Harpy Level 8
Death spirit with the form of a bird with a human head

26 Hit Points

Entropy8Influence8Might6

Initiative: d20 Speed: 30


  • Guard 21
  • Toughness 19
  • Resolve 22

Whenever a damaging attack exceeds the target's defense by 1 or more, you may automatically inflict that bane. When making a bane attack to inflict the chosen bane, you gain advantage 3 on the bane attack roll.

When a target makes a resist roll to shake off your invocation of the chosen bane, they have disadvantage 1.


  • Might (+2d8) vs Guard
    • Falchion
    • Falchion
  • Entropy (+3d8) vs Guard — max 75' range

 

  • Blinded (Resist ends (Fail x 3 = 1 minute))
    • Entropy (+3d8) vs. Toughness
  • Charmed (Resist ends (special) (Fail x 3 = 24 hours))
    • Influence (+3d8) vs. Resolve at PL 6
  • Deafened (Resist ends (Fail x 3 = 1 minute))
    • Entropy (+3d8) vs. Toughness
  • Demoralized (Resist (minor) ends (Fail x 3 = 1 minute))
    • Entropy (+3d8) vs. Resolve at PL 8
    • Influence (+3d8) vs. Resolve at PL 8
    • Might (+2d8) vs. Resolve at PL 6
  • Disarmed (Instantaneous)
    • Entropy (+3d8) vs. Toughness at PL 6
    • Influence (+3d8) vs. Resolve at PL 6
    • Might (+2d8) vs. Guard at PL 6
  • Dominated (Special)
    • Influence (+3d8) vs. Resolve at PL 5
  • Fatigued (Special)
    • Entropy (+3d8) vs. Toughness
  • Fear (Special)
    • Entropy (+3d8) vs. Resolve
    • Influence (+3d8) vs. Resolve
    • Might (+2d8) vs. Resolve
  • Forced Move (Instantaneous)
    • Might (+2d8) vs. Guard at PL 6
  • Immobile (Resist ends (special) (Fail x 3 = 1 minute))
    • Entropy (+3d8) vs. Toughness
    • Influence (+3d8) vs. Resolve
    • Might (+2d8) vs. Guard
  • Incapacitated (Resist ends (Fail x 3 = 1 minute))
    • Entropy (+3d8) vs. Toughness at PL 7
    • Influence (+3d8) vs. Resolve at PL 7
  • Knockdown (Instantaneous)
    • Might (+2d8) vs. Guard
  • Memory Alteration (Instantaneous)
    • Influence (+3d8) vs. Resolve at PL 8
  • Persistent Damage (Resist ends (Fail x 3 = 1 minute))
    • Entropy (+3d8) vs. Toughness at PL 8
  • Phantasm (Special)
    • Influence (+3d8) vs. Resolve at PL 8
  • Provoked (Resist (minor) ends (Fail x 3 = 1 minute))
    • Influence (+3d8) vs. Resolve at PL 8
    • Might (+2d8) vs. Resolve at PL 6
  • Sickened (Resist ends (Fail x 3 = 1 minute))
    • Entropy (+3d8) vs. Toughness
  • Silenced (Resist ends (Fail x 3 = 1 minute))
    • Entropy (+3d8) vs. Toughness
    • Might (+2d8) vs. Toughness
  • Slowed (Resist ends (Fail x 3 = 1 minute))
    • Entropy (+3d8) vs. Toughness
    • Might (+2d8) vs. Guard
  • Stunned (Resist ends (Fail x 3 = 1 minute))
    • Entropy (+3d8) vs. Toughness
    • Might (+2d8) vs. Toughness
  • Stupefied (Resist ends (Fail x 3 = 1 minute))
    • Influence (+3d8) vs. Resolve
  • Truthfulness (10 minutes (special))
    • Influence (+3d8) vs. Resolve

  • Animation
    • Entropy (+3d8) up to PL 8
  • Aura
    • Entropy (+3d8) up to PL 8
    • Influence (+3d8) up to PL 8
  • Barrier
    • Entropy (+3d8) up to PL 7
  • Blindsight
    • Entropy (+3d8)
  • Concealment
    • Influence (+3d8) up to PL 8
  • Darkness
    • Entropy (+3d8) up to PL 8
    • Influence (+3d8) up to PL 8
  • Insubstantial
    • Entropy (+3d8)
  • Invisible
    • Influence (+3d8) up to PL 6
  • Life Drain
    • Entropy (+3d8)
  • Summon Creature
    • Entropy (+3d8) up to PL 8
  • Telepathy
    • Influence (+3d8) up to PL 7

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Legendary creature names and descriptions sourced from Wikipedia.