Harpy Level 8
Death spirit with the form of a bird with a human head

35 Hit Points

Alteration8Deception8Will8

Initiative: d20 Speed: 30


  • Guard 21
  • Toughness 23
  • Resolve 22

Whenever a damaging attack exceeds the target's defense by 1 or more, you may automatically inflict that bane. When making a bane attack to inflict the chosen bane, you gain advantage 3 on the bane attack roll.

You are immune to damage of the chosen damage type.


  • Alteration (+3d8) vs Guard — max 75' range

 

  • Disarmed (Instantaneous)
    • Alteration (+3d8) vs. Guard at PL 6
  • Immobile (Resist ends (special) (Fail x 3 = 1 minute))
    • Alteration (+3d8) vs. Guard
  • Polymorph (Resist ends (Fail x 3 = 1 hour))
    • Alteration (+3d8) vs. Toughness at PL 8
  • Provoked (Resist (minor) ends (Fail x 3 = 1 minute))
    • Deception (+3d8) vs. Resolve at PL 8
  • Silenced (Resist ends (Fail x 3 = 1 minute))
    • Alteration (+3d8) vs. Toughness

  • Absorb Object
    • Alteration (+3d8)
  • Aura
    • Alteration (+3d8) up to PL 8
  • Blindsight
    • Alteration (+3d8)
  • Bolster
    • Alteration (+3d8) up to PL 8
  • Concealment
    • Alteration (+3d8) up to PL 8
  • Flight
    • Alteration (+3d8) up to PL 8
  • Haste
    • Alteration (+3d8) up to PL 8
  • Insubstantial
    • Alteration (+3d8)
  • Invisible
    • Alteration (+3d8) up to PL 6
  • Regeneration
    • Alteration (+3d8) up to PL 7
  • Resistance
    • Alteration (+3d8) up to PL 7
  • Shapeshift
    • Alteration (+3d8) up to PL 8
  • Summon Creature
    • Alteration (+3d8) up to PL 8
  • Sustenance
    • Alteration (+3d8) up to PL 7
  • Transmutation
    • Alteration (+3d8) up to PL 8

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Legendary creature names and descriptions sourced from Wikipedia.