Dahu Level 8
Like a deer or ibex with legs on one side of its body are shorter than on the other side

33 Hit Points

Alteration8Energy8Might6

Initiative: d20 Speed: 30


  • Guard 20
  • Toughness 22
  • Resolve 20

You are able to inflict both banes with a single attack. The combined power level of each bane must not exceed the attribute score. If the banes target different defenses, you choose which defense your attack targets. On a successful attack roll, the target is inflicted with both banes. They each persist independently of one another and must be resisted separately.

Reduce the disadvantage penalty associated with multi-targeting by 5.


  • Might (+2d8) vs Guard
    • Tower Shield
    • Dagger
  • Energy (+3d8) vs Guard — max 75' range
  • Alteration (+3d8) vs Guard — max 75' range

 

  • Blinded (Resist ends (Fail x 3 = 1 minute))
    • Energy (+3d8) vs. Guard
  • Deafened (Resist ends (Fail x 3 = 1 minute))
    • Energy (+3d8) vs. Toughness
  • Demoralized (Resist (minor) ends (Fail x 3 = 1 minute))
    • Energy (+3d8) vs. Resolve at PL 8
    • Might (+2d8) vs. Resolve at PL 6
  • Disarmed (Instantaneous)
    • Alteration (+3d8) vs. Guard at PL 6
    • Energy (+3d8) vs. Guard at PL 6
    • Might (+2d8) vs. Guard at PL 6
  • Fear (Special)
    • Might (+2d8) vs. Resolve
  • Forced Move (Instantaneous)
    • Energy (+3d8) vs. Guard at PL 8
    • Might (+2d8) vs. Guard at PL 6
  • Immobile (Resist ends (special) (Fail x 3 = 1 minute))
    • Alteration (+3d8) vs. Guard
    • Energy (+3d8) vs. Toughness
    • Might (+2d8) vs. Guard
  • Knockdown (Instantaneous)
    • Energy (+3d8) vs. Guard
    • Might (+2d8) vs. Guard
  • Persistent Damage (Resist ends (Fail x 3 = 1 minute))
    • Energy (+3d8) vs. Guard at PL 8
  • Polymorph (Resist ends (Fail x 3 = 1 hour))
    • Alteration (+3d8) vs. Toughness at PL 8
  • Provoked (Resist (minor) ends (Fail x 3 = 1 minute))
    • Energy (+3d8) vs. Resolve at PL 8
    • Might (+2d8) vs. Resolve at PL 6
  • Silenced (Resist ends (Fail x 3 = 1 minute))
    • Alteration (+3d8) vs. Toughness
    • Might (+2d8) vs. Toughness
  • Slowed (Resist ends (Fail x 3 = 1 minute))
    • Energy (+3d8) vs. Guard
    • Might (+2d8) vs. Guard
  • Stunned (Resist ends (Fail x 3 = 1 minute))
    • Energy (+3d8) vs. Toughness
    • Might (+2d8) vs. Toughness

  • Absorb Object
    • Alteration (+3d8)
  • Aura
    • Alteration (+3d8) up to PL 8
    • Energy (+3d8) up to PL 8
  • Barrier
    • Energy (+3d8) up to PL 7
  • Blindsight
    • Alteration (+3d8)
  • Bolster
    • Alteration (+3d8) up to PL 8
  • Concealment
    • Alteration (+3d8) up to PL 8
  • Flight
    • Alteration (+3d8) up to PL 8
  • Haste
    • Alteration (+3d8) up to PL 8
  • Insubstantial
    • Alteration (+3d8)
  • Invisible
    • Alteration (+3d8) up to PL 6
  • Light
    • Energy (+3d8) up to PL 8
  • Regeneration
    • Alteration (+3d8) up to PL 7
  • Resistance
    • Alteration (+3d8) up to PL 7
    • Energy (+3d8) up to PL 7
  • Shapeshift
    • Alteration (+3d8) up to PL 8
  • Summon Creature
    • Alteration (+3d8) up to PL 8
    • Energy (+3d8) up to PL 8
  • Sustenance
    • Alteration (+3d8) up to PL 7
  • Transmutation
    • Alteration (+3d8) up to PL 8

NPC Generator

Every reload creates a new, procedurally generated NPC.

Legendary creature names and descriptions sourced from Wikipedia.