Turehu
Level 10
Pale spirit
39 Hit Points
Initiative: d20 Speed: 30
- Guard 25
- Toughness 19
- Resolve 24
Feats
When you move from a space adjacent to an enemy to another space not adjacent to that enemy, the enemy does not get the usual opportunity attack.
You are able to inflict both banes with a single attack. The combined power level of each bane must not exceed the attribute score. If the banes target different defenses, you choose which defense your attack targets. On a successful attack roll, the target is inflicted with both banes. They each persist independently of one another and must be resisted separately.
With the chosen attribute, gain advantage 9 on non-attack, non-invocation rolls.
Favored Attacks
- Entropy (+3d10) vs Guard — max 75' range
- Alteration (+2d10) vs Guard — max 75' range
Banes
- Blinded (Resist ends (Fail x 3 = 1 minute))
- Creation (+3d10) vs. Guard
- Entropy (+3d10) vs. Toughness
- Deafened (Resist ends (Fail x 3 = 1 minute))
- Entropy (+3d10) vs. Toughness
- Death (Resist ends (special) (Fail x 3 = Permanent))
- Entropy (+3d10) vs. Toughness
- Demoralized (Resist (minor) ends (Fail x 3 = 1 minute))
- Entropy (+3d10) vs. Resolve at PL 8
- Disarmed (Instantaneous)
- Alteration (+2d10) vs. Guard at PL 6
- Entropy (+3d10) vs. Toughness at PL 6
- Fatigued (Special)
- Entropy (+3d10) vs. Toughness
- Fear (Special)
- Creation (+3d10) vs. Resolve
- Entropy (+3d10) vs. Resolve
- Immobile (Resist ends (special) (Fail x 3 = 1 minute))
- Alteration (+2d10) vs. Guard
- Creation (+3d10) vs. Toughness
- Entropy (+3d10) vs. Toughness
- Incapacitated (Resist ends (Fail x 3 = 1 minute))
- Entropy (+3d10) vs. Toughness at PL 9
- Persistent Damage (Resist ends (Fail x 3 = 1 minute))
- Entropy (+3d10) vs. Toughness at PL 9
- Polymorph (Resist ends (Fail x 3 = 1 hour))
- Alteration (+2d10) vs. Toughness at PL 6
- Provoked (Resist (minor) ends (Fail x 3 = 1 minute))
- Creation (+3d10) vs. Resolve at PL 9
- Sickened (Resist ends (Fail x 3 = 1 minute))
- Entropy (+3d10) vs. Toughness
- Silenced (Resist ends (Fail x 3 = 1 minute))
- Alteration (+2d10) vs. Toughness
- Entropy (+3d10) vs. Toughness
- Slowed (Resist ends (Fail x 3 = 1 minute))
- Entropy (+3d10) vs. Toughness
- Stunned (Resist ends (Fail x 3 = 1 minute))
- Entropy (+3d10) vs. Toughness
Boons
- Absorb Object
- Alteration (+2d10)
- Animation
- Creation (+3d10) up to PL 8
- Entropy (+3d10) up to PL 8
- Aura
- Alteration (+2d10) up to PL 6
- Creation (+3d10) up to PL 8
- Entropy (+3d10) up to PL 8
- Barrier
- Creation (+3d10) up to PL 9
- Entropy (+3d10) up to PL 9
- Blindsight
- Alteration (+2d10)
- Entropy (+3d10)
- Bolster
- Alteration (+2d10) up to PL 6
- Creation (+3d10) up to PL 8
- Concealment
- Alteration (+2d10) up to PL 7
- Darkness
- Entropy (+3d10) up to PL 9
- Flight
- Alteration (+2d10) up to PL 6
- Genesis
- Creation (+3d10) up to PL 9
- Haste
- Alteration (+2d10) up to PL 6
- Heal
- Creation (+3d10) up to PL 9
- Insubstantial
- Alteration (+2d10)
- Entropy (+3d10)
- Invisible
- Alteration (+2d10) up to PL 6
- Life Drain
- Entropy (+3d10)
- Light
- Creation (+3d10) up to PL 9
- Regeneration
- Alteration (+2d10) up to PL 7
- Creation (+3d10) up to PL 9
- Resistance
- Alteration (+2d10) up to PL 7
- Restoration
- Creation (+3d10) up to PL 9
- Shapeshift
- Alteration (+2d10) up to PL 7
- Summon Creature
- Alteration (+2d10) up to PL 7
- Creation (+3d10) up to PL 9
- Entropy (+3d10) up to PL 9
- Sustenance
- Alteration (+2d10) up to PL 7
- Creation (+3d10) up to PL 9
- Transmutation
- Alteration (+2d10) up to PL 7
NPC Generator
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Legendary creature names and descriptions sourced from Wikipedia.