Alp
Level 6
Male night-demon
23 Hit Points
Entropy5Movement7Persuasion5
Initiative: d20 Speed: 30
- Guard 20
- Toughness 21
- Resolve 17
Feats
When you move from a space adjacent to an enemy to another space not adjacent to that enemy, the enemy does not get the usual opportunity attack.
Favored Attacks
- Entropy (+2d6) vs Guard — max 50' range
- Movement (+2d10) vs Guard — max 75' range
Banes
- Blinded (Resist ends (Fail x 3 = 1 minute))
- Entropy (+2d6) vs. Toughness
- Deafened (Resist ends (Fail x 3 = 1 minute))
- Entropy (+2d6) vs. Toughness
- Demoralized (Resist (minor) ends (Fail x 3 = 1 minute))
- Entropy (+2d6) vs. Resolve at PL 3
- Persuasion (+2d6) vs. Resolve at PL 3
- Disarmed (Instantaneous)
- Entropy (+2d6) vs. Toughness at PL 3
- Movement (+2d10) vs. Guard at PL 6
- Fatigued (Special)
- Entropy (+2d6) vs. Toughness
- Fear (Special)
- Entropy (+2d6) vs. Resolve
- Forced Move (Instantaneous)
- Movement (+2d10) vs. Guard at PL 6
- Immobile (Resist ends (special) (Fail x 3 = 1 minute))
- Entropy (+2d6) vs. Toughness
- Movement (+2d10) vs. Guard
- Incapacitated (Resist ends (Fail x 3 = 1 minute))
- Entropy (+2d6) vs. Toughness at PL 5
- Knockdown (Instantaneous)
- Movement (+2d10) vs. Guard
- Persistent Damage (Resist ends (Fail x 3 = 1 minute))
- Entropy (+2d6) vs. Toughness at PL 4
- Provoked (Resist (minor) ends (Fail x 3 = 1 minute))
- Persuasion (+2d6) vs. Resolve at PL 5
- Sickened (Resist ends (Fail x 3 = 1 minute))
- Entropy (+2d6) vs. Toughness
- Silenced (Resist ends (Fail x 3 = 1 minute))
- Entropy (+2d6) vs. Toughness
- Slowed (Resist ends (Fail x 3 = 1 minute))
- Entropy (+2d6) vs. Toughness
- Movement (+2d10) vs. Guard
- Stunned (Resist ends (Fail x 3 = 1 minute))
- Entropy (+2d6) vs. Toughness
Boons
- Absorb Object
- Movement (+2d10)
- Aura
- Entropy (+2d6) up to PL 4
- Movement (+2d10) up to PL 6
- Barrier
- Entropy (+2d6) up to PL 5
- Blindsight
- Entropy (+2d6)
- Darkness
- Entropy (+2d6) up to PL 5
- Flight
- Movement (+2d10) up to PL 6
- Haste
- Movement (+2d10) up to PL 6
- Life Drain
- Entropy (+2d6)
- Resistance
- Movement (+2d10) up to PL 7
- Summon Creature
- Entropy (+2d6) up to PL 5
- Telekinesis
- Movement (+2d10) up to PL 7
- Teleport
- Movement (+2d10) up to PL 7
NPC Generator
Every reload creates a new, procedurally generated NPC.
Legendary creature names and descriptions sourced from Wikipedia.
