Rain Bird
Level 10
Rain spirit
30 Hit Points
Initiative: d20 Speed: 30
- Guard 24
- Toughness 25
- Resolve 19
Feats
You are able to inflict both banes with a single attack. The combined power level of each bane must not exceed the attribute score. If the banes target different defenses, you choose which defense your attack targets. On a successful attack roll, the target is inflicted with both banes. They each persist independently of one another and must be resisted separately.
Any time you make a resist roll, you have advantage 1 on the roll.
Favored Attacks
Banes
- Charmed (Resist ends (special) (Fail x 3 = 24 hours))
- Influence (+3d10) vs. Resolve at PL 6
- Demoralized (Resist (minor) ends (Fail x 3 = 1 minute))
- Influence (+3d10) vs. Resolve at PL 8
- Might (+3d10) vs. Resolve at PL 8
- Disarmed (Instantaneous)
- Influence (+3d10) vs. Resolve at PL 6
- Might (+3d10) vs. Guard at PL 6
- Movement (+3d10) vs. Guard at PL 6
- Dominated (Special)
- Influence (+3d10) vs. Resolve at PL 9
- Fear (Special)
- Influence (+3d10) vs. Resolve
- Might (+3d10) vs. Resolve
- Forced Move (Instantaneous)
- Might (+3d10) vs. Guard at PL 8
- Movement (+3d10) vs. Guard at PL 8
- Immobile (Resist ends (special) (Fail x 3 = 1 minute))
- Influence (+3d10) vs. Resolve
- Might (+3d10) vs. Guard
- Movement (+3d10) vs. Guard
- Incapacitated (Resist ends (Fail x 3 = 1 minute))
- Influence (+3d10) vs. Resolve at PL 9
- Knockdown (Instantaneous)
- Might (+3d10) vs. Guard
- Movement (+3d10) vs. Guard
- Memory Alteration (Instantaneous)
- Influence (+3d10) vs. Resolve at PL 8
- Phantasm (Special)
- Influence (+3d10) vs. Resolve at PL 9
- Provoked (Resist (minor) ends (Fail x 3 = 1 minute))
- Influence (+3d10) vs. Resolve at PL 9
- Might (+3d10) vs. Resolve at PL 9
- Silenced (Resist ends (Fail x 3 = 1 minute))
- Might (+3d10) vs. Toughness
- Slowed (Resist ends (Fail x 3 = 1 minute))
- Might (+3d10) vs. Guard
- Movement (+3d10) vs. Guard
- Stunned (Resist ends (Fail x 3 = 1 minute))
- Might (+3d10) vs. Toughness
- Stupefied (Resist ends (Fail x 3 = 1 minute))
- Influence (+3d10) vs. Resolve
- Truthfulness (10 minutes (special))
- Influence (+3d10) vs. Resolve
Boons
- Absorb Object
- Movement (+3d10)
- Aura
- Influence (+3d10) up to PL 8
- Movement (+3d10) up to PL 8
- Concealment
- Influence (+3d10) up to PL 8
- Darkness
- Influence (+3d10) up to PL 9
- Flight
- Movement (+3d10) up to PL 8
- Haste
- Movement (+3d10) up to PL 8
- Invisible
- Influence (+3d10) up to PL 6
- Resistance
- Movement (+3d10) up to PL 9
- Telekinesis
- Movement (+3d10) up to PL 9
- Telepathy
- Influence (+3d10) up to PL 7
- Teleport
- Movement (+3d10) up to PL 9
NPC Generator
Every reload creates a new, procedurally generated NPC.
Legendary creature names and descriptions sourced from Wikipedia.
