Pegasus
Level 4
Winged horse
28 Hit Points
Initiative: d20 Speed: 30
- Guard 17
- Toughness 16
- Resolve 17
Feats
With the chosen attribute, gain advantage 4 on non-attack, non-invocation rolls.
You are able to inflict both banes with a single attack. The combined power level of each bane must not exceed the attribute score. If the banes target different defenses, you choose which defense your attack targets. On a successful attack roll, the target is inflicted with both banes. They each persist independently of one another and must be resisted separately.
Your defense scores are increased by 9 against the chosen energy type.
Favored Attacks
Banes
- Demoralized (Resist (minor) ends (Fail x 3 = 1 minute))
- Might (+2d8) vs. Resolve at PL 6
- Persuasion (+2d8) vs. Resolve at PL 6
- Disarmed (Instantaneous)
- Might (+2d8) vs. Guard at PL 6
- Movement (+2d8) vs. Guard at PL 6
- Fear (Special)
- Might (+2d8) vs. Resolve
- Forced Move (Instantaneous)
- Might (+2d8) vs. Guard at PL 6
- Movement (+2d8) vs. Guard at PL 6
- Immobile (Resist ends (special) (Fail x 3 = 1 minute))
- Might (+2d8) vs. Guard
- Movement (+2d8) vs. Guard
- Knockdown (Instantaneous)
- Might (+2d8) vs. Guard
- Movement (+2d8) vs. Guard
- Provoked (Resist (minor) ends (Fail x 3 = 1 minute))
- Might (+2d8) vs. Resolve at PL 6
- Persuasion (+2d8) vs. Resolve at PL 6
- Silenced (Resist ends (Fail x 3 = 1 minute))
- Might (+2d8) vs. Toughness
- Slowed (Resist ends (Fail x 3 = 1 minute))
- Might (+2d8) vs. Guard
- Movement (+2d8) vs. Guard
- Stunned (Resist ends (Fail x 3 = 1 minute))
- Might (+2d8) vs. Toughness
Boons
- Absorb Object
- Movement (+2d8)
- Aura
- Movement (+2d8) up to PL 6
- Flight
- Movement (+2d8) up to PL 6
- Haste
- Movement (+2d8) up to PL 6
- Resistance
- Movement (+2d8) up to PL 5
- Telekinesis
- Movement (+2d8) up to PL 5
- Teleport
- Movement (+2d8) up to PL 5
NPC Generator
Every reload creates a new, procedurally generated NPC.
Legendary creature names and descriptions sourced from Wikipedia.
