Okuri-inu Level 11
Dog or wolf that follows travelers at night, similar to the Black dog of English folklore

31 Hit Points

Deception8Logic9Might9

Initiative: d20 Speed: 30


  • Guard 23
  • Toughness 25
  • Resolve 23

Whenever a damaging attack exceeds the target's defense by 1 or more, you may automatically inflict that bane. When making a bane attack to inflict the chosen bane, you gain advantage 3 on the bane attack roll.

Reduce the multi-attack disadvantage penalty by 6. Before attacking, you may declare that you are multi-attacking, and must state how many extra attacks (maximum of 1 + half your level, rounded up) you would like to make. ALL of your attacks this round suffer disadvantage equal to 3 times the number of additional attacks you declare (i.e., if you make 2 attacks, you suffer disadvantage 3; 3 attacks suffers disadvantage 6).


  • Might (+3d10) vs Guard
    • Dart
    • Halberd

 

  • Demoralized (Resist (minor) ends (Fail x 3 = 1 minute))
    • Might (+3d10) vs. Resolve at PL 8
  • Disarmed (Instantaneous)
    • Might (+3d10) vs. Guard at PL 6
  • Fear (Special)
    • Might (+3d10) vs. Resolve
  • Forced Move (Instantaneous)
    • Might (+3d10) vs. Guard at PL 8
  • Immobile (Resist ends (special) (Fail x 3 = 1 minute))
    • Might (+3d10) vs. Guard
  • Knockdown (Instantaneous)
    • Might (+3d10) vs. Guard
  • Provoked (Resist (minor) ends (Fail x 3 = 1 minute))
    • Deception (+3d8) vs. Resolve at PL 8
    • Might (+3d10) vs. Resolve at PL 9
  • Silenced (Resist ends (Fail x 3 = 1 minute))
    • Might (+3d10) vs. Toughness
  • Slowed (Resist ends (Fail x 3 = 1 minute))
    • Might (+3d10) vs. Guard
  • Stunned (Resist ends (Fail x 3 = 1 minute))
    • Might (+3d10) vs. Toughness

  • Animation
    • Logic (+3d10) up to PL 8
  • Heal
    • Logic (+3d10) up to PL 9

NPC Generator

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Legendary creature names and descriptions sourced from Wikipedia.