{"meta":{"query":"\/api\/npc","time":"2.2828 seconds","status":"success"},"success":{"level":7,"hp":34,"defenses":{"guard":22,"toughness":22,"resolve":20},"attributes":{"Agility":7,"Deception":6,"Presence":7},"attributes_spent":77,"attributes_total":94,"attacks":{"Agility":{"attribute":"Agility","dice":"+2d10","attack":"Agility vs Guard","verbose":"Agility (+2d10) vs Guard","weapon":[{"name":"Longbow","hands":2,"range":125,"wealth":2,"properties":{"precise":"Precise"},"banes":{"persistent damage":"Persistent Damage","slowed":"Slowed"}},{"name":"Light Crossbow","hands":2,"range":75,"wealth":2,"properties":{"precise":"Precise"},"banes":{"immobile":"Immobile","persistent damage":"Persistent Damage"}}]}},"initiative":{"dice":"+2d10","advantage":0},"speed":30,"banes":{"Blinded":{"Agility":{"power":5,"min_pl":5,"attribute":"Agility","attack":"Agility vs. Guard","dice":"+2d10","duration":"Resist ends (Fail x 3 = 1 minute)","verbose":"Agility (+2d10) vs. Guard"}},"Deafened":{"Agility":{"power":4,"min_pl":4,"attribute":"Agility","attack":"Agility vs. Guard","dice":"+2d10","duration":"Resist ends (Fail x 3 = 1 minute)","verbose":"Agility (+2d10) vs. Guard"}},"Demoralized":{"Agility":{"power":6,"min_pl":3,"attribute":"Agility","attack":"Agility vs. Resolve","dice":"+2d10","duration":"Resist (minor) ends (Fail x 3 = 1 minute)","verbose":"Agility (+2d10) vs. Resolve at Power Level 6"},"Presence":{"power":6,"min_pl":3,"attribute":"Presence","attack":"Presence vs. Resolve","dice":"+2d10","duration":"Resist (minor) ends (Fail x 3 = 1 minute)","verbose":"Presence (+2d10) vs. Resolve at Power Level 6"}},"Disarmed":{"Agility":{"power":6,"min_pl":3,"attribute":"Agility","attack":"Agility vs. Guard","dice":"+2d10","duration":"Instantaneous","verbose":"Agility (+2d10) vs. Guard at Power Level 6"}},"Forced Move":{"Agility":{"power":6,"min_pl":2,"attribute":"Agility","attack":"Agility vs. Guard","dice":"+2d10","duration":"Instantaneous","verbose":"Agility (+2d10) vs. Guard at Power Level 6"}},"Immobile":{"Agility":{"power":1,"min_pl":1,"attribute":"Agility","attack":"Agility vs. Guard","dice":"+2d10","duration":"Resist ends (special) (Fail x 3 = 1 minute)","verbose":"Agility (+2d10) vs. Guard"}},"Incapacitated":{"Agility":{"power":7,"min_pl":5,"attribute":"Agility","attack":"Agility vs. Toughness","dice":"+2d10","duration":"Resist ends (Fail x 3 = 1 minute)","verbose":"Agility (+2d10) vs. Toughness at Power Level 7"}},"Knockdown":{"Agility":{"power":1,"min_pl":1,"attribute":"Agility","attack":"Agility vs. Guard","dice":"+2d10","duration":"Instantaneous","verbose":"Agility (+2d10) vs. Guard"}},"Persistent Damage":{"Agility":{"power":6,"min_pl":2,"attribute":"Agility","attack":"Agility vs. Guard","dice":"+2d10","duration":"Resist ends (Fail x 3 = 1 minute)","verbose":"Agility (+2d10) vs. Guard at Power Level 6"}},"Provoked":{"Agility":{"power":7,"min_pl":4,"attribute":"Agility","attack":"Agility vs. Resolve","dice":"+2d10","duration":"Resist (minor) ends (Fail x 3 = 1 minute)","verbose":"Agility (+2d10) vs. Resolve at Power Level 7"},"Deception":{"power":6,"min_pl":4,"attribute":"Deception","attack":"Deception vs. Resolve","dice":"+2d8","duration":"Resist (minor) ends (Fail x 3 = 1 minute)","verbose":"Deception (+2d8) vs. Resolve at Power Level 6"},"Presence":{"power":7,"min_pl":4,"attribute":"Presence","attack":"Presence vs. Resolve","dice":"+2d10","duration":"Resist (minor) ends (Fail x 3 = 1 minute)","verbose":"Presence (+2d10) vs. Resolve at Power Level 7"}},"Silenced":{"Agility":{"power":2,"min_pl":2,"attribute":"Agility","attack":"Agility vs. Toughness","dice":"+2d10","duration":"Resist ends (Fail x 3 = 1 minute)","verbose":"Agility (+2d10) vs. Toughness"}},"Slowed":{"Agility":{"power":1,"min_pl":1,"attribute":"Agility","attack":"Agility vs. Guard","dice":"+2d10","duration":"Resist ends (Fail x 3 = 1 minute)","verbose":"Agility (+2d10) vs. Guard"}},"Stunned":{"Agility":{"power":4,"min_pl":4,"attribute":"Agility","attack":"Agility vs. Toughness","dice":"+2d10","duration":"Resist ends (Fail x 3 = 1 minute)","verbose":"Agility (+2d10) vs. Toughness"}}},"boons":{"Aura":{"Presence":{"power":6,"attribute":"Presence","dice":"+2d10","verbose":"Presence (+2d10) up to Power Level 6 "}},"Bolster":{"Presence":{"power":6,"attribute":"Presence","dice":"+2d10","verbose":"Presence (+2d10) up to Power Level 6 "}},"Heal":{"Presence":{"power":7,"attribute":"Presence","dice":"+2d10","verbose":"Presence (+2d10) up to Power Level 7 "}}},"feats":{"Bane Focus (Slowed)":"Whenever a damaging attack exceeds the target's defense by 5 or more, you may automatically inflict that bane. When making a bane attack to inflict the chosen bane, you gain advantage 2 on the bane attack roll.","Attack Specialization VII (Ranged)":"With the chosen attack type, gain advantage 7. This bonus does not apply to bane attacks or boon invocations.","Lethal Strike VII":"You gain advantage 7 on lethal strikes. Up to 20 damage (not to exceed the total damage dealt) is considered lethal damage. Your attacks are considered lethal strikes whenever you fulfill one of the following conditions: Your target is caught off guard or otherwise unaware of the attack, such as when you are hidden from them, disguised as a friend, or have successfully deceived them; Your target is within melee attack range of an ally."},"name":"Fairy","origin":"Many cultures worldwide","description":"Nature spirits","verbose":"A fairy (also fay, fae, fair folk; from faery, faerie, \"realm of the fays\") is a type of mythical being or legendary creature in European folklore, a form of spirit, often described as metaphysical, supernatural, or preternatural."}}