Isonade Level 14
Shark-like sea monster

48 Hit Points

Alteration10Protection9Will10

Initiative: d20 Speed: 30


  • Guard 24
  • Toughness 25
  • Resolve 27

With the chosen attack type, gain advantage 9. This bonus does not apply to bane attacks or boon invocations.

You are immune to damage and harmful effects from the chosen energy type.

When a target makes a resist roll to shake off your invocation of the chosen bane, they have disadvantage 1.


  • Alteration (+4d8) vs Guard — max 75' range

 

  • Disarmed (Instantaneous)
    • Alteration (+4d8) vs. Guard at PL 6
  • Immobile (Resist ends (special) (Fail x 3 = 1 minute))
    • Alteration (+4d8) vs. Guard
  • Nullify (Instantaneous)
    • Protection (+3d10) vs. Resolve at PL 9
  • Polymorph (Resist ends (Fail x 3 = 1 hour))
    • Alteration (+4d8) vs. Toughness at PL 9
  • Silenced (Resist ends (Fail x 3 = 1 minute))
    • Alteration (+4d8) vs. Toughness

  • Absorb Object
    • Alteration (+4d8)
  • Aura
    • Alteration (+4d8) up to PL 8
    • Protection (+3d10) up to PL 8
  • Barrier
    • Protection (+3d10) up to PL 9
  • Blindsight
    • Alteration (+4d8)
  • Bolster
    • Alteration (+4d8) up to PL 8
  • Concealment
    • Alteration (+4d8) up to PL 8
  • Flight
    • Alteration (+4d8) up to PL 8
  • Haste
    • Alteration (+4d8) up to PL 8
  • Insubstantial
    • Alteration (+4d8)
  • Invisible
    • Alteration (+4d8) up to PL 6
  • Regeneration
    • Alteration (+4d8) up to PL 9
  • Resistance
    • Alteration (+4d8) up to PL 9
    • Protection (+3d10) up to PL 9
  • Restoration
    • Protection (+3d10) up to PL 9
  • Shapeshift
    • Alteration (+4d8) up to PL 8
  • Summon Creature
    • Alteration (+4d8) up to PL 9
  • Sustenance
    • Alteration (+4d8) up to PL 9
    • Protection (+3d10) up to PL 9
  • Transmutation
    • Alteration (+4d8) up to PL 9

NPC Generator

Every reload creates a new, procedurally generated NPC.

Legendary creature names and descriptions sourced from Wikipedia.