Vilkacis Level 8
Animalistic, werewolf-like monster

34 Hit Points

Agility8Energy8Prescience6

Initiative: d20+3d8 Speed: 30


  • Guard 21
  • Toughness 22
  • Resolve 23

Whenever a damaging attack exceeds the target's defense by 1 or more, you may automatically inflict that bane. When making a bane attack to inflict the chosen bane, you gain advantage 3 on the bane attack roll.

With the chosen attack type, gain advantage 8. This bonus does not apply to bane attacks or boon invocations.


  • Agility (+3d8) vs Guard
    • Short Sword
    • Shiv
  • Energy (+3d8) vs Guard — max 75' range

 

  • Blinded (Resist ends (Fail x 3 = 1 minute))
    • Agility (+3d8) vs. Guard
    • Energy (+3d8) vs. Guard
  • Deafened (Resist ends (Fail x 3 = 1 minute))
    • Agility (+3d8) vs. Guard
    • Energy (+3d8) vs. Toughness
  • Demoralized (Resist (minor) ends (Fail x 3 = 1 minute))
    • Agility (+3d8) vs. Resolve at PL 8
    • Energy (+3d8) vs. Resolve at PL 8
  • Disarmed (Instantaneous)
    • Agility (+3d8) vs. Guard at PL 6
    • Energy (+3d8) vs. Guard at PL 6
  • Forced Move (Instantaneous)
    • Agility (+3d8) vs. Guard at PL 8
    • Energy (+3d8) vs. Guard at PL 8
  • Immobile (Resist ends (special) (Fail x 3 = 1 minute))
    • Agility (+3d8) vs. Guard
    • Energy (+3d8) vs. Toughness
  • Incapacitated (Resist ends (Fail x 3 = 1 minute))
    • Agility (+3d8) vs. Toughness at PL 7
  • Knockdown (Instantaneous)
    • Agility (+3d8) vs. Guard
    • Energy (+3d8) vs. Guard
  • Mind Dredge (Resist ends (Fail x 3 = 1 minute))
    • Prescience (+2d8) vs. Resolve at PL 6
  • Persistent Damage (Resist ends (Fail x 3 = 1 minute))
    • Agility (+3d8) vs. Guard at PL 8
    • Energy (+3d8) vs. Guard at PL 8
  • Provoked (Resist (minor) ends (Fail x 3 = 1 minute))
    • Agility (+3d8) vs. Resolve at PL 8
    • Energy (+3d8) vs. Resolve at PL 8
  • Spying (10 minutes (special))
    • Prescience (+2d8) vs. Resolve (special) at PL 6
  • Silenced (Resist ends (Fail x 3 = 1 minute))
    • Agility (+3d8) vs. Toughness
  • Slowed (Resist ends (Fail x 3 = 1 minute))
    • Agility (+3d8) vs. Guard
    • Energy (+3d8) vs. Guard
  • Stunned (Resist ends (Fail x 3 = 1 minute))
    • Agility (+3d8) vs. Toughness
    • Energy (+3d8) vs. Toughness

  • Aura
    • Energy (+3d8) up to PL 8
    • Prescience (+2d8) up to PL 6
  • Barrier
    • Energy (+3d8) up to PL 7
  • Blindsight
    • Prescience (+2d8)
  • Bolster
    • Prescience (+2d8) up to PL 6
  • Detection
    • Prescience (+2d8)
  • Light
    • Energy (+3d8) up to PL 8
  • Precognition
    • Prescience (+2d8) up to PL 5
  • Reading
    • Prescience (+2d8) up to PL 6
  • Resistance
    • Energy (+3d8) up to PL 7
  • Seeing
    • Prescience (+2d8) up to PL 6
  • Summon Creature
    • Energy (+3d8) up to PL 8
  • Telepathy
    • Prescience (+2d8) up to PL 6
  • Tongues
    • Prescience (+2d8) up to PL 6
  • Truesight
    • Prescience (+2d8) up to PL 6

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Legendary creature names and descriptions sourced from Wikipedia.