Tiddy Mun
Level 6
Bog spirit
20 Hit Points
Initiative: d20 Speed: 30
- Guard 20
- Toughness 17
- Resolve 21
Feats
You are able to inflict both banes with a single attack. The combined power level of each bane must not exceed the attribute score. If the banes target different defenses, you choose which defense your attack targets. On a successful attack roll, the target is inflicted with both banes. They each persist independently of one another and must be resisted separately.
When you move from a space adjacent to an enemy to another space not adjacent to that enemy, the enemy does not get the usual opportunity attack.
Favored Attacks
Banes
- Demoralized (Resist (minor) ends (Fail x 3 = 1 minute))
- Might (+2d10) vs. Resolve at PL 6
- Disarmed (Instantaneous)
- Alteration (+2d6) vs. Guard at PL 3
- Might (+2d10) vs. Guard at PL 6
- Fear (Special)
- Might (+2d10) vs. Resolve
- Forced Move (Instantaneous)
- Might (+2d10) vs. Guard at PL 6
- Immobile (Resist ends (special) (Fail x 3 = 1 minute))
- Alteration (+2d6) vs. Guard
- Might (+2d10) vs. Guard
- Knockdown (Instantaneous)
- Might (+2d10) vs. Guard
- Mind Dredge (Resist ends (Fail x 3 = 1 minute))
- Prescience (+2d10) vs. Resolve at PL 6
- Polymorph (Resist ends (Fail x 3 = 1 hour))
- Alteration (+2d6) vs. Toughness at PL 5
- Provoked (Resist (minor) ends (Fail x 3 = 1 minute))
- Might (+2d10) vs. Resolve at PL 7
- Spying (10 minutes (special))
- Prescience (+2d10) vs. Resolve (special) at PL 7
- Silenced (Resist ends (Fail x 3 = 1 minute))
- Alteration (+2d6) vs. Toughness
- Might (+2d10) vs. Toughness
- Slowed (Resist ends (Fail x 3 = 1 minute))
- Might (+2d10) vs. Guard
- Stunned (Resist ends (Fail x 3 = 1 minute))
- Might (+2d10) vs. Toughness
Boons
- Absorb Object
- Alteration (+2d6)
- Aura
- Alteration (+2d6) up to PL 4
- Prescience (+2d10) up to PL 6
- Blindsight
- Alteration (+2d6)
- Prescience (+2d10)
- Bolster
- Alteration (+2d6) up to PL 3
- Prescience (+2d10) up to PL 6
- Concealment
- Alteration (+2d6) up to PL 5
- Detection
- Prescience (+2d10)
- Flight
- Alteration (+2d6) up to PL 5
- Haste
- Alteration (+2d6) up to PL 4
- Invisible
- Alteration (+2d6) up to PL 5
- Precognition
- Prescience (+2d10) up to PL 7
- Reading
- Prescience (+2d10) up to PL 7
- Regeneration
- Alteration (+2d6) up to PL 5
- Resistance
- Alteration (+2d6) up to PL 5
- Seeing
- Prescience (+2d10) up to PL 6
- Shapeshift
- Alteration (+2d6) up to PL 5
- Summon Creature
- Alteration (+2d6) up to PL 5
- Sustenance
- Alteration (+2d6) up to PL 5
- Telepathy
- Prescience (+2d10) up to PL 7
- Tongues
- Prescience (+2d10) up to PL 6
- Transmutation
- Alteration (+2d6) up to PL 5
- Truesight
- Prescience (+2d10) up to PL 7
NPC Generator
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Legendary creature names and descriptions sourced from Wikipedia.