Jievaras Level 4
House spirit

27 Hit Points

Fortitude6Movement6Persuasion4

Initiative: d20 Speed: 30


  • Guard 16
  • Toughness 19
  • Resolve 13

With the chosen attribute, gain advantage 4 on non-attack, non-invocation rolls.

Gain +5 to your defense against the chosen bane.

Reduce the disadvantage penalty associated with multi-targeting by 4.


  • Movement (+2d8) vs Guard — max 50' range

 

  • Demoralized (Resist (minor) ends (Fail x 3 = 1 minute))
    • Persuasion (+1d10) vs. Resolve at PL 3
  • Disarmed (Instantaneous)
    • Movement (+2d8) vs. Guard at PL 6
  • Forced Move (Instantaneous)
    • Movement (+2d8) vs. Guard at PL 6
  • Immobile (Resist ends (special) (Fail x 3 = 1 minute))
    • Movement (+2d8) vs. Guard
  • Knockdown (Instantaneous)
    • Movement (+2d8) vs. Guard
  • Provoked (Resist (minor) ends (Fail x 3 = 1 minute))
    • Persuasion (+1d10) vs. Resolve at PL 4
  • Slowed (Resist ends (Fail x 3 = 1 minute))
    • Movement (+2d8) vs. Guard

  • Absorb Object
    • Movement (+2d8)
  • Aura
    • Movement (+2d8) up to PL 6
  • Flight
    • Movement (+2d8) up to PL 6
  • Haste
    • Movement (+2d8) up to PL 6
  • Resistance
    • Movement (+2d8) up to PL 5
  • Telekinesis
    • Movement (+2d8) up to PL 5
  • Teleport
    • Movement (+2d8) up to PL 5

NPC Generator

Every reload creates a new, procedurally generated NPC.

Legendary creature names and descriptions sourced from Wikipedia.