Canaima Level 8
Were-jaguar

36 Hit Points

Creation6Logic6Might8

Initiative: d20 Speed: 30


  • Guard 21
  • Toughness 18
  • Resolve 17

Whenever a damaging attack exceeds the target's defense by 5 or more, you may automatically inflict that bane. When making a bane attack to inflict the chosen bane, you gain advantage 2 on the bane attack roll.

You are able to inflict both banes with a single attack. The combined power level of each bane must not exceed the attribute score. If the banes target different defenses, you choose which defense your attack targets. On a successful attack roll, the target is inflicted with both banes. They each persist independently of one another and must be resisted separately.

When a target makes a resist roll to shake off your invocation of the chosen bane, they have disadvantage 1.


  • Might (+3d8) vs Guard
    • Halberd
    • Bastard Sword

 

  • Blinded (Resist ends (Fail x 3 = 1 minute))
    • Creation (+2d8) vs. Guard
  • Demoralized (Resist (minor) ends (Fail x 3 = 1 minute))
    • Might (+3d8) vs. Resolve at PL 8
  • Disarmed (Instantaneous)
    • Might (+3d8) vs. Guard at PL 6
  • Fear (Special)
    • Creation (+2d8) vs. Resolve
    • Might (+3d8) vs. Resolve
  • Forced Move (Instantaneous)
    • Might (+3d8) vs. Guard at PL 8
  • Immobile (Resist ends (special) (Fail x 3 = 1 minute))
    • Creation (+2d8) vs. Toughness
    • Might (+3d8) vs. Guard
  • Knockdown (Instantaneous)
    • Might (+3d8) vs. Guard
  • Provoked (Resist (minor) ends (Fail x 3 = 1 minute))
    • Creation (+2d8) vs. Resolve at PL 6
    • Might (+3d8) vs. Resolve at PL 8
  • Silenced (Resist ends (Fail x 3 = 1 minute))
    • Might (+3d8) vs. Toughness
  • Slowed (Resist ends (Fail x 3 = 1 minute))
    • Might (+3d8) vs. Guard
  • Stunned (Resist ends (Fail x 3 = 1 minute))
    • Might (+3d8) vs. Toughness

  • Animation
    • Creation (+2d8) up to PL 6
    • Logic (+2d8) up to PL 6
  • Aura
    • Creation (+2d8) up to PL 6
  • Barrier
    • Creation (+2d8) up to PL 5
  • Bolster
    • Creation (+2d8) up to PL 6
  • Genesis
    • Creation (+2d8) up to PL 5
  • Heal
    • Creation (+2d8) up to PL 6
    • Logic (+2d8) up to PL 6
  • Light
    • Creation (+2d8) up to PL 6
  • Regeneration
    • Creation (+2d8) up to PL 5
  • Restoration
    • Creation (+2d8) up to PL 6
  • Summon Creature
    • Creation (+2d8) up to PL 6
  • Sustenance
    • Creation (+2d8) up to PL 5

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Legendary creature names and descriptions sourced from Wikipedia.