Scylla
					Level 11
					
					 Human-snake-wolf hybrid with a snake's tail, twelve wolf legs, and six long-necked wolf heads
				
				36 Hit Points
Initiative: d20 Speed: 30
- Guard 23
 - Toughness 25
 - Resolve 22
 
Feats
You gain advantage 9 on lethal strikes. Up to 25 damage (not to exceed the total damage dealt) is considered lethal damage. Your attacks are considered lethal strikes whenever you fulfill one of the following conditions: Your target is caught off guard or otherwise unaware of the attack, such as when you are hidden from them, disguised as a friend, or have successfully deceived them; Your target is within melee attack range of an ally.
Whenever a damaging attack exceeds the target's defense by 1 or more, you may automatically inflict that bane. When making a bane attack to inflict the chosen bane, you gain advantage 3 on the bane attack roll.
Your defense scores are increased by 9 against the chosen energy type.
Favored Attacks
- Alteration (+3d10) vs Guard — max 75' range
 
Banes
- Disarmed (Instantaneous)
- Alteration (+3d10) vs. Guard at PL 6
 
 - Immobile (Resist ends (special) (Fail x 3 = 1 minute))
- Alteration (+3d10) vs. Guard
 
 - Polymorph (Resist ends (Fail x 3 = 1 hour))
- Alteration (+3d10) vs. Toughness at PL 9
 
 - Provoked (Resist (minor) ends (Fail x 3 = 1 minute))
- Deception (+3d10) vs. Resolve at PL 9
 
 - Silenced (Resist ends (Fail x 3 = 1 minute))
- Alteration (+3d10) vs. Toughness
 
 
Boons
- Absorb Object
- Alteration (+3d10)
 
 - Animation
- Logic (+3d10) up to PL 8
 
 - Aura
- Alteration (+3d10) up to PL 8
 
 - Blindsight
- Alteration (+3d10)
 
 - Bolster
- Alteration (+3d10) up to PL 8
 
 - Concealment
- Alteration (+3d10) up to PL 8
 
 - Flight
- Alteration (+3d10) up to PL 8
 
 - Haste
- Alteration (+3d10) up to PL 8
 
 - Heal
- Logic (+3d10) up to PL 9
 
 - Insubstantial
- Alteration (+3d10)
 
 - Invisible
- Alteration (+3d10) up to PL 6
 
 - Regeneration
- Alteration (+3d10) up to PL 9
 
 - Resistance
- Alteration (+3d10) up to PL 9
 
 - Shapeshift
- Alteration (+3d10) up to PL 8
 
 - Summon Creature
- Alteration (+3d10) up to PL 9
 
 - Sustenance
- Alteration (+3d10) up to PL 9
 
 - Transmutation
- Alteration (+3d10) up to PL 9
 
 
NPC Generator
Every reload creates a new, procedurally generated NPC.
Legendary creature names and descriptions sourced from Wikipedia.
