Kashanbo Level 11
Kappa who climb into the mountains for the winter

39 Hit Points

Deception8Movement9Will9

Initiative: d20 Speed: 30


  • Guard 19
  • Toughness 24
  • Resolve 24

Reduce the disadvantage penalty associated with multi-targeting by 5.

Whenever a damaging attack exceeds the target's defense by 5 or more, you may automatically inflict that bane. When making a bane attack to inflict the chosen bane, you gain advantage 2 on the bane attack roll.

With the chosen attribute, gain advantage 9 on non-attack, non-invocation rolls.


  • Movement (+3d10) vs Guard — max 75' range

 

  • Disarmed (Instantaneous)
    • Movement (+3d10) vs. Guard at PL 6
  • Forced Move (Instantaneous)
    • Movement (+3d10) vs. Guard at PL 8
  • Immobile (Resist ends (special) (Fail x 3 = 1 minute))
    • Movement (+3d10) vs. Guard
  • Knockdown (Instantaneous)
    • Movement (+3d10) vs. Guard
  • Provoked (Resist (minor) ends (Fail x 3 = 1 minute))
    • Deception (+3d8) vs. Resolve at PL 8
  • Slowed (Resist ends (Fail x 3 = 1 minute))
    • Movement (+3d10) vs. Guard

  • Absorb Object
    • Movement (+3d10)
  • Aura
    • Movement (+3d10) up to PL 8
  • Flight
    • Movement (+3d10) up to PL 8
  • Haste
    • Movement (+3d10) up to PL 8
  • Resistance
    • Movement (+3d10) up to PL 9
  • Telekinesis
    • Movement (+3d10) up to PL 9
  • Teleport
    • Movement (+3d10) up to PL 9

NPC Generator

Every reload creates a new, procedurally generated NPC.

Legendary creature names and descriptions sourced from Wikipedia.