Zburator Level 8
Wolf-headed dragon

33 Hit Points

Entropy8Logic6

Initiative: d20 Speed: 30


  • Guard 23
  • Toughness 23
  • Resolve 21

Your defense scores are increased by 6 against the chosen energy type.

When you move from a space adjacent to an enemy to another space not adjacent to that enemy, the enemy does not get the usual opportunity attack.


  • Entropy (+3d8) vs Guard — max 75' range

 

  • Blinded (Resist ends (Fail x 3 = 1 minute))
    • Entropy (+3d8) vs. Toughness
  • Deafened (Resist ends (Fail x 3 = 1 minute))
    • Entropy (+3d8) vs. Toughness
  • Demoralized (Resist (minor) ends (Fail x 3 = 1 minute))
    • Entropy (+3d8) vs. Resolve at PL 8
  • Disarmed (Instantaneous)
    • Entropy (+3d8) vs. Toughness at PL 6
  • Fatigued (Special)
    • Entropy (+3d8) vs. Toughness
  • Fear (Special)
    • Entropy (+3d8) vs. Resolve
  • Immobile (Resist ends (special) (Fail x 3 = 1 minute))
    • Entropy (+3d8) vs. Toughness
  • Incapacitated (Resist ends (Fail x 3 = 1 minute))
    • Entropy (+3d8) vs. Toughness at PL 7
  • Persistent Damage (Resist ends (Fail x 3 = 1 minute))
    • Entropy (+3d8) vs. Toughness at PL 8
  • Sickened (Resist ends (Fail x 3 = 1 minute))
    • Entropy (+3d8) vs. Toughness
  • Silenced (Resist ends (Fail x 3 = 1 minute))
    • Entropy (+3d8) vs. Toughness
  • Slowed (Resist ends (Fail x 3 = 1 minute))
    • Entropy (+3d8) vs. Toughness
  • Stunned (Resist ends (Fail x 3 = 1 minute))
    • Entropy (+3d8) vs. Toughness

  • Animation
    • Entropy (+3d8) up to PL 8
    • Logic (+2d8) up to PL 6
  • Aura
    • Entropy (+3d8) up to PL 8
  • Barrier
    • Entropy (+3d8) up to PL 7
  • Blindsight
    • Entropy (+3d8)
  • Darkness
    • Entropy (+3d8) up to PL 8
  • Heal
    • Logic (+2d8) up to PL 6
  • Insubstantial
    • Entropy (+3d8)
  • Life Drain
    • Entropy (+3d8)
  • Summon Creature
    • Entropy (+3d8) up to PL 8

NPC Generator

Every reload creates a new, procedurally generated NPC.

Legendary creature names and descriptions sourced from Wikipedia.