Kashanbo
Level 11
Kappa who climb into the mountains for the winter
39 Hit Points
Initiative: d20 Speed: 30
- Guard 19
- Toughness 24
- Resolve 24
Feats
Reduce the disadvantage penalty associated with multi-targeting by 5.
Whenever a damaging attack exceeds the target's defense by 5 or more, you may automatically inflict that bane. When making a bane attack to inflict the chosen bane, you gain advantage 2 on the bane attack roll.
With the chosen attribute, gain advantage 9 on non-attack, non-invocation rolls.
Favored Attacks
- Movement (+3d10) vs Guard — max 75' range
Banes
- Disarmed (Instantaneous)
- Movement (+3d10) vs. Guard at PL 6
- Forced Move (Instantaneous)
- Movement (+3d10) vs. Guard at PL 8
- Immobile (Resist ends (special) (Fail x 3 = 1 minute))
- Movement (+3d10) vs. Guard
- Knockdown (Instantaneous)
- Movement (+3d10) vs. Guard
- Provoked (Resist (minor) ends (Fail x 3 = 1 minute))
- Deception (+3d8) vs. Resolve at PL 8
- Slowed (Resist ends (Fail x 3 = 1 minute))
- Movement (+3d10) vs. Guard
Boons
- Absorb Object
- Movement (+3d10)
- Aura
- Movement (+3d10) up to PL 8
- Flight
- Movement (+3d10) up to PL 8
- Haste
- Movement (+3d10) up to PL 8
- Resistance
- Movement (+3d10) up to PL 9
- Telekinesis
- Movement (+3d10) up to PL 9
- Teleport
- Movement (+3d10) up to PL 9
NPC Generator
Every reload creates a new, procedurally generated NPC.
Legendary creature names and descriptions sourced from Wikipedia.