Hamsa
Level 8
Mystical bird
33 Hit Points
Initiative: d20 Speed: 30
- Guard 19
- Toughness 21
- Resolve 23
Feats
Gain +5 to your defense against the chosen bane.
Any time you make a resist roll, you have advantage 1 on the roll.
Reduce the disadvantage penalty associated with multi-targeting by 5.
Favored Attacks
- Energy (+3d8) vs Guard — max 75' range
Banes
- Blinded (Resist ends (Fail x 3 = 1 minute))
- Energy (+3d8) vs. Guard
- Deafened (Resist ends (Fail x 3 = 1 minute))
- Energy (+3d8) vs. Toughness
- Demoralized (Resist (minor) ends (Fail x 3 = 1 minute))
- Energy (+3d8) vs. Resolve at PL 8
- Persuasion (+2d8) vs. Resolve at PL 6
- Disarmed (Instantaneous)
- Energy (+3d8) vs. Guard at PL 6
- Forced Move (Instantaneous)
- Energy (+3d8) vs. Guard at PL 8
- Immobile (Resist ends (special) (Fail x 3 = 1 minute))
- Energy (+3d8) vs. Toughness
- Knockdown (Instantaneous)
- Energy (+3d8) vs. Guard
- Persistent Damage (Resist ends (Fail x 3 = 1 minute))
- Energy (+3d8) vs. Guard at PL 8
- Provoked (Resist (minor) ends (Fail x 3 = 1 minute))
- Energy (+3d8) vs. Resolve at PL 8
- Persuasion (+2d8) vs. Resolve at PL 6
- Slowed (Resist ends (Fail x 3 = 1 minute))
- Energy (+3d8) vs. Guard
- Stunned (Resist ends (Fail x 3 = 1 minute))
- Energy (+3d8) vs. Toughness
Boons
- Aura
- Energy (+3d8) up to PL 8
- Barrier
- Energy (+3d8) up to PL 7
- Light
- Energy (+3d8) up to PL 8
- Resistance
- Energy (+3d8) up to PL 7
- Summon Creature
- Energy (+3d8) up to PL 8
NPC Generator
Every reload creates a new, procedurally generated NPC.
Legendary creature names and descriptions sourced from Wikipedia.
