Hippocamp Level 8
Horse-fish hybrid

29 Hit Points

Alteration6Might8Perception6

Initiative: d20 Speed: 30


  • Guard 21
  • Toughness 23
  • Resolve 21

When you move from a space adjacent to an enemy to another space not adjacent to that enemy, the enemy does not get the usual opportunity attack.

Reduce the multi-attack disadvantage penalty by 6. Before attacking, you may declare that you are multi-attacking, and must state how many extra attacks (maximum of 1 + half your level, rounded up) you would like to make. ALL of your attacks this round suffer disadvantage equal to 3 times the number of additional attacks you declare (i.e., if you make 2 attacks, you suffer disadvantage 3; 3 attacks suffers disadvantage 6).


  • Might (+3d8) vs Guard
    • Falchion
    • Falchion
  • Alteration (+2d8) vs Guard — max 50' range

 

  • Demoralized (Resist (minor) ends (Fail x 3 = 1 minute))
    • Might (+3d8) vs. Resolve at PL 8
  • Disarmed (Instantaneous)
    • Alteration (+2d8) vs. Guard at PL 6
    • Might (+3d8) vs. Guard at PL 6
  • Fear (Special)
    • Might (+3d8) vs. Resolve
  • Forced Move (Instantaneous)
    • Might (+3d8) vs. Guard at PL 8
  • Immobile (Resist ends (special) (Fail x 3 = 1 minute))
    • Alteration (+2d8) vs. Guard
    • Might (+3d8) vs. Guard
  • Knockdown (Instantaneous)
    • Might (+3d8) vs. Guard
  • Polymorph (Resist ends (Fail x 3 = 1 hour))
    • Alteration (+2d8) vs. Toughness at PL 6
  • Provoked (Resist (minor) ends (Fail x 3 = 1 minute))
    • Might (+3d8) vs. Resolve at PL 8
  • Silenced (Resist ends (Fail x 3 = 1 minute))
    • Alteration (+2d8) vs. Toughness
    • Might (+3d8) vs. Toughness
  • Slowed (Resist ends (Fail x 3 = 1 minute))
    • Might (+3d8) vs. Guard
  • Stunned (Resist ends (Fail x 3 = 1 minute))
    • Might (+3d8) vs. Toughness

  • Absorb Object
    • Alteration (+2d8)
  • Aura
    • Alteration (+2d8) up to PL 6
  • Blindsight
    • Alteration (+2d8)
    • Perception (+2d8)
  • Bolster
    • Alteration (+2d8) up to PL 6
  • Concealment
    • Alteration (+2d8) up to PL 6
  • Flight
    • Alteration (+2d8) up to PL 6
  • Haste
    • Alteration (+2d8) up to PL 6
  • Invisible
    • Alteration (+2d8) up to PL 6
  • Regeneration
    • Alteration (+2d8) up to PL 5
  • Resistance
    • Alteration (+2d8) up to PL 5
  • Shapeshift
    • Alteration (+2d8) up to PL 6
  • Summon Creature
    • Alteration (+2d8) up to PL 6
  • Sustenance
    • Alteration (+2d8) up to PL 5
  • Transmutation
    • Alteration (+2d8) up to PL 5

NPC Generator

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Legendary creature names and descriptions sourced from Wikipedia.