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Attributes

 
/
 
spent
total
score
cost
dice

Physical

Agility
 
 
 
Fortitude
 
 
 
Might
 
 
 

Mental

Learning
 
 
 
Logic
 
 
 
Perception
 
 
 
Will
 
 
 

Social

Deception
 
 
 
Persuasion
 
 
 
Presence
 
 
 

Extraordinary

Alteration
 
 
 
Creation
 
 
 
Energy
 
 
 
Entropy
 
 
 
Influence
 
 
 
Movement
 
 
 
Prescience
 
 
 
Protection
 
 
 

Feats

 
/
 
spent
total
Name
cost
 
 
 
 
 
 
 
 
Weapons and Armor
Melee
Ranged
Armor Name
Armor Type

 

 
 
Player Name
Character Name
 
 
 
Archetype
Level
Experience
 
Description

Guard

 

Agility
 
Might
 
Armor
 
Feats
 
10

Legend

 

Toughness

 

Fortitude
 
Will
 
Feats
 
10

Wealth

 

Resolve

 

Presence
 
Will
 
Feats
 
10

Speed

 

Hit Points

Max
 
2 x (Fort+Will+Presen)+10
Lethal
 
Current
 
 
 

Initiative

d20
 
Advantage
 
Perks
Flaws

Actions

Name

Attribute

vs

Target

Special

 

 

vs

 

 

 

 

vs

 

 

 

 

vs

 

 

 

 

vs

 

 

 

 

vs

 

 

 

 

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Preferred Boons
Attribute
PL
Time
Duration
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
Equipment

 
 
 

Additional Notes