Svartálfar Level 4
Cavern spirits; the Black Elves

27 Hit Points

Alteration4Energy6Will4

Initiative: d20 Speed: 30


  • Guard 13
  • Toughness 15
  • Resolve 18

Gain +5 to your defense against the chosen bane.


  • Energy (+2d8) vs Guard — max 50' range
  • Alteration (+1d10) vs Guard — max 50' range

 

  • Blinded (Resist ends (Fail x 3 = 1 minute))
    • Energy (+2d8) vs. Guard
  • Deafened (Resist ends (Fail x 3 = 1 minute))
    • Energy (+2d8) vs. Toughness
  • Demoralized (Resist (minor) ends (Fail x 3 = 1 minute))
    • Energy (+2d8) vs. Resolve at PL 6
  • Disarmed (Instantaneous)
    • Alteration (+1d10) vs. Guard at PL 3
    • Energy (+2d8) vs. Guard at PL 6
  • Forced Move (Instantaneous)
    • Energy (+2d8) vs. Guard at PL 6
  • Immobile (Resist ends (special) (Fail x 3 = 1 minute))
    • Alteration (+1d10) vs. Guard
    • Energy (+2d8) vs. Toughness
  • Knockdown (Instantaneous)
    • Energy (+2d8) vs. Guard
  • Persistent Damage (Resist ends (Fail x 3 = 1 minute))
    • Energy (+2d8) vs. Guard at PL 6
  • Provoked (Resist (minor) ends (Fail x 3 = 1 minute))
    • Energy (+2d8) vs. Resolve at PL 6
  • Silenced (Resist ends (Fail x 3 = 1 minute))
    • Alteration (+1d10) vs. Toughness
  • Slowed (Resist ends (Fail x 3 = 1 minute))
    • Energy (+2d8) vs. Guard
  • Stunned (Resist ends (Fail x 3 = 1 minute))
    • Energy (+2d8) vs. Toughness

  • Absorb Object
    • Alteration (+1d10)
  • Aura
    • Alteration (+1d10) up to PL 4
    • Energy (+2d8) up to PL 6
  • Barrier
    • Energy (+2d8) up to PL 5
  • Bolster
    • Alteration (+1d10) up to PL 3
  • Concealment
    • Alteration (+1d10) up to PL 4
  • Haste
    • Alteration (+1d10) up to PL 4
  • Light
    • Energy (+2d8) up to PL 6
  • Regeneration
    • Alteration (+1d10) up to PL 3
  • Resistance
    • Alteration (+1d10) up to PL 3
    • Energy (+2d8) up to PL 5
  • Shapeshift
    • Alteration (+1d10) up to PL 4
  • Summon Creature
    • Alteration (+1d10) up to PL 4
    • Energy (+2d8) up to PL 6
  • Sustenance
    • Alteration (+1d10) up to PL 4
  • Transmutation
    • Alteration (+1d10) up to PL 3

NPC Generator

Every reload creates a new, procedurally generated NPC.

Legendary creature names and descriptions sourced from Wikipedia.