to PL 6
  • Barrier
    • Entropy (+2d10) up to PL 7
  • Blindsight
    • Entropy (+2d10)
    • Perception (+2d6)
  • Darkness
    • Entropy (+2d10) up to PL 7
  • Heal
    • Logic (+2d6) up to PL 5
  • Insubstantial
    • Entropy (+2d10)
  • Life Drain
    • Entropy (+2d10)
  • Summon Creature
    • Entropy (+2d10) up to PL 7

NPC Generator

Every reload creates a new, procedurally generated NPC.

Legendary creature names and descriptions sourced from Wikipedia.