Qilin Level 4
Dragon-ox-deer hybrid

16 Hit Points

Agility6Deception4Energy6

Initiative: d20+2d8 Speed: 30


  • Guard 16
  • Toughness 18
  • Resolve 16

Whenever a damaging attack exceeds the target's defense by 5 or more, you may automatically inflict that bane. When making a bane attack to inflict the chosen bane, you gain advantage 2 on the bane attack roll.

Reduce the disadvantage penalty associated with multi-targeting by 4.


  • Agility (+2d8) vs Guard
    • Short Sword
    • Shiv
  • Energy (+2d8) vs Guard — max 50' range

 

  • Blinded (Resist ends (Fail x 3 = 1 minute))
    • Agility (+2d8) vs. Guard
    • Energy (+2d8) vs. Guard
  • Deafened (Resist ends (Fail x 3 = 1 minute))
    • Agility (+2d8) vs. Guard
    • Energy (+2d8) vs. Toughness
  • Demoralized (Resist (minor) ends (Fail x 3 = 1 minute))
    • Agility (+2d8) vs. Resolve at PL 6
    • Energy (+2d8) vs. Resolve at PL 6
  • Disarmed (Instantaneous)
    • Agility (+2d8) vs. Guard at PL 6
    • Energy (+2d8) vs. Guard at PL 6
  • Forced Move (Instantaneous)
    • Agility (+2d8) vs. Guard at PL 6
    • Energy (+2d8) vs. Guard at PL 6
  • Immobile (Resist ends (special) (Fail x 3 = 1 minute))
    • Agility (+2d8) vs. Guard
    • Energy (+2d8) vs. Toughness
  • Incapacitated (Resist ends (Fail x 3 = 1 minute))
    • Agility (+2d8) vs. Toughness at PL 5
  • Knockdown (Instantaneous)
    • Agility (+2d8) vs. Guard
    • Energy (+2d8) vs. Guard
  • Persistent Damage (Resist ends (Fail x 3 = 1 minute))
    • Agility (+2d8) vs. Guard at PL 6
    • Energy (+2d8) vs. Guard at PL 6
  • Provoked (Resist (minor) ends (Fail x 3 = 1 minute))
    • Agility (+2d8) vs. Resolve at PL 6
    • Deception (+1d10) vs. Resolve at PL 4
    • Energy (+2d8) vs. Resolve at PL 6
  • Silenced (Resist ends (Fail x 3 = 1 minute))
    • Agility (+2d8) vs. Toughness
  • Slowed (Resist ends (Fail x 3 = 1 minute))
    • Agility (+2d8) vs. Guard
    • Energy (+2d8) vs. Guard
  • Stunned (Resist ends (Fail x 3 = 1 minute))
    • Agility (+2d8) vs. Toughness
    • Energy (+2d8) vs. Toughness

  • Aura
    • Energy (+2d8) up to PL 6
  • Barrier
    • Energy (+2d8) up to PL 5
  • Light
    • Energy (+2d8) up to PL 6
  • Resistance
    • Energy (+2d8) up to PL 5
  • Summon Creature
    • Energy (+2d8) up to PL 6

NPC Generator

Every reload creates a new, procedurally generated NPC.

Legendary creature names and descriptions sourced from Wikipedia.