Zână
Level 6
Nature spirit
30 Hit Points
Agility7Energy5Fortitude7
Initiative: d20+2d10 Speed: 30
- Guard 21
- Toughness 19
- Resolve 15
Feats
Gain +5 to your defense against the chosen bane.
Favored Attacks
Banes
- Blinded (Resist ends (Fail x 3 = 1 minute))
- Agility (+2d10) vs. Guard
- Energy (+2d6) vs. Guard
- Deafened (Resist ends (Fail x 3 = 1 minute))
- Agility (+2d10) vs. Guard
- Energy (+2d6) vs. Toughness
- Demoralized (Resist (minor) ends (Fail x 3 = 1 minute))
- Agility (+2d10) vs. Resolve at PL 6
- Energy (+2d6) vs. Resolve at PL 3
- Disarmed (Instantaneous)
- Agility (+2d10) vs. Guard at PL 6
- Energy (+2d6) vs. Guard at PL 3
- Forced Move (Instantaneous)
- Agility (+2d10) vs. Guard at PL 6
- Energy (+2d6) vs. Guard at PL 4
- Immobile (Resist ends (special) (Fail x 3 = 1 minute))
- Agility (+2d10) vs. Guard
- Energy (+2d6) vs. Toughness
- Incapacitated (Resist ends (Fail x 3 = 1 minute))
- Agility (+2d10) vs. Toughness at PL 7
- Knockdown (Instantaneous)
- Agility (+2d10) vs. Guard
- Energy (+2d6) vs. Guard
- Persistent Damage (Resist ends (Fail x 3 = 1 minute))
- Agility (+2d10) vs. Guard at PL 6
- Energy (+2d6) vs. Guard at PL 4
- Provoked (Resist (minor) ends (Fail x 3 = 1 minute))
- Agility (+2d10) vs. Resolve at PL 7
- Energy (+2d6) vs. Resolve at PL 5
- Silenced (Resist ends (Fail x 3 = 1 minute))
- Agility (+2d10) vs. Toughness
- Slowed (Resist ends (Fail x 3 = 1 minute))
- Agility (+2d10) vs. Guard
- Energy (+2d6) vs. Guard
- Stunned (Resist ends (Fail x 3 = 1 minute))
- Agility (+2d10) vs. Toughness
- Energy (+2d6) vs. Toughness
Boons
- Aura
- Energy (+2d6) up to PL 4
- Barrier
- Energy (+2d6) up to PL 5
- Light
- Energy (+2d6) up to PL 5
- Resistance
- Energy (+2d6) up to PL 5
- Summon Creature
- Energy (+2d6) up to PL 5
NPC Generator
Every reload creates a new, procedurally generated NPC.
Legendary creature names and descriptions sourced from Wikipedia.
