Piru
Level 8
Minor demon
34 Hit Points
Entropy8Movement6Persuasion6
Initiative: d20 Speed: 30
- Guard 20
- Toughness 18
- Resolve 20
Feats
Any time you make a resist roll, you have advantage 1 on the roll.
Favored Attacks
- Entropy (+3d8) vs Guard — max 75' range
- Movement (+2d8) vs Guard — max 50' range
Banes
- Blinded (Resist ends (Fail x 3 = 1 minute))
- Entropy (+3d8) vs. Toughness
- Deafened (Resist ends (Fail x 3 = 1 minute))
- Entropy (+3d8) vs. Toughness
- Demoralized (Resist (minor) ends (Fail x 3 = 1 minute))
- Entropy (+3d8) vs. Resolve at PL 8
- Persuasion (+2d8) vs. Resolve at PL 6
- Disarmed (Instantaneous)
- Entropy (+3d8) vs. Toughness at PL 6
- Movement (+2d8) vs. Guard at PL 6
- Fatigued (Special)
- Entropy (+3d8) vs. Toughness
- Fear (Special)
- Entropy (+3d8) vs. Resolve
- Forced Move (Instantaneous)
- Movement (+2d8) vs. Guard at PL 6
- Immobile (Resist ends (special) (Fail x 3 = 1 minute))
- Entropy (+3d8) vs. Toughness
- Movement (+2d8) vs. Guard
- Incapacitated (Resist ends (Fail x 3 = 1 minute))
- Entropy (+3d8) vs. Toughness at PL 7
- Knockdown (Instantaneous)
- Movement (+2d8) vs. Guard
- Persistent Damage (Resist ends (Fail x 3 = 1 minute))
- Entropy (+3d8) vs. Toughness at PL 8
- Provoked (Resist (minor) ends (Fail x 3 = 1 minute))
- Persuasion (+2d8) vs. Resolve at PL 6
- Sickened (Resist ends (Fail x 3 = 1 minute))
- Entropy (+3d8) vs. Toughness
- Silenced (Resist ends (Fail x 3 = 1 minute))
- Entropy (+3d8) vs. Toughness
- Slowed (Resist ends (Fail x 3 = 1 minute))
- Entropy (+3d8) vs. Toughness
- Movement (+2d8) vs. Guard
- Stunned (Resist ends (Fail x 3 = 1 minute))
- Entropy (+3d8) vs. Toughness
Boons
- Absorb Object
- Movement (+2d8)
- Animation
- Entropy (+3d8) up to PL 8
- Aura
- Entropy (+3d8) up to PL 8
- Movement (+2d8) up to PL 6
- Barrier
- Entropy (+3d8) up to PL 7
- Blindsight
- Entropy (+3d8)
- Darkness
- Entropy (+3d8) up to PL 8
- Flight
- Movement (+2d8) up to PL 6
- Haste
- Movement (+2d8) up to PL 6
- Insubstantial
- Entropy (+3d8)
- Life Drain
- Entropy (+3d8)
- Resistance
- Movement (+2d8) up to PL 5
- Summon Creature
- Entropy (+3d8) up to PL 8
- Telekinesis
- Movement (+2d8) up to PL 5
- Teleport
- Movement (+2d8) up to PL 5
NPC Generator
Every reload creates a new, procedurally generated NPC.
Legendary creature names and descriptions sourced from Wikipedia.
