Akki Level 11
Large, grotesque humanoid

39 Hit Points

Agility8Energy9

Initiative: d20+3d8 Speed: 30


  • Guard 25
  • Toughness 21
  • Resolve 19

Any time you make a resist roll, you have advantage 1 on the roll.

You are able to inflict both banes with a single attack. The combined power level of each bane must not exceed the attribute score. If the banes target different defenses, you choose which defense your attack targets. On a successful attack roll, the target is inflicted with both banes. They each persist independently of one another and must be resisted separately.

Whenever a damaging attack exceeds the target's defense by 1 or more, you may automatically inflict that bane. When making a bane attack to inflict the chosen bane, you gain advantage 3 on the bane attack roll.


  • Agility (+3d8) vs Guard
    • Scimitar
    • Claymore
  • Energy (+3d10) vs Guard — max 75' range

 

  • Blinded (Resist ends (Fail x 3 = 1 minute))
    • Agility (+3d8) vs. Guard
    • Energy (+3d10) vs. Guard
  • Deafened (Resist ends (Fail x 3 = 1 minute))
    • Agility (+3d8) vs. Guard
    • Energy (+3d10) vs. Toughness
  • Demoralized (Resist (minor) ends (Fail x 3 = 1 minute))
    • Agility (+3d8) vs. Resolve at PL 8
    • Energy (+3d10) vs. Resolve at PL 8
  • Disarmed (Instantaneous)
    • Agility (+3d8) vs. Guard at PL 6
    • Energy (+3d10) vs. Guard at PL 6
  • Forced Move (Instantaneous)
    • Agility (+3d8) vs. Guard at PL 8
    • Energy (+3d10) vs. Guard at PL 8
  • Immobile (Resist ends (special) (Fail x 3 = 1 minute))
    • Agility (+3d8) vs. Guard
    • Energy (+3d10) vs. Toughness
  • Incapacitated (Resist ends (Fail x 3 = 1 minute))
    • Agility (+3d8) vs. Toughness at PL 7
  • Knockdown (Instantaneous)
    • Agility (+3d8) vs. Guard
    • Energy (+3d10) vs. Guard
  • Persistent Damage (Resist ends (Fail x 3 = 1 minute))
    • Agility (+3d8) vs. Guard at PL 8
    • Energy (+3d10) vs. Guard at PL 9
  • Provoked (Resist (minor) ends (Fail x 3 = 1 minute))
    • Agility (+3d8) vs. Resolve at PL 8
    • Energy (+3d10) vs. Resolve at PL 9
  • Silenced (Resist ends (Fail x 3 = 1 minute))
    • Agility (+3d8) vs. Toughness
  • Slowed (Resist ends (Fail x 3 = 1 minute))
    • Agility (+3d8) vs. Guard
    • Energy (+3d10) vs. Guard
  • Stunned (Resist ends (Fail x 3 = 1 minute))
    • Agility (+3d8) vs. Toughness
    • Energy (+3d10) vs. Toughness

  • Aura
    • Energy (+3d10) up to PL 8
  • Barrier
    • Energy (+3d10) up to PL 9
  • Light
    • Energy (+3d10) up to PL 9
  • Resistance
    • Energy (+3d10) up to PL 9
  • Summon Creature
    • Energy (+3d10) up to PL 9

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Legendary creature names and descriptions sourced from Wikipedia.