Heikegani
Level 8
Crabs with human-faced shells, the spirits of the warriors killed in the Battle of Dan-no-ura
34 Hit Points
Initiative: d20 Speed: 30
- Guard 23
- Toughness 23
- Resolve 18
Feats
Gain +5 to your defense against the chosen bane.
Whenever a damaging attack exceeds the target's defense by 5 or more, you may automatically inflict that bane. When making a bane attack to inflict the chosen bane, you gain advantage 2 on the bane attack roll.
Favored Attacks
- Might (+3d8) vs Guard
- Entropy (+3d8) vs Guard — max 75' range
- Alteration (+3d8) vs Guard — max 75' range
Banes
- Blinded (Resist ends (Fail x 3 = 1 minute))
- Entropy (+3d8) vs. Toughness
- Deafened (Resist ends (Fail x 3 = 1 minute))
- Entropy (+3d8) vs. Toughness
- Demoralized (Resist (minor) ends (Fail x 3 = 1 minute))
- Entropy (+3d8) vs. Resolve at PL 8
- Might (+3d8) vs. Resolve at PL 8
- Disarmed (Instantaneous)
- Alteration (+3d8) vs. Guard at PL 6
- Entropy (+3d8) vs. Toughness at PL 6
- Might (+3d8) vs. Guard at PL 6
- Fatigued (Special)
- Entropy (+3d8) vs. Toughness
- Fear (Special)
- Entropy (+3d8) vs. Resolve
- Might (+3d8) vs. Resolve
- Forced Move (Instantaneous)
- Might (+3d8) vs. Guard at PL 8
- Immobile (Resist ends (special) (Fail x 3 = 1 minute))
- Alteration (+3d8) vs. Guard
- Entropy (+3d8) vs. Toughness
- Might (+3d8) vs. Guard
- Incapacitated (Resist ends (Fail x 3 = 1 minute))
- Entropy (+3d8) vs. Toughness at PL 7
- Knockdown (Instantaneous)
- Might (+3d8) vs. Guard
- Persistent Damage (Resist ends (Fail x 3 = 1 minute))
- Entropy (+3d8) vs. Toughness at PL 8
- Polymorph (Resist ends (Fail x 3 = 1 hour))
- Alteration (+3d8) vs. Toughness at PL 8
- Provoked (Resist (minor) ends (Fail x 3 = 1 minute))
- Might (+3d8) vs. Resolve at PL 8
- Sickened (Resist ends (Fail x 3 = 1 minute))
- Entropy (+3d8) vs. Toughness
- Silenced (Resist ends (Fail x 3 = 1 minute))
- Alteration (+3d8) vs. Toughness
- Entropy (+3d8) vs. Toughness
- Might (+3d8) vs. Toughness
- Slowed (Resist ends (Fail x 3 = 1 minute))
- Entropy (+3d8) vs. Toughness
- Might (+3d8) vs. Guard
- Stunned (Resist ends (Fail x 3 = 1 minute))
- Entropy (+3d8) vs. Toughness
- Might (+3d8) vs. Toughness
Boons
- Absorb Object
- Alteration (+3d8)
- Animation
- Entropy (+3d8) up to PL 8
- Aura
- Alteration (+3d8) up to PL 8
- Entropy (+3d8) up to PL 8
- Barrier
- Entropy (+3d8) up to PL 7
- Blindsight
- Alteration (+3d8)
- Entropy (+3d8)
- Bolster
- Alteration (+3d8) up to PL 8
- Concealment
- Alteration (+3d8) up to PL 8
- Darkness
- Entropy (+3d8) up to PL 8
- Flight
- Alteration (+3d8) up to PL 8
- Haste
- Alteration (+3d8) up to PL 8
- Insubstantial
- Alteration (+3d8)
- Entropy (+3d8)
- Invisible
- Alteration (+3d8) up to PL 6
- Life Drain
- Entropy (+3d8)
- Regeneration
- Alteration (+3d8) up to PL 7
- Resistance
- Alteration (+3d8) up to PL 7
- Shapeshift
- Alteration (+3d8) up to PL 8
- Summon Creature
- Alteration (+3d8) up to PL 8
- Entropy (+3d8) up to PL 8
- Sustenance
- Alteration (+3d8) up to PL 7
- Transmutation
- Alteration (+3d8) up to PL 8
NPC Generator
Every reload creates a new, procedurally generated NPC.
Legendary creature names and descriptions sourced from Wikipedia.
