Hitodama Level 20
Ghosts of the newly dead, which take the form of fireballs

57 Hit Points

Alteration10Influence10Will9

Initiative: d20 Speed: 30


  • Guard 25
  • Toughness 28
  • Resolve 30

You are immune to damage and harmful effects from the chosen energy type.

Whenever a damaging attack exceeds the target's defense by 5 or more, you may automatically inflict that bane. When making a bane attack to inflict the chosen bane, you gain advantage 2 on the bane attack roll.

With the chosen attack type, gain advantage 9. This bonus does not apply to bane attacks or boon invocations.


  • Alteration (+4d8) vs Guard — max 75' range

 

  • Charmed (Resist ends (special) (Fail x 3 = 24 hours))
    • Influence (+4d8) vs. Resolve at PL 6
  • Demoralized (Resist (minor) ends (Fail x 3 = 1 minute))
    • Influence (+4d8) vs. Resolve at PL 8
  • Disarmed (Instantaneous)
    • Alteration (+4d8) vs. Guard at PL 6
    • Influence (+4d8) vs. Resolve at PL 6
  • Dominated (Special)
    • Influence (+4d8) vs. Resolve at PL 9
  • Fear (Special)
    • Influence (+4d8) vs. Resolve
  • Immobile (Resist ends (special) (Fail x 3 = 1 minute))
    • Alteration (+4d8) vs. Guard
    • Influence (+4d8) vs. Resolve
  • Incapacitated (Resist ends (Fail x 3 = 1 minute))
    • Influence (+4d8) vs. Resolve at PL 9
  • Memory Alteration (Instantaneous)
    • Influence (+4d8) vs. Resolve at PL 8
  • Phantasm (Special)
    • Influence (+4d8) vs. Resolve at PL 9
  • Polymorph (Resist ends (Fail x 3 = 1 hour))
    • Alteration (+4d8) vs. Toughness at PL 9
  • Provoked (Resist (minor) ends (Fail x 3 = 1 minute))
    • Influence (+4d8) vs. Resolve at PL 9
  • Silenced (Resist ends (Fail x 3 = 1 minute))
    • Alteration (+4d8) vs. Toughness
  • Stupefied (Resist ends (Fail x 3 = 1 minute))
    • Influence (+4d8) vs. Resolve
  • Truthfulness (10 minutes (special))
    • Influence (+4d8) vs. Resolve

  • Absorb Object
    • Alteration (+4d8)
  • Aura
    • Alteration (+4d8) up to PL 8
    • Influence (+4d8) up to PL 8
  • Blindsight
    • Alteration (+4d8)
  • Bolster
    • Alteration (+4d8) up to PL 8
  • Concealment
    • Alteration (+4d8) up to PL 8
    • Influence (+4d8) up to PL 8
  • Darkness
    • Influence (+4d8) up to PL 9
  • Flight
    • Alteration (+4d8) up to PL 8
  • Haste
    • Alteration (+4d8) up to PL 8
  • Insubstantial
    • Alteration (+4d8)
  • Invisible
    • Alteration (+4d8) up to PL 6
    • Influence (+4d8) up to PL 6
  • Regeneration
    • Alteration (+4d8) up to PL 9
  • Resistance
    • Alteration (+4d8) up to PL 9
  • Shapeshift
    • Alteration (+4d8) up to PL 8
  • Summon Creature
    • Alteration (+4d8) up to PL 9
  • Sustenance
    • Alteration (+4d8) up to PL 9
  • Telepathy
    • Influence (+4d8) up to PL 7
  • Transmutation
    • Alteration (+4d8) up to PL 9

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Legendary creature names and descriptions sourced from Wikipedia.